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运算符重载和继承c#

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假设我有一个父类和子类,如下所示 家长班: class Parent{ public string _First; public string _Last; public override bool Equals(object obj) { if (ReferenceEquals(obj, null)) return false; else if (ReferenceEquals(obj, this)
假设我有一个父类和子类,如下所示

家长班:

class Parent
{
    public string _First;
    public string _Last;

    public override bool Equals(object obj)
    {
        if (ReferenceEquals(obj, null))
            return false;
        else if (ReferenceEquals(obj, this))
            return true;
        else if (obj is Parent == false)
            return false;
        else
            return this.Equals(obj as Parent) & base.Equals(obj);

    }

    public override int GetHashCode()
    {
        unchecked
        {
            return this._First.GetHashCode() ^ this._Last.GetHashCode() ^ base.GetHashCode();
        }
    }

    public bool Equals(Parent that)
    {
        if (ReferenceEquals(that, null))
            return false;
        else if (ReferenceEquals(that, this))
            return true;
        else
            return this._First.Equals(that._First) & this._Last.Equals(that._Last);
    }

    public static  bool operator ==(Parent p1, Parent p2)
    {
        return p1.Equals(p2);
    }

    public static  bool operator !=(Parent p1, Parent p2)
    {
        return !p1.Equals(p2);
    }


}

儿童班:

class Child : Parent
{
    public string Address;

    public override bool Equals(object obj)
    {
        if (ReferenceEquals(obj, null))
            return false;
        else if (ReferenceEquals(obj, this))
            return true;
        else if (obj is Parent == false)
            return false;
        else
            return this.Equals(obj as Child);

    }

    public override int GetHashCode()
    {
        unchecked
        {
            return this._First.GetHashCode() ^ this._Last.GetHashCode() ^ base.GetHashCode();
        }
    }

    public bool Equals(Child that)
    {
        if (ReferenceEquals(that, null))
            return false;
        else if (ReferenceEquals(that, this))
            return true;
        else
            return this.Address.Equals(that.Address) & base.Equals(that);
    }

    public static  bool operator ==(Child p1,Child p2)
    {
        return p1.Equals(p2);
    }

    public static bool operator !=(Child p1, Child p2)
    {
        return !p1.Equals(p2);
    }

}

以下是比较两个子实例的代码.

Parent p = new Child() { _First = "Mitul", _Last = "Patel", Address="abc1"};
        Parent p1 = new Child() { _First = "Mitul", _Last = "Patel", Address = "abc" };

        Child c = new Child() { _First = "Mitul", _Last = "Patel", Address = "abc1" };
        Child c1 = new Child() { _First = "Mitul", _Last = "Patel", Address = "abc" };

        Console.WriteLine(p.Equals(p1));
        Console.WriteLine(p == p1);

        Console.WriteLine(c.Equals(c1));
        Console.WriteLine(c == c1);

        Console.Read();

产量

True True False False

我知道为什么它在第一次比较时给出了真实和真实.因为它调用父类的重载==()运算符.我的问题是我想使用子类的==运算符,因为对象是Child类型,所以它怎么可能呢?对于静态方法,不能使用虚拟关键字.

谢谢,

在编译时选择运算符的实现.运算符不是虚方法 – 子类的==运算符不会覆盖父类==运算符.

因此,使编译器选择子==运算符的唯一方法是使变量本身具有类型Child,例如

Child p = new Child() { _First = "Mitul", _Last = "Patel", Address="abc1"};
 Child p1 = new Child() { _First = "Mitul", _Last = "Patel", Address = "abc" };

或者让==运算符调用Equals方法,并使Equals的Child实现覆盖父实现:

在Parent.cs中:

// No need for these to be public- they should only be called internally.
protected virtual bool Equals(Parent that)
{
    if (ReferenceEquals(that, null))
        return false;
    else if (ReferenceEquals(that, this))
        return true;
    else
        return this._First.Equals(that._First) & this._Last.Equals(that._Last);
}

在Child.cs中:

// Notice I changed your argument type here...
protected override bool Equals(Parent that)
{
    // If we are not dealing with a Child instance, delegate to the base class.
    if (!(that is typeof(Child)))
        return base.Equals(that);

    if (ReferenceEquals(that, null))
        return false;
    else if (ReferenceEquals(that, this))
        return true;
    else
        return this.Address.Equals(that.Address) & base.Equals(that);
}
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