- 整体概述
- 客户端属性
- 套接字描述符
- 标志
- 输入缓冲区
- 命名及命令参数
- 命令的实现函数
- 输出缓冲区
- 客户端的创建与关闭
- 创建普通客户端
- 关闭普通客户端
- 参考链接
- Redis 源码简洁剖析系列
Redis 一个服务器可以和多个客户端建立网络连接,每个客户端都可以向服务器发送命令请求,服务器接收客户端的命令,处理后将结果返回给客户端。
Redis 的文件事件处理器使用 I/O 多路复用
,Redis 使用单线程单进程
处理命令请求,与多个客户端进行网络通信。
每个连接了 Redis 服务器的客户端,服务器都建立了一个 redisClient
结构的客户端状态
,保存了客户端当前的状态信息,以及执行相关功能时用到的数据结构。
Redis 服务器状态结构的 clients 属性是一个链表,保存了所有与服务器连接的客户端状态。
struct redisServer {
……
// 保存了所有客户端状态的链表
list *clients;
……
};
客户端属性
先贴一下 client 完整的数据结构:
typedef struct client {
uint64_t id; /* Client incremental unique ID. */
connection *conn;
int resp; /* RESP protocol version. Can be 2 or 3. */
redisDb *db; /* Pointer to currently SELECTed DB. */
robj *name; /* As set by CLIENT SETNAME. */
sds querybuf; /* Buffer we use to accumulate client queries. */
size_t qb_pos; /* The position we have read in querybuf. */
sds pending_querybuf; /* If this client is flagged as master, this buffer
represents the yet not applied portion of the
replication stream that we are receiving from
the master. */
size_t querybuf_peak; /* Recent (100ms or more) peak of querybuf size. */
int argc; /* Num of arguments of current command. */
robj **argv; /* Arguments of current command. */
int original_argc; /* Num of arguments of original command if arguments were rewritten. */
robj **original_argv; /* Arguments of original command if arguments were rewritten. */
size_t argv_len_sum; /* Sum of lengths of objects in argv list. */
struct redisCommand *cmd, *lastcmd; /* Last command executed. */
user *user; /* User associated with this connection. If the
user is set to NULL the connection can do
anything (admin). */
int reqtype; /* Request protocol type: PROTO_REQ_* */
int multibulklen; /* Number of multi bulk arguments left to read. */
long bulklen; /* Length of bulk argument in multi bulk request. */
list *reply; /* List of reply objects to send to the client. */
unsigned long long reply_bytes; /* Tot bytes of objects in reply list. */
size_t sentlen; /* Amount of bytes already sent in the current
buffer or object being sent. */
time_t ctime; /* Client creation time. */
long duration; /* Current command duration. Used for measuring latency of blocking/non-blocking cmds */
time_t lastinteraction; /* Time of the last interaction, used for timeout */
time_t obuf_soft_limit_reached_time;
uint64_t flags; /* Client flags: CLIENT_* macros. */
int authenticated; /* Needed when the default user requires auth. */
int replstate; /* Replication state if this is a slave. */
int repl_put_online_on_ack; /* Install slave write handler on first ACK. */
int repldbfd; /* Replication DB file descriptor. */
off_t repldboff; /* Replication DB file offset. */
off_t repldbsize; /* Replication DB file size. */
sds replpreamble; /* Replication DB preamble. */
long long read_reploff; /* Read replication offset if this is a master. */
long long reploff; /* Applied replication offset if this is a master. */
long long repl_ack_off; /* Replication ack offset, if this is a slave. */
long long repl_ack_time;/* Replication ack time, if this is a slave. */
long long repl_last_partial_write; /* The last time the server did a partial write from the RDB child pipe to this replica */
long long psync_initial_offset; /* FULLRESYNC reply offset other slaves
copying this slave output buffer
should use. */
char replid[CONFIG_RUN_ID_SIZE+1]; /* Master replication ID (if master). */
int slave_listening_port; /* As configured with: REPLCONF listening-port */
char *slave_addr; /* Optionally given by REPLCONF ip-address */
int slave_capa; /* Slave capabilities: SLAVE_CAPA_* bitwise OR. */
multiState mstate; /* MULTI/EXEC state */
int btype; /* Type of blocking op if CLIENT_BLOCKED. */
blockingState bpop; /* blocking state */
long long woff; /* Last write global replication offset. */
list *watched_keys; /* Keys WATCHED for MULTI/EXEC CAS */
dict *pubsub_channels; /* channels a client is interested in (SUBSCRIBE) */
list *pubsub_patterns; /* patterns a client is interested in (SUBSCRIBE) */
sds peerid; /* Cached peer ID. */
sds sockname; /* Cached connection target address. */
listNode *client_list_node; /* list node in client list */
listNode *paused_list_node; /* list node within the pause list */
RedisModuleUserChangedFunc auth_callback; /* Module callback to execute
* when the authenticated user
* changes. */
void *auth_callback_privdata; /* Private data that is passed when the auth
* changed callback is executed. Opaque for
* Redis Core. */
void *auth_module; /* The module that owns the callback, which is used
* to disconnect the client if the module is
* unloaded for cleanup. Opaque for Redis Core.*/
/* If this client is in tracking mode and this field is non zero,
* invalidation messages for keys fetched by this client will be send to
* the specified client ID. */
uint64_t client_tracking_redirection;
rax *client_tracking_prefixes; /* A dictionary of prefixes we are already
subscribed to in BCAST mode, in the
context of client side caching. */
/* In clientsCronTrackClientsMemUsage() we track the memory usage of
* each client and add it to the sum of all the clients of a given type,
* however we need to remember what was the old contribution of each
* client, and in which categoty the client was, in order to remove it
* before adding it the new value. */
uint64_t client_cron_last_memory_usage;
int client_cron_last_memory_type;
/* Response buffer */
int bufpos;
char buf[PROTO_REPLY_CHUNK_BYTES];
} client;
套接字描述符
typedef struct client {
……
// 记录客户端正在使用的套接字描述符
int fd;
……
}
标志
客户端的标志属性 flags 记录了客户端的角色
(role),以及客户端目前所处的状态:
typedef struct redisClient {
// ...
int flags;
// ...
} redisClient;
具体值可参考:《Redis 设计与实现-客户端属性》,flag 例子:
# 客户端是一个主服务器
REDIS_MASTER
# 客户端正在被列表命令阻塞
REDIS_BLOCKED
# 客户端正在执行事务,但事务的安全性已被破坏
REDIS_MULTI | REDIS_DIRTY_CAS
# 客户端是一个从服务器,并且版本低于 Redis 2.8
REDIS_SLAVE | REDIS_PRE_PSYNC
# 这是专门用于执行 Lua 脚本包含的 Redis 命令的伪客户端
# 它强制服务器将当前执行的命令写入 AOF 文件,并复制给从服务器
REDIS_LUA_CLIENT | REDIS_FORCE_AOF | REDIS_FORCE_REPL
输入缓冲区
客户端状态的输入缓冲区用于保存客户端发送的命令请求
:
typedef struct redisClient {
// ...
sds querybuf;
// ...
} redisClient;
如果客户端向服务器发送了以下命令请求:
SET key value
客户端状态的 querybuf 属性将是一个包含以下内容的 SDS 值:
*3\r\n$3\r\nSET\r\n$3\r\nkey\r\n$5\r\nvalue\r\n
展示了这个 SDS 值以及 querybuf 属性的样子:
命名及命令参数在服务器将客户端发送的命令请求保存到客户端状态的 querybuf
后,服务器会分析该命令,将得到的命令参数、命令参数的个数分别保存到客户端状态的 argv
属性和 argc
属性中:
typedef struct redisClient {
// ...
robj **argv;
int argc;
// ...
} redisClient;
命令的实现函数
当服务器从协议内容中分析并得出 argv 属性和 argc 属性的值之后, 服务器将根据项 argv[0] 的值,在命令表中查找命令所对应的命令实现函数。
当程序在命令表中成功找到 argv[0] 所对应的 redisCommand
结构时, 它会将客户端状态的 cmd 指针
指向这个结构:
typedef struct redisClient {
// ...
struct redisCommand *cmd;
// ...
} redisClient;
struct redisCommand {
char *name;
redisCommandProc *proc;
int arity;
char *sflags; /* Flags as string representation, one char per flag. */
uint64_t flags; /* The actual flags, obtained from the 'sflags' field. */
/* Use a function to determine keys arguments in a command line.
* Used for Redis Cluster redirect. */
redisGetKeysProc *getkeys_proc;
/* What keys should be loaded in background when calling this command? */
int firstkey; /* The first argument that's a key (0 = no keys) */
int lastkey; /* The last argument that's a key */
int keystep; /* The step between first and last key */
long long microseconds, calls, rejected_calls, failed_calls;
int id; /* Command ID. This is a progressive ID starting from 0 that
is assigned at runtime, and is used in order to check
ACLs. A connection is able to execute a given command if
the user associated to the connection has this command
bit set in the bitmap of allowed commands. */
};
每个命令所对应的处理函数在是下面的 table:
struct redisCommand redisCommandTable[] = {
{"module",moduleCommand,-2,
"admin no-script",
0,NULL,0,0,0,0,0,0},
{"get",getCommand,2,
"read-only fast @string",
0,NULL,1,1,1,0,0,0},
{"getex",getexCommand,-2,
"write fast @string",
0,NULL,1,1,1,0,0,0},
……
}
输出缓冲区
保存执行命令所得的命令回复
。
客户端的固定大小缓冲区
由 buf
和 bufpos
两个属性组成:
typedef struct redisClient {
// ...
char buf[REDIS_REPLY_CHUNK_BYTES];
// 记录了 buf 数组目前已使用的字节数量
int bufpos;
// ...
} redisClient;
可变大小缓冲区
由 reply 链表
和一个或多个字符串对象组成:
typedef struct redisClient {
// ...
list *reply;
// ...
} redisClient;
通过使用链表来连接多个字符串对象, 服务器可以为客户端保存一个非常长的命令回复, 而不必受到固定大小缓冲区 16 KB 大小的限制。展示了一个包含三个字符串对象的 reply 链表。
客户端的创建与关闭 创建普通客户端使用 connect 函数连接到服务器,服务器调用连接事件处理器,为客户端创建对应的客户端状态,并将其添加到服务器状态结构 clients 链表的末尾。
关闭普通客户端关闭普通客户端的原因:
- 客户端进程退出或被杀死,客户端与服务端的网络连接被关闭
- 客户端向服务端发送了不符合协议格式的命令请求
- 客户端成为了 CLIENT KILL 命令的目标
- 客户端的空转时间超过 timeout 配置选项的值
- 客户端发送的命令请求大小,超过了深入缓冲区的限制大小(默认为 1GB)
- 服务端返回给客户端的数据超过了输出缓冲区的限制大小
- 《Redis 设计与实现-客户端属性》
最简洁的 Redis 源码剖析系列文章
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