我是 swift的新手,我想在我称为mapView的图像上画两条点之间的线,我试图使用CGContext但没有结果,任何想法都有帮助吗?谢谢. UIGraphicsBeginImageContext(mapView.bounds.size) let context : CGContext = UIG
UIGraphicsBeginImageContext(mapView.bounds.size) let context : CGContext = UIGraphicsGetCurrentContext()! context.addLines(between: [CGPoint(x:oldX,y:oldY), CGPoint(x:newX, y:newY)]) context.setStrokeColorSpace(CGColorSpaceCreateDeviceRGB()) context.setStrokeColor(UIColor.blue.cgColor.components!) context.setLineWidth(3) mapView?.image?.draw(at: CGPoint(x:0, y:0)) context.strokePath() mapView.image = UIGraphicsGetImageFromCurrentImageContext()! UIGraphicsEndImageContext()一种选择是在图像视图中添加子视图,并将线条绘制代码添加到其绘图(_ rect:CGRect)方法中.
示例游乐场实施:
class LineView : UIView { override init(frame: CGRect) { super.init(frame: frame) self.backgroundColor = UIColor.init(white: 0.0, alpha: 0.0) } required init?(coder aDecoder: NSCoder) { fatalError("init(coder:) has not been implemented") } override func draw(_ rect: CGRect) { if let context = UIGraphicsGetCurrentContext() { context.setStrokeColor(UIColor.blue.cgColor) context.setLineWidth(3) context.beginPath() context.move(to: CGPoint(x: 5.0, y: 5.0)) // This would be oldX, oldY context.addLine(to: CGPoint(x: 50.0, y: 50.0)) // This would be newX, newY context.strokePath() } } } let imageView = UIImageView(image: #imageLiteral(resourceName: "image.png")) // This would be your mapView, here I am just using a random image let lineView = LineView(frame: imageView.frame) imageView.addSubview(lineView)