本文实例讲述了JS实现滑动拼图验证功能。分享给大家供大家参考,具体如下: 先看一下效果图: 设置画布滑块属性 const l = 42, // 滑块边长 r = 10, // 滑块半径 w = 310, // canvas宽度 h = 15
本文实例讲述了JS实现滑动拼图验证功能。分享给大家供大家参考,具体如下:
先看一下效果图:
设置画布滑块属性
const l = 42, // 滑块边长 r = 10, // 滑块半径 w = 310, // canvas宽度 h = 155, // canvas高度 PI = Math.PI const L = l + r * 2 // 滑块实际边长
设置背景图片:
图片链接地址可以自行更换
function getRandomImg() { return 'https://picsum.photos/300/150/?image=' + getRandomNumberByRange(0, 100) }
CSS部分代码:
.container { width: 310px; margin: 100px auto; } #msg { width: 100%; line-height: 40px; font-size: 14px; text-align: center; } a:link, a:visited, a:hover, a:active { margin-left: 100px; color: #0366D6; } .block { position: absolute; left: 0; top: 0; } .sliderContainer { position: relative; text-align: center; width: 310px; height: 40px; line-height: 40px; margin-top: 15px; background: #f7f9fa; color: #45494c; border: 1px solid #e4e7eb; } .sliderContainer_active .slider { height: 38px; top: -1px; border: 1px solid #1991FA; } .sliderContainer_active .sliderMask { height: 38px; border-width: 1px; } .sliderContainer_success .slider { height: 38px; top: -1px; border: 1px solid #52CCBA; background-color: #52CCBA !important; } .sliderContainer_success .sliderMask { height: 38px; border: 1px solid #52CCBA; background-color: #D2F4EF; } .sliderContainer_success .sliderIcon { background-position: 0 0 !important; } .sliderContainer_fail .slider { height: 38px; top: -1px; border: 1px solid #f57a7a; background-color: #f57a7a !important; } .sliderContainer_fail .sliderMask { height: 38px; border: 1px solid #f57a7a; background-color: #fce1e1; } .sliderContainer_fail .sliderIcon { background-position: 0 -83px !important; } .sliderContainer_active .sliderText, .sliderContainer_success .sliderText, .sliderContainer_fail .sliderText { display: none; } .sliderMask { position: absolute; left: 0; top: 0; height: 40px; border: 0 solid #1991FA; background: #D1E9FE; } .slider { position: absolute; top: 0; left: 0; width: 40px; height: 40px; background: #fff; box-shadow: 0 0 3px rgba(0, 0, 0, 0.3); cursor: pointer; transition: background .2s linear; } .slider:hover { background: #1991FA; } .slider:hover .sliderIcon { background-position: 0 -13px; } .sliderIcon { position: absolute; top: 15px; left: 13px; width: 14px; height: 10px; background: url(img/tb.png) 0 -26px; background-size: 34px 471px; } .refreshIcon { position: absolute; right: 0; top: 0; width: 34px; height: 34px; cursor: pointer; background: url(img/tb.png) 0 -437px; background-size: 34px 471px; }
页面,页面只用放一个div就可以了
<div class="container"> <div id="captcha" style="position: relative"></div> </div>
js部分代码,包括验证是否正确
<script type="text/javascript"> (function(window) { const l = 42, // 滑块边长 r = 10, // 滑块半径 w = 310, // canvas宽度 h = 155, // canvas高度 PI = Math.PI const L = l + r * 2 // 滑块实际边长 function getRandomNumberByRange(start, end) { return Math.round(Math.random() * (end - start) + start) } function createCanvas(width, height) { const canvas = createElement('canvas') canvas.width = width canvas.height = height return canvas } function createImg(onload) { const img = createElement('img') img.crossOrigin = "Anonymous" img.onload = onload img.onerror = () => { img.src = getRandomImg() } img.src = getRandomImg() return img } function createElement(tagName) { return document.createElement(tagName) } function addClass(tag, className) { tag.classList.add(className) } function removeClass(tag, className) { tag.classList.remove(className) } function getRandomImg() { return 'https://picsum.photos/300/150/?image=' + getRandomNumberByRange(0, 100) } function draw(ctx, operation, x, y) { ctx.beginPath() ctx.moveTo(x, y) ctx.lineTo(x + l / 2, y) ctx.arc(x + l / 2, y - r + 2, r, 0, 2 * PI) ctx.lineTo(x + l / 2, y) ctx.lineTo(x + l, y) ctx.lineTo(x + l, y + l / 2) ctx.arc(x + l + r - 2, y + l / 2, r, 0, 2 * PI) ctx.lineTo(x + l, y + l / 2) ctx.lineTo(x + l, y + l) ctx.lineTo(x, y + l) ctx.lineTo(x, y) ctx.fillStyle = '#fff' ctx[operation]() ctx.beginPath() ctx.arc(x, y + l / 2, r, 1.5 * PI, 0.5 * PI) ctx.globalCompositeOperation = "xor" ctx.fill() } function sum(x, y) { return x + y } function square(x) { return x * x } class jigsaw { constructor(el, success, fail) { this.el = el this.success = success this.fail = fail } init() { this.initDOM() this.initImg() this.draw() this.bindEvents() } initDOM() { const canvas = createCanvas(w, h) // 画布 const block = canvas.cloneNode(true) // 滑块 const sliderContainer = createElement('div') const refreshIcon = createElement('div') const sliderMask = createElement('div') const slider = createElement('div') const sliderIcon = createElement('span') const text = createElement('span') block.className = 'block' sliderContainer.className = 'sliderContainer' refreshIcon.className = 'refreshIcon' sliderMask.className = 'sliderMask' slider.className = 'slider' sliderIcon.className = 'sliderIcon' text.innerHTML = '向右滑动滑块填充拼图' text.className = 'sliderText' const el = this.el el.appendChild(canvas) el.appendChild(refreshIcon) el.appendChild(block) slider.appendChild(sliderIcon) sliderMask.appendChild(slider) sliderContainer.appendChild(sliderMask) sliderContainer.appendChild(text) el.appendChild(sliderContainer) Object.assign(this, { canvas, block, sliderContainer, refreshIcon, slider, sliderMask, sliderIcon, text, canvasCtx: canvas.getContext('2d'), blockCtx: block.getContext('2d') }) } initImg() { const img = createImg(() => { this.canvasCtx.drawImage(img, 0, 0, w, h) this.blockCtx.drawImage(img, 0, 0, w, h) const y = this.y - r * 2 + 2 const ImageData = this.blockCtx.getImageData(this.x, y, L, L) this.block.width = L this.blockCtx.putImageData(ImageData, 0, y) }) this.img = img } draw() { // 随机创建滑块的位置 this.x = getRandomNumberByRange(L + 10, w - (L + 10)) this.y = getRandomNumberByRange(10 + r * 2, h - (L + 10)) draw(this.canvasCtx, 'fill', this.x, this.y) draw(this.blockCtx, 'clip', this.x, this.y) } clean() { this.canvasCtx.clearRect(0, 0, w, h) this.blockCtx.clearRect(0, 0, w, h) this.block.width = w } bindEvents() { this.el.onselectstart = () => false this.refreshIcon.onclick = () => { this.reset() } let originX, originY, trail = [], isMouseDown = false this.slider.addEventListener('mousedown', function(e) { originX = e.x, originY = e.y isMouseDown = true }) document.addEventListener('mousemove', (e) => { if(!isMouseDown) return false const moveX = e.x - originX const moveY = e.y - originY if(moveX < 0 || moveX + 38 >= w) return false this.slider.style.left = moveX + 'px' var blockLeft = (w - 40 - 20) / (w - 40) * moveX this.block.style.left = blockLeft + 'px' addClass(this.sliderContainer, 'sliderContainer_active') this.sliderMask.style.width = moveX + 'px' trail.push(moveY) }) document.addEventListener('mouseup', (e) => { if(!isMouseDown) return false isMouseDown = false if(e.x == originX) return false removeClass(this.sliderContainer, 'sliderContainer_active') this.trail = trail const { spliced, TuringTest } = this.verify() if(spliced) { if(TuringTest) { addClass(this.sliderContainer, 'sliderContainer_success') this.success && this.success() } else { addClass(this.sliderContainer, 'sliderContainer_fail') this.text.innerHTML = '再试一次' this.reset() } } else { alert("验证失败"); addClass(this.sliderContainer, 'sliderContainer_fail') this.fail && this.fail(); //验证失败后,1秒后重新加载图片 setTimeout(() => { this.reset() }, 1000) } }) } verify() { const arr = this.trail // 拖动时y轴的移动距离 const average = arr.reduce(sum) / arr.length // 平均值 const deviations = arr.map(x => x - average) // 偏差数组 const stddev = Math.sqrt(deviations.map(square).reduce(sum) / arr.length) // 标准差 const left = parseInt(this.block.style.left) return { spliced: Math.abs(left - this.x) < 10, TuringTest: average !== stddev, // 只是简单的验证拖动轨迹,相等时一般为0,表示可能非人为操作 } } reset() { this.sliderContainer.className = 'sliderContainer' this.slider.style.left = 0 this.block.style.left = 0 this.sliderMask.style.width = 0 this.clean() this.img.src = getRandomImg() this.draw() } } window.jigsaw = { init: function(element, success, fail) { new jigsaw(element, success, fail).init() } } }(window)) jigsaw.init(document.getElementById('captcha'), function() { alert("验证成功"); }) </script>
更多关于JavaScript相关内容感兴趣的读者可查看本站专题:《JavaScript图片操作技巧大全》、《JavaScript切换特效与技巧总结》、《JavaScript运动效果与技巧汇总》、《JavaScript动画特效与技巧汇总》、《JavaScript错误与调试技巧总结》、《JavaScript数据结构与算法技巧总结》、《JavaScript遍历算法与技巧总结》及《JavaScript数学运算用法总结》
希望本文所述对大家JavaScript程序设计有所帮助。