运动函数封装 (function () {let Tween = {linear: function (t, b, c, d) { //匀速return c * t / d + b;},easeIn: function (t, b, c, d) { //加速曲线return c * (t /= d) * t + b;},easeOut: function (t, b, c, d) { //减速曲线return -
(function () {
let Tween = {
linear: function (t, b, c, d) { //匀速
return c * t / d + b;
},
easeIn: function (t, b, c, d) { //加速曲线
return c * (t /= d) * t + b;
},
easeOut: function (t, b, c, d) { //减速曲线
return -c * (t /= d) * (t - 2) + b;
},
easeBoth: function (t, b, c, d) { //加速减速曲线
if ((t /= d / 2) < 1) {
return c / 2 * t * t + b;
}
return -c / 2 * ((--t) * (t - 2) - 1) + b;
},
easeInStrong: function (t, b, c, d) { //加加速曲线
return c * (t /= d) * t * t * t + b;
},
easeOutStrong: function (t, b, c, d) { //减减速曲线
return -c * ((t = t / d - 1) * t * t * t - 1) + b;
},
easeBothStrong: function (t, b, c, d) { //加加速减减速曲线
if ((t /= d / 2) < 1) {
return c / 2 * t * t * t * t + b;
}
return -c / 2 * ((t -= 2) * t * t * t - 2) + b;
},
elasticIn: function (t, b, c, d, a, p) { //正弦衰减曲线(弹动渐入)
if (t === 0) {
return b;
}
if ((t /= d) == 1) {
return b + c;
}
if (!p) {
p = d * 0.3;
}
if (!a || a < Math.abs(c)) {
a = c;
let s = p / 4;
} else {
let s = p / (2 * Math.PI) * Math.asin(c / a);
}
return -(a * Math.pow(2, 10 * (t -= 1)) * Math.sin((t * d - s) * (2 * Math.PI) / p)) + b;
},
elasticOut: function (t, b, c, d, a, p) { //正弦增强曲线(弹动渐出)
if (t === 0) {
return b;
}
if ((t /= d) == 1) {
return b + c;
}
if (!p) {
p = d * 0.3;
}
if (!a || a < Math.abs(c)) {
a = c;
let s = p / 4;
} else {
let s = p / (2 * Math.PI) * Math.asin(c / a);
}
return a * Math.pow(2, -10 * t) * Math.sin((t * d - s) * (2 * Math.PI) / p) + c + b;
},
elasticBoth: function (t, b, c, d, a, p) {
if (t === 0) {
return b;
}
if ((t /= d / 2) == 2) {
return b + c;
}
if (!p) {
p = d * (0.3 * 1.5);
}
if (!a || a < Math.abs(c)) {
a = c;
let s = p / 4;
} else {
let s = p / (2 * Math.PI) * Math.asin(c / a);
}
if (t < 1) {
return -0.5 * (a * Math.pow(2, 10 * (t -= 1)) *
Math.sin((t * d - s) * (2 * Math.PI) / p)) + b;
}
return a * Math.pow(2, -10 * (t -= 1)) *
Math.sin((t * d - s) * (2 * Math.PI) / p) * 0.5 + c + b;
},
backIn: function (t, b, c, d, s) { //回退加速(回退渐入)
if (typeof s == 'undefined') {
s = 1.70158;
}
return c * (t /= d) * t * ((s + 1) * t - s) + b;
},
backOut: function (t, b, c, d, s) {
if (typeof s == 'undefined') {
s = 3.70158; //回缩的距离
}
return c * ((t = t / d - 1) * t * ((s + 1) * t + s) + 1) + b;
},
backBoth: function (t, b, c, d, s) {
if (typeof s == 'undefined') {
s = 1.70158;
}
if ((t /= d / 2) < 1) {
return c / 2 * (t * t * (((s *= (1.525)) + 1) * t - s)) + b;
}
return c / 2 * ((t -= 2) * t * (((s *= (1.525)) + 1) * t + s) + 2) + b;
},
bounceIn: function (t, b, c, d) { //弹球减振(弹球渐出)
return c - Tween['bounceOut'](d - t, 0, c, d) + b;
},
bounceOut: function (t, b, c, d) {
if ((t /= d) < (1 / 2.75)) {
return c * (7.5625 * t * t) + b;
} else if (t < (2 / 2.75)) {
return c * (7.5625 * (t -= (1.5 / 2.75)) * t + 0.75) + b;
} else if (t < (2.5 / 2.75)) {
return c * (7.5625 * (t -= (2.25 / 2.75)) * t + 0.9375) + b;
}
return c * (7.5625 * (t -= (2.625 / 2.75)) * t + 0.984375) + b;
},
bounceBoth: function (t, b, c, d) {
if (t < d / 2) {
return Tween['bounceIn'](t * 2, 0, c, d) * 0.5 + b;
}
return Tween['bounceOut'](t * 2 - d, 0, c, d) * 0.5 + c * 0.5 + b;
}
};
/**
* 运动函数
* @param {Object} obj 元素
* @param {Object} json 运动目标
* @param {Number} time 运动时间
* @param {String} fx 运动效果
* @param {Function} fn 回调函数
*/
function startMove(obj, json, time, fx, fn) {
if (typeof time == 'undefined') {
time = 400;
fx = 'linear';
} else if (typeof time == 'string') {
if (typeof fx == 'function') {
fn = fx;
}
fx = time;
time = 400;
} else if (typeof time == 'function') {
fn = time;
time = 400;
fx = 'linear';
} else if (typeof time == 'number') {
if (typeof fx == 'function') {
fn = fx;
fx = 'linear';
} else if (typeof fx == 'undefined') {
fx = 'linear';
}
}
let iCur = {},
startTime = +new Date();
for (let attr in json) {
iCur[attr] = 0;
if (attr == 'opacity') { // 透明度数字换算
iCur[attr] = Math.round(getStyle(obj, attr) * 100);
} else {
iCur[attr] = parseInt(getStyle(obj, attr));
}
}
clearInterval(obj.timer);
obj.timer = setInterval(function () {
let changeTime = +new Date();
let t = time - Math.max(0, startTime - changeTime + time); // 0到400
for (let attr in json) {
if (attr == 'opacity') {
json[attr] = parseInt(json[attr]) * 100;
}
let v = Tween[fx](t, iCur[attr], json[attr] - iCur[attr], time);
if (attr == 'opacity') {
obj.style.opacity = v / 100;
} else {
obj.style[attr] = v + 'px';
}
}
if (t == time) {
clearInterval(obj.timer);
fn && fn.call(obj);
}
}, 0);
function getStyle(obj, attr) { // 获取样式
if (obj.currentStyle) {
return obj.currentStyle[attr];
} else {
return getComputedStyle(obj, false)[attr];
}
}
}
window.startMove = startMove;
})(window);
