var HelloWorldLayer = cc .Layer .extend ({ sprite: null, ctor: function () { this._super() ; var size = cc .winSize ; var listView = new ccui .ScrollView () ; listView .setDirection (ccui .ScrollView .DIR _HORIZONTAL) ; listView .setTouchEn
var HelloWorldLayer = cc.Layer.extend({
sprite: null,
ctor: function () {
this._super();
var size = cc.winSize;
var listView = new ccui.ScrollView();
listView.setDirection(ccui.ScrollView.DIR_HORIZONTAL);
listView.setTouchEnabled(true);
listView.setBounceEnabled(true);
listView.setSize(cc.size(512, 200));
listView.x = size.width / 2;
listView.y = size.height / 2;
listView.setAnchorPoint(cc.p(0.5, 0.5));
this.addChild(listView);
listView.setInnerContainerSize(cc.size(128 * 6, 200));
for (var i = 0; i < 6; i++) {
var sprite = new cc.Sprite(res.item_png);
listView.addChild(sprite);
sprite.x = i * 130 + 40;
sprite.y = listView.getInnerContainerSize().height / 2;
sprite.setAnchorPoint(cc.p(0.5, 0.5));
}
listView.jumpToLeft();
cc.log("ben guo...");
return true;
}
});
var HelloWorldScene = cc.Scene.extend({
onEnter: function () {
this._super();
var layer = new HelloWorldLayer();
this.addChild(layer);
}
});