1、监听node的状态,比如创建释放等 self:registerScriptHandler(function(event) if event == "enter" then elseif event == "exit" then elseif event == "enterTransitionFinish" then elseif event == "exitTransitionStart" then elseif e
1、监听node的状态,比如创建释放等
self:registerScriptHandler(function(event)
if event == "enter" then
elseif event == "exit" then
elseif event == "enterTransitionFinish" then
elseif event == "exitTransitionStart" then
elseif event == "cleanup" then
end
end)
2、默认ProgressBar或者siler中的bar背景是缩放形式,如果要改成切割的话,setScale9Enabled(false)即可,如代码所示
local soundSiler = self.mView.soundSlider
soundSiler:setPercent(musicVolume * 100);
soundSiler:loadProgressBarTexture("creator/hall/Texture/SettingDialog/progressBar.png")
soundSiler:setScale9Enabled(false);
soundSiler:addEventListener(function(sender, event)
local volume = sender:getPercent() / 100.0
audio.setMusicVolume(volume)
end )
3、spine动画有黑边
相关链接:http://www.cgjoy.com/forum.php?mod=viewthread&tid=178120
https://github.com/cocos-creator/engine/pull/1104/files#diff-6ee557b6de23dd5ee8e19a7c2a180495
https://github.com/EsotericSoftware/spine-runtimes/issues/809
第一步,spine导出时候把 “ 预乘Alpha” 取消勾选,然后再加上如下代码
方法一:
cc.Image:setPNGPremultipliedAlphaEnabled(false)
方法二
spineNode::setOpacityModifyRGB(true)
3、如果print没有输出的话
如果不重新编译模拟器的话 需要用release_print代替print...
