本文实例为大家分享了C语言实现三子棋的具体代码,供大家参考,具体内容如下 代码内有详细注释 源.c代码如下: #define _CRT_SECURE_NO_WARNINGS#include"Game.h"void Game(){ char result = 0; //创建棋盘
本文实例为大家分享了C语言实现三子棋的具体代码,供大家参考,具体内容如下
代码内有详细注释
源.c代码如下:
#define _CRT_SECURE_NO_WARNINGS
#include"Game.h"
void Game()
{
char result = 0;
//创建棋盘
char board[ROW][COL] = { 0 };
//初始化棋盘
Init_board(board, ROW, COL);
//打印棋盘
Print_board(board, ROW, COL);
while (1)
{
//玩家走棋
printf("玩家走棋:\n");
Player_move(board, ROW, COL);
Print_board(board, ROW, COL);
//判断游戏状态 继续 平局 玩家胜 电脑胜
result = Game_state(board, ROW, COL);
if (result != 'C')
{
break;
}
//电脑走棋
printf("电脑走棋:\n");
Computer_move(board, ROW, COL);
Print_board(board, ROW, COL);
//判断游戏状态 继续 平局 玩家胜 电脑胜
result = Game_state(board, ROW, COL);
if (result != 'C')
{
break;
}
}
if (result == 'X')
printf("玩家胜\n");
else if (result == 'O')
printf("电脑胜\n");
else
printf("平局\n");
printf("再来一局请输入1,退出请输入0\n");
}
void Menu()
{
int input = 0;
printf("*****************************\n");
printf("**** 1.play 2.exit ****\n");
printf("*****************************\n");
do
{
printf("请选择:\n");
scanf("%d", &input);
switch (input)
{
case 1:
Game();
break;
case 0:
printf("退出游戏\n");
break;
default:
printf("请输入1或0\n");
break;
}
} while (input);
}
int main()
{
//设置随机数起点
srand(time(NULL));
//写一个游戏
//打印菜单
Menu();
return 0;
}
Game.h代码如下:
#include<stdio.h>//NULL #include<time.h>//time #include<stdlib.h>//rand srand #define ROW 3 #define COL 3 void Game(); void Init_board(char board[ROW][COL],int row, int col); void Print_board(char board[ROW][COL], int row, int col); void Player_move(char board[ROW][COL], int row, int col); void Computer_move(char board[ROW][COL], int row, int col); char Game_state(char board[ROW][COL], int row, int col);
Game.c代码如下:
#define _CRT_SECURE_NO_WARNINGS
#include"Game.h"
void Init_board(char board[ROW][COL],int row,int col)
{
int i = 0;
int j = 0;
for (i = 0; i < row; i++)
{
for (j = 0; j < col; j++)
{
board[i][j] = ' ';
}
}
}
void Print_board(char board[ROW][COL], int row, int col)
{
// | |
//---|---|---
// | |
//---|---|---
// | |
int i = 0;
int j = 0;
for (i = 0; i < row; i++)
{
for (j = 0; j < col; j++)
{
if(j == col - 1)
printf(" %c \n", board[i][j]);
else
printf(" %c |", board[i][j]);
}
if (i < row -1)
printf("---|---|---\n");
}
}
void Player_move(char board[ROW][COL], int row, int col)
{
int x = 0, y = 0;
//判断是否可以落子 1.可以落子 2.已占用 3.坐标非法
while (1)
{
printf("请输入要落子的坐标:\n");
scanf("%d%d", &x, &y);
printf("\n");
if (x >= 1 && x <= row && y >= 1 && y <= col)
{
if (board[x - 1][y - 1] == ' ')
{
board[x - 1][y - 1] = 'X';
break;
}
else
printf("坐标已占用,请重新输入\n");
}
else
printf("坐标非法,请重新输入\n");
}
}
void Computer_move(char board[ROW][COL], int row, int col)
{
int x = 0, y = 0;
while(1)
{
x = rand() % row;
y = rand() % col;
if (board[x][y] == ' ')
{
board[x][y] = 'O';
break;
}
}
printf("\n");
}
int Full_board(char board[ROW][COL], int row, int col)
{
int i = 0, j = 0;
for (i = 0; i < row; i++)
{
for (j = 0; j < col; j++)
{
if (board[i][j] == ' ')
return 0;
}
}
return 1;
}
char Game_state(char board[ROW][COL], int row, int col)
{
int i = 0, j = 0;
//判断行是否成立
for (i = 0; i < row; i++)
{
if (board[i][0] == board[i][1] && board[i][1] == board[i][2] && board[i][0] != ' ')
return board[i][0];
}
//判断列是否成立
for (i = 0; i < col; i++)
{
if (board[0][i] == board[1][i] && board[1][i] == board[2][i] && board[0][i] != ' ')
return board[0][i];
}//判断对角线是否成立
if (board[0][0] == board[1][1] && board[1][1] == board[2][2] && board[1][1] != ' ')
return board[0][0];
if (board[0][2] == board[1][1] && board[1][1] == board[2][0] && board[1][1] != ' ')
return board[0][2];
//判断是否平局
if (Full_board(board, ROW, COL) == 1)
return 'D';
//上述情况都不成立,游戏继续
return 'C';
}
以上就是本文的全部内容,希望对大家的学习有所帮助,也希望大家多多支持自由互联。
