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Pycharm制作搞怪弹窗的实现代码

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闲来无聊用python制作了一个搞怪的桌面弹窗程序,惊喜连连哦 运行动图 实现代码: import tkinter as tkimport tkinter.font as tkFont # 引入字体模块import timeimport sysimport pygameimport randomimport threa

闲来无聊用python制作了一个搞怪的桌面弹窗程序,惊喜连连哦

运行动图

在这里插入图片描述

实现代码:

import tkinter as tk
import tkinter.font as tkFont # 引入字体模块
import time
import sys
import pygame
import random
import threading
import win32api
import wmi
from tkinter.messagebox import*

#播放音频
path = "mp3/暗恋.mp3"#一开始的音乐,替换成你的地址
pygame.mixer.init()
pygame.mixer.music.load(path)
pygame.mixer.music.play()

#设置样式
WINWIDTH = 800#窗体宽度
WINHEIGHT = 600#窗体高度
WINX = 400#弹窗横坐标
WINY = 100#弹窗纵坐标
img_x = 250#设置图片横坐标
img_y = 100#设置图片纵坐标
question_x = 250#设置问题横坐标
question_y = 60#设置问题纵坐标
button_width = 100#设置按钮宽度
button_height = 40#设置按钮高度
button_y = 520#按钮纵坐标
yes_button_x = img_x - button_width // 2#确定按钮横坐标
no_button_x = WINWIDTH - img_x - button_width//2#否定按钮横坐标

#显示文本
global text
global title
question = "question?"
yes = "OK"
no = "Wait"
title = "I need money"

#播放音频
def Start_music():
  path = "mp3/殿堂.mp3"#点击ok按钮后播放的音频,这里替换成你的音频文件地址
  pygame.mixer.init()
  pygame.mixer.music.load(path)
  pygame.mixer.music.play()


#调整屏幕亮度
def ScreenChange() -> object:
  SCREEN = wmi.WMI(namespace='root\WMI')
  a = SCREEN.WmiMonitorBrightnessMethods()[0]
  a.WmiSetBrightness(Brightness=100, Timeout=500)


#调整Windows音量
def changeVd():
  WM_APPCOMMAND = 0x319
  APPCOMMAND_VOLUME_MAX = 0x0a
  APPCOMMAND_VOLUME_MIN = 0x09
  # 音量最大
  win32api.PostMessage(-1, WM_APPCOMMAND, 0x30292, APPCOMMAND_VOLUME_MAX * 0x10000)
  # 音量最小
  #win32api.PostMessage(-1, WM_APPCOMMAND, 0x30292, APPCOMMAND_VOLUME_MIN * 0x10000)


#弹窗炸弹
def dow():
  window = tk.Tk()
  width = window.winfo_screenwidth()
  height = window.winfo_screenheight()
  a = random.randrange(0, width)
  b = random.randrange(0, height)
  window.title(title)
  window.geometry("300x50" + "+" + str(a) + "+" + str(b))
  tk.Label(window,
       text=text, # 标签的文字
       # bg='white', # 背景颜色
       font=('楷体', 17), # 字体和字体大小
       width=15, height=2 # 标签长宽
       ).pack() # 固定窗口位置
  window.mainloop()


#触发弹窗炸弹
def open_start():
  threads = []
  for i in range(50): # 需要的弹框数量
    t = threading.Thread(target=dow)
    t.setDaemon(True)
    threads.append(t)
    time.sleep(0.1)
    threads[i].start()


# 新建无法直接关闭的TK类
class NewTk(tk.Tk):
  #重写“X”按钮
  def destroy(self):
    root = tk.Tk()
    root.withdraw()
    for i in range(3):
      if i == 0:
        showinfo(title="title1", message="question1")
      if i == 1:
        showinfo(title="title2", message="question2")
      if i == 2:
        showinfo(title="title3", message="question3")
        global text
        text = "title"
        global title
        title = "text"
        open_start()

#主程序体
thread = threading.Thread(target=changeVd)
thread.setDaemon(True)
thread.start()
ScreenChange()
win = NewTk()
win.title(title)
win.geometry("%sx%s+%s+%s" % (WINWIDTH, WINHEIGHT, WINX, WINY))#样式设置
win.resizable(0, 0)#阻止窗口大小化

photo = tk.PhotoImage(file="lib/没钱了.gif")#这里替换成你的图片地址
imgLabel = tk.Label(win, image=photo)#将图片添加至窗口
imgLabel.place(x=img_x, y=img_y)#设置图片位置

question_text = tkFont.Font(size=20, weight=tkFont.BOLD)
q = tk.Label(win, text=question, font=question_text)
q.place(x=question_x, y=question_y)

#OK按钮点击事件
def click_yes():
  Start_music()
  root = tk.Tk()
  root.withdraw()
  for i in range(5):
    if i == 0:
      showinfo(title="title1", message="text1")
    if i == 1:
      showinfo(title="title2", message="text2")
    if i == 2:
      showinfo(title="title3", message="text3")
      global text
      text = "text"
      global title
      title = "title"
      open_start()
    if i == 3:
      print("运行退出程序")
      sys.exit(0)

yes_button = tk.Button(win, text=yes, command=click_yes)
yes_button.place(x=yes_button_x, y=button_y, width=button_width, height=button_height)

no_button = tk.Button(win, text=no)
no_button.place(x=no_button_x, y=button_y, width=button_width, height=button_height)

#NO按钮触碰事件
def mouse_in_no_click(event):
  bx, by = random.randint(button_width, WINWIDTH-button_width), random.randint(button_height, WINHEIGHT-button_height)
  no_button.place(x=bx, y=by)

no_button.bind("<Motion>", mouse_in_no_click)
win.mainloop()

学会了吗,快去试一试吧,将文本和图片替换掉又能制造更多的惊喜呦

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