最近在看一些分布式方面的文章,所以就用php实现一致性hash来练练手,以前一般用的是最原始的hash取模做 分布式,当生产过程中添加或删除一台memcache都会造成数据的全部失效,一致
<?php /** * memcache一致性hash的php实现方法 */ class memcacheHashMap { private $_node = array(); private $_nodeData = array(); private $_keyNode = 0; private $_memcache = null; //每个物理服务器生成虚拟节点个数 [注:节点数越多,cache分布的均匀性越好,同时set get操作时,也更耗资源,10台物理服务器,采用200较为合理] private $_virtualNodeNum = 200; private function __construct() { $config = array(//五个memcache服务器 '127.0.0.1:11211', '127.0.0.1:11212', '127.0.0.1:11213', '127.0.0.1:11214', '127.0.0.1:11215' ); if (!$config) throw new Exception('Cache config NULL'); foreach ($config as $key => $value) { for ($i = 0; $i < $this->_virtualNodeNum; $i++) { $this->_node[sprintf("%u", crc32($value . '_' . $i))] = $value . '_' . $i;//循环为每个memcache服务器创建200个虚拟节点 } } ksort($this->_node);//创建出来的1000个虚拟节点按照键名从小到大排序 } //实例化该类 static public function getInstance() { static $memcacheObj = null; if (!is_object($memcacheObj)) { $memcacheObj = new self(); } return $memcacheObj; } //根据传来的键查找到对应虚拟节点的位置 private function _connectMemcache($key) { $this->_nodeData = array_keys($this->_node);//所有的虚拟节点的键的数组 $this->_keyNode = sprintf("%u", crc32($key));//算出键的hash值 $nodeKey = $this->_findServerNode();//找出对应的虚拟节点 //如果超出环,从头再用二分法查找一个最近的,然后环的头尾做判断,取最接近的节点 if ($this->_keyNode > end($this->_nodeData)) { $this->_keyNode -= end($this->_nodeData); $nodeKey2 = $this->_findServerNode(); if (abs($nodeKey2 - $this->_keyNode) < abs($nodeKey - $this->_keyNode)) $nodeKey = $nodeKey2; } var_dump($this->_node[$nodeKey]); list($config, $num) = explode('_', $this->_node[$nodeKey]); if (!$config) throw new Exception('Cache config Error'); if (!isset($this->_memcache[$config])) { $this->_memcache[$config] = new Memcache; list($host, $port) = explode(':', $config); $this->_memcache[$config]->connect($host, $port); } return $this->_memcache[$config]; } //二分法根据给出的值找出最近的虚拟节点位置 private function _findServerNode($m = 0, $b = 0) { $total = count($this->_nodeData); if ($total != 0 && $b == 0) $b = $total - 1; if ($m < $b){ $avg = intval(($m+$b) / 2); if ($this->_nodeData[$avg] == $this->_keyNode) return $this->_nodeData[$avg]; elseif ($this->_keyNode < $this->_nodeData[$avg] && ($avg-1 >= 0)) return $this->_findServerNode($m, $avg-1); else return $this->_findServerNode($avg+1, $b); } if (abs($this->_nodeData[$b] - $this->_keyNode) < abs($this->_nodeData[$m] - $this->_keyNode)) return $this->_nodeData[$b]; else return $this->_nodeData[$m]; } public function set($key, $value, $expire = 0) { return $this->_connectMemcache($key)->set($key, json_encode($value), 0, $expire); } public function add($key, $value, $expire = 0) { return $this->_connectMemcache($key)->add($key, json_encode($value), 0, $expire); } public function get($key) { return json_decode($this->_connectMemcache($key)->get($key), true); } public function delete($key) { return $this->_connectMemcache($key)->delete($key); } } $runData['BEGIN_TIME'] = microtime(true); //测试一万次set加get for($i=0;$i<10000;$i++) { $key = md5(mt_rand()); $b = memcacheHashMap::getInstance()->set($key, time(), 10); } var_dump(number_format(microtime(true) - $runData['BEGIN_TIME'],6)); $runData['BEGIN_TIME'] = microtime(true); $m= new Memcache; $m->connect('127.0.0.1', 11211); for($i=0;$i<10000;$i++) { $key = md5(mt_rand()); $b = $m->set($key, time(), 0, 10); } var_dump(number_format(microtime(true) - $runData['BEGIN_TIME'],6)); ?>