使用背景: 关于滑动验证码的使用场所还是非常多的,如: 调取短信接口之前,和 注册请求之前 或者 频繁会调用的接口 都需要加这个拼图验证。这里先上一下效果图吧(心中无码,
关于滑动验证码的使用场所还是非常多的,如: 调取短信接口之前,和 注册请求之前 或者 频繁会调用的接口 都需要加这个拼图验证。这里先上一下效果图吧(心中无码,自然高清)。
话不多说,开撸!
实现分析:
滑动验证码的逻辑也很简单。大概说一下:
1,服务器生成主图+附图(从主图裁剪下来的不需要管y坐标)并且存储X坐标;
2,前端传入本地X坐标到服务器。
3,服务器进行计算存储X坐标和本地X坐标相差值;
4,验证相差值是否在 0-2 之间,判断 true | false
后端代码: 准备:
增加SlideCaptcha文件夹,并且增加Captcha.cs CaptchaModel.cs Config.cs ImgFormat.cs 4个文件。分别是:验证,验证实体,配置和图片生成类。代码如下:
Captcha.cs
using System; using System.Drawing; using System.Drawing.Drawing2D; using System.Drawing.Imaging; using System.IO; using System.Net; namespace SliderCaptcha.NET { public class Captcha { public static Captcha64Model GenerateBase64() { CaptchaModel model = Captcha.Generate(); if (model != null) { return new Captcha64Model() { X = model.X, Y = model.Y, Background = ImageToBase64(model.Background,ImageFormat.Jpeg), Slide = ImageToBase64(model.Slide, ImageFormat.Png) }; } else { return null; } } /// <summary> /// 生成验证码 /// </summary> /// <returns></returns> public static CaptchaModel Generate() { Bitmap image = BgImage(); if (image != null) { int l = Config.l; int d = Config.d; int width = image.Width; int height = image.Height; int x = RandomNext(width / 3, width - d - l - 10);//初始x int y = RandomNext(10 + d, height - l - 10); ;//初始y GraphicsPath path = GetSliderPath(x, y); Graphics g = GetGraphics(image); //水印 if (Config.showWatermark) { Font font = new Font("宋体", 12, FontStyle.Bold); SizeF size = g.MeasureString(Config.watermarkText, font); Point Plogo = new Point((int)(width - size.Width - 5), (int)(height - size.Height - 5)); Color color = image.GetPixel(Plogo.X, Plogo.Y); SolidBrush bru = new SolidBrush(AntiColor(color)); g.DrawString(Config.watermarkText, font, bru, Plogo); } Pen pen = new Pen(Color.FromArgb(200, 255, 255, 255), 2); g.DrawPath(pen, path); Image slider = CaptureSlider(image, path, x, width, height); SolidBrush brush = new SolidBrush(Color.FromArgb(100, 255, 255, 255)); g.FillPath(brush, path); g.Save(); g.Dispose(); return new CaptchaModel() { X = x, Y = y, Background = image, Slide = slider }; } return null; } /// <summary> /// 获取图片Graphics /// </summary> /// <param name="image"></param> /// <returns></returns> private static Graphics GetGraphics(Image image) { Graphics g = Graphics.FromImage(image); g.SmoothingMode = SmoothingMode.HighQuality; g.CompositingQuality = CompositingQuality.HighQuality; g.InterpolationMode = InterpolationMode.High; return g; } /// <summary> /// 获取滑块path /// </summary> private static GraphicsPath GetSliderPath(int x, int y) { int l = Config.l; int r = Config.r; int b = Config.b; int c = Config.c; int d = Config.d; int blod = Config.blod; GraphicsPath path = new GraphicsPath(FillMode.Winding); Point Pa = new Point(x, y); Point Pb = new Point(x + l / 2 - b, y - c + blod); Point Pd = new Point(x + l, y); Point Pe = new Point(Pd.X + c - blod, y + l / 2 - b); Point Pg = new Point(Pd.X, y + l); Point Ph = new Point(x, y + l); Point Pj = new Point(x + c - blod, Pe.Y); path.AddLine(Pa, Pb); path.AddArc(x + l / 2 - r, y - d, d, d, 130f, 280f); path.AddLines(new Point[] { Pd, Pe }); path.AddArc(x + l, y + l / 2 - r, d, d, 220f, 280f); path.AddLines(new Point[] { Pg, Ph }); path.AddArc(x, y + l / 2 - r, d, d, 140f, -280f); path.AddLine(Pj, Pa); return path; } /// <summary> /// 获取滑块区域 /// </summary> /// <param name="image"></param> /// <param name="path"></param> /// <param name="x"></param> /// <param name="width"></param> /// <param name="height"></param> /// <returns></returns> private static Image CaptureSlider(Image image, GraphicsPath path, int x, int width, int height) { Bitmap concave = new Bitmap(image.Width, image.Height); Graphics g = GetGraphics(concave); TextureBrush brush = new TextureBrush(image); g.Clear(Color.Transparent); g.FillPath(brush, path); g.Dispose(); return CaptureImage(concave, x, height); } /// <summary> /// 裁剪图片 /// </summary> /// <param name="fromImage"></param> /// <param name="offsetX"></param> /// <param name="width"></param> /// <param name="height"></param> /// <returns></returns> private static Image CaptureImage(Image fromImage, int offsetX, int height) { int width = Config.l + Config.d + Config.blod; Bitmap bitmap = new Bitmap(width, height); Graphics g = GetGraphics(bitmap); g.DrawImage(fromImage, 0, 0, new Rectangle(offsetX, 0, width, height), GraphicsUnit.Pixel); g.Dispose(); return bitmap; } /// <summary> /// 生成随机数 /// </summary> /// <param name="min"></param> /// <param name="max"></param> /// <returns></returns> private static int RandomNext(int min, int max) { Random random = new Random(Guid.NewGuid().GetHashCode()); return random.Next(min, max); } /// <summary> /// 取反色 /// </summary> /// <param name="color"></param> /// <returns></returns> public static Color AntiColor(Color color) { if (color.R > 128 && color.G > 128 && color.B > 128) { return Color.Black; } else { return Color.White; } } /// <summary> /// 获取背景图 /// </summary> /// <returns></returns> private static Bitmap BgImage() { WebClient web = new WebClient(); int num = RandomNext(1, 20); Stream stream = web.OpenRead($"http://00x1.com/images/Pic/{num}.jpg"); Bitmap bitmap = (Bitmap)Image.FromStream(stream); return bitmap; } /// <summary> /// base64转图片 /// </summary> /// <param name="base64string"></param> /// <returns></returns> public static Bitmap Base64ToImage(string base64string) { byte[] b = Convert.FromBase64String(base64string); MemoryStream ms = new MemoryStream(b); Bitmap bitmap = new Bitmap(ms); return bitmap; } /// <summary> /// 图片转base64 /// </summary> /// <param name="image"></param> /// <returns></returns> public static string ImageToBase64(Image image, ImageFormat format) { if (image == null) return string.Empty; string strbaser64 = ""; try { string head = ""; string formatName = ImgFormat.NameFromGuid(format); head = $"data:image/{formatName.ToLower()};base64,"; MemoryStream ms = new MemoryStream(); image.Save(ms, format); byte[] arr = new byte[ms.Length]; ms.Position = 0; ms.Read(arr, 0, (int)ms.Length); ms.Close(); strbaser64 = head+Convert.ToBase64String(arr); } catch (Exception) { throw new Exception("Something wrong during convert!"); } return strbaser64; } } }
CaptchaModel.cs
using System; using System.Collections.Generic; using System.Drawing; using System.Linq; using System.Text; namespace SliderCaptcha.NET { public class CaptchaModel { public int X { get; set; } public int Y { get; set; } public Image Background { get; set; } public Image Slide { get; set; } } public class Captcha64Model { public int X { get; set; } public int Y { get; set; } public string Background { get; set; } public string Slide { get; set; } } }
Config.cs
using System; namespace SliderCaptcha.NET { public class Config { /// <summary> /// 矩形宽 /// </summary> public static int l = 42; /// <summary> /// 圆形半径 /// </summary> public static int r = 9; /// <summary> /// 圆形直径 /// </summary> public static int d = r * 2; /// <summary> /// 计算圆形与矩形交接三角形边 /// </summary> public static int a = (int)(r * Math.Sin(Math.PI * (50 / 180f))); public static int b = (int)(r * Math.Cos(Math.PI * (50 / 180f))); public static int c = r - a; /// <summary> /// 滑块边框 /// </summary> public static int blod = 2; /// <summary> /// 水印 /// </summary> public static string watermarkText = "SC.NET"; /// <summary> /// 是否显示水印 /// </summary> public static bool showWatermark = true; } }
ImgFormat.cs
using System; using System.Collections.Generic; using System.Drawing.Imaging; namespace SliderCaptcha.NET { public class ImgFormat { private static Dictionary<string, string> Formats = new Dictionary<string, string>() { {"b96b3caa-0728-11d3-9d7b-0000f81ef32e","MemoryBmp"}, {"b96b3cab-0728-11d3-9d7b-0000f81ef32e","Bmp"}, {"b96b3cac-0728-11d3-9d7b-0000f81ef32e","Emf"}, {"b96b3cad-0728-11d3-9d7b-0000f81ef32e","Wmf"}, {"b96b3cae-0728-11d3-9d7b-0000f81ef32e","Jpeg"}, {"b96b3caf-0728-11d3-9d7b-0000f81ef32e","Png"}, {"b96b3cb0-0728-11d3-9d7b-0000f81ef32e","Gif"}, {"b96b3cb1-0728-11d3-9d7b-0000f81ef32e","Tiff"}, {"b96b3cb2-0728-11d3-9d7b-0000f81ef32e","Exif"}, {"b96b3cb5-0728-11d3-9d7b-0000f81ef32e","Icon"} }; public static ImageFormat FormatFromGuid(ImageFormat format) { return FormatFromGuid(format.Guid); } public static ImageFormat FormatFromGuid(Guid guid) { return FormatFromGuid(guid.ToString()); } public static ImageFormat FormatFromGuid(string guid) { if (Formats.ContainsKey(guid)) { string name = Formats[guid]; ImageFormat format = null; switch (name) { case "MemoryBmp": format = ImageFormat.MemoryBmp; break; case "Bmp": format = ImageFormat.Bmp; break; case "Emf": format = ImageFormat.Emf; break; case "Wmf": format = ImageFormat.Wmf; break; case "Gif": format = ImageFormat.Gif; break; case "Jpeg": format = ImageFormat.Jpeg; break; case "Png": format = ImageFormat.Png; break; case "Tiff": format = ImageFormat.Tiff; break; case "Exif": format = ImageFormat.Exif; break; case "Icon": format = ImageFormat.Icon; break; } return format; } else { return null; } } public static string NameFromGuid(ImageFormat format) { return NameFromGuid(format.Guid); } public static string NameFromGuid(Guid guid) { return NameFromGuid(guid.ToString()); } public static string NameFromGuid(string guid) { if (Formats.ContainsKey(guid)) { return Formats[guid]; } else { return string.Empty; } } } }
使用:
这里用的是asp.net mvc 的框架,用的是api接口,前后端分离供前端使用。具体使用根据个人需求,可以是接口调用亦可以是项目调用。
呼声如果很高的话,考虑出一个winfrom版本的滑动验证码~(滑稽)
[HttpGet] public IHttpActionResult GetCaptcha() { Captcha64Model model = Captcha.GenerateBase64(); CacheHelper.Cache.SetCache("sliderX", model.X); Hashtable ht = new Hashtable(); ht.Add("background", model.Background); ht.Add("slider", model.Slide); ht.Add("sliderXXXXX", model.X); return Json(ht); } /// <summary> /// 检查验证 /// </summary> /// <param name="x"></param> /// <returns></returns> [HttpPost] public IHttpActionResult CheckCaptcha([FromBody] int x = 0) { Hashtable hs = new Hashtable(); string Mess = ""; int Code = 0; var session = CacheHelper.Cache.GetCache("sliderX"); if (session == null) { Mess = "请刷新验证码"; Code = 500; goto block; } string sliderXStr = session?.ToString();// as string int sliderX = Convert.ToInt32(sliderXStr); int difX = sliderX - x; if (difX >= 0 - Config.blod && difX <= Config.blod) { Mess = "success"; Code = 0; } else { session = null; Mess = "错误"; Code = 500; } block: hs.Add("Mess", Mess); hs.Add("Code", Code); return Json(hs); }
前端代码:
<!DOCTYPE html> <html> <head> <meta charset="utf-8"> <title>滑块验证</title> <style> * { -webkit-user-select: none; -moz-user-select: none; -ms-user-select: none; user-select: none; } .sc-captcha { width: 300px; margin: 100px auto; } .sc_net_panel { padding: 10px; } .sc_net_panel>div { position: relative; } .bg_slider { position: absolute; left: 0; top: 0; } .bg_refresh { position: absolute; right: 5px; top: 5px; background: #808080; color: #fff; border-radius: 3px; width: 16px; line-height: 16px; text-align: center; cursor: pointer; } .sc_net_slider_icon { position: absolute; left: 0; top: 0; height: 37px; text-align: center; border-radius: 5px; border: #808080 1px solid; width: 37px; line-height: 37px; cursor: pointer; } .sc_net_slider_icon:hover { color: #fff; background: #1991fa; } .sc_net_slider_text { position: absolute; left: 0; top: 0; text-align: center; width: 280px; color: #45494c; border: #808080 1px solid; border-radius: 5px; line-height: 35px; height: 37px; cursor: default; } .sc_net_slider_area { position: absolute; left: 0; top: 0; height: 37px; } </style> </head> <body> <div> <div class="sc-captcha"> <div class="sc_net_panel"> <div class="sc_net_bg"> <div class="sc_net_bgimg"> </div> <div class="bg_refresh" onclick="loadCaptcha()" title="刷新">↻</div> </div> </div> <div class="sc_net_panel1"> <div class="sc_net_panel "> <div class="sc_net_slider"> <div class="sc_net_slider_text">向右拖动滑块填充拼图</div> <div class="sc_net_slider_area"></div> <div id="table1" class="sc_net_slider_icon">➞</div> </div> </div> </div> </div> </div> <script src="http://apps.bdimg.com/libs/jquery/2.1.1/jquery.min.js"></script> <script> var initial_x; //初始坐标 var end_x; //结束坐标 var slider = getByClassName0("sc_net_slider_icon"); //获取滑块 var bg_slider; slider.addEventListener('mousedown', handleDragStart); slider.addEventListener('touchstart', handleDragStart); document.addEventListener('mousemove', handleDragMove); document.addEventListener('touchmove', handleDragMove); document.addEventListener('mouseup', handleDragEnd); document.addEventListener('touchend', handleDragEnd); document.addEventListener('mousedown', function () { return false; }); document.addEventListener('touchstart', function () { return false; }); loadCaptcha(); //获取图片数据 function loadCaptcha() { $.ajax({ url: "http://192.168.1.216:5500/api/TestApi/GetCaptcha", type: "get", dataType: "JSON", crossDomain: true, success: function (json) { $("#table1").css("position", "absolute");//滑块恢复初始位置 $("#table1").css("left", 0);//滑块恢复初始位置 isMouseDown = false;//滑块禁止移动 var bg = createCanvas(280, 155); //定义画布大小 bg.className = 'bg_img'; //定义画布名称 bg_slider = createCanvas(62, 155); //定义滑块大小 bg_slider.className = 'bg_slider'; //定义滑块名称 CanvasSetImage(bg, json.background); //创建画布 CanvasSetImage(bg_slider, json.slider); //创建滑块 /*向界面添加节点*/ var doc = document.getElementsByClassName("sc_net_bgimg")[0]; doc.innerHTML = ""; doc.appendChild(bg); doc.appendChild(bg_slider); /*end*/ } }) } //设置画布,滑块的大小 function createCanvas(width, height) { var canvas = document.createElement('canvas'); canvas.width = width; canvas.height = height; return canvas; }; //创建画布,滑块 function CanvasSetImage(_canvas, base64) { //获取2d画布对象 var ctx = _canvas.getContext("2d"); //创建图片标签 var _img = document.createElement("img"); //设置图片地址 _img.src = base64; _img.onload = function () { ctx.drawImage(_img, 0, 0); } } //根据类名获取元素 function getByClassName0(className) { return document.getElementsByClassName(className)[0]; }; //originX originY初始坐标 //clientX clientY相对于界面的坐标 //screenX screenY相对于屏幕的坐标 //isMouseDown=true/false 滑块是否能移动 var originX, originY, trail = [], isMouseDown = false; var isOk = false; //滑块启动 function handleDragStart(e) { if (isOk) return; originX = e.screenX || e.touches[0].clientX; originY = e.screenY || e.touches[0].clientY; isMouseDown = true; initial_x = $(".bg_slider").offset().left; //获取初始坐标 }; //滑块拖动 function handleDragMove(e) { if (!isMouseDown) return false; var eventX = e.clientX || e.touches[0].clientX; var eventY = e.clientY || e.touches[0].clientY; var moveX = eventX - originX; var moveY = eventY - originY; if (moveX >= 0 && moveX <= 243) { slider.style.left = moveX + "px"; bg_slider.style.left = moveX / 243 * 218 + "px"; } }; //滑块结束 function handleDragEnd(e) { if (!isMouseDown) return false; isMouseDown = false; var eventX = e.clientX || e.changedTouches[0].clientX; if (eventX == originX) return false; end_x = $(".bg_slider").offset().left; //获取最终坐标 var result = Math.round(end_x - initial_x); $.post("http://192.168.1.216:5500/api/TestApi/CheckCaptcha?x=" + result, function (res) { if (res.Mess == "错误") { alert("出错了,再试一遍吧!"); handleDragStart(e); loadCaptcha(); } else { alert("恭喜你,已打败80%的用户!"); } }); }; </script> </body> </html>
结语:
到这里基本上就已经完成了,以上前端地址更换成自己的接口即可。正常业务 验证码是很频发的一个操作并且是多用户。所以缓存存储的时候也需要注意一下。最后有问题的话,可以评论区沟通。感谢观看!(这次很用心在写,能否上个推荐~)
从前慢,车马慢。 一生只爱一个人。