本文实例为大家分享了C语言实现简易五子棋的具体代码,供大家参考,具体内容如下 #define _CRT_SECURE_NO_WARNINGS#includestdio.h#includestdlib.h#includetime.h#define ROW 5#define COL 5char g_broad[ROW][COL];vo
本文实例为大家分享了C语言实现简易五子棋的具体代码,供大家参考,具体内容如下
#define _CRT_SECURE_NO_WARNINGS #include<stdio.h> #include<stdlib.h> #include<time.h> #define ROW 5 #define COL 5 char g_broad[ROW][COL]; void menu(); void menu() { printf("-----------------------\n"); printf("------1.开始游戏-------\n"); printf("------0.结束游戏-------\n"); printf("-----------------------\n"); printf("请输入您的选择:"); } void Init(char broad[ROW][COL]) { for (int row = 0; row < ROW; ++row) { for (int col = 0; col < COL; ++col) { broad[row][col] = ' '; } } } void print(char broad[ROW][COL]) { for (int row = 0; row < ROW; ++row) { printf("| %c | %c | %c | %c | %c |\n", broad[row][0], broad[row][1], broad[row][2], broad[row][3], broad[row][4]); if (row != ROW - 1) { printf(" ---|---|---|---|--- \n"); } } } void playermove(char broad[ROW][COL]) { printf("玩家落子:\n"); while (1) { printf("玩家请输入一组坐标:(row col)"); int row = 0; int col = 0; scanf("%d %d", &row, &col); if (row < 0 || row >= ROW || col < 0 || col >= COL) { printf("您输入的坐标非法,请重新输入:\n"); continue; } else if (broad[row][col] != ' ') { printf("该位置已经被占用,请重新输入:\n"); continue; } else { broad[row][col] = 'x'; break; } } } void computermove(char broad[ROW][COL]) { printf("电脑落子:\n"); while (1) { int row = rand() % ROW; int col = rand() % COL; if (broad[row][col] != ' ') { continue; } else { broad[row][col] = 'o'; break; } } } int Isfull(char broad[ROW][COL]) { for (int row = 0; row < ROW; ++row) { for (int col = 0; col < COL; ++col) { if (broad[row][col] == ' ') return 0; } } return 1; } char checkwinner(char broad[ROW][COL]) { for (int row = 0; row < ROW; ++row) { if (broad[row][0] == broad[row][1] && broad[row][0] == broad[row][2] && broad[row][0] == broad[row][3] && broad[row][0] == broad[row][4] && broad[row][0] != ' ') { return broad[row][0]; } } for (int col = 0; col < COL; ++col) { if (broad[0][col] == broad[1][col] && broad[0][col] == broad[2][col] && broad[0][col] == broad[3][col] && broad[0][col] == broad[4][col] && broad[0][col] != ' ') { return broad[0][col]; } } if (broad[0][0] == broad[1][1] && broad[0][0] == broad[2][2] && broad[0][0] == broad[3][3] && broad[0][0] == broad[4][4] && broad[0][0] != ' ') { return broad[0][0]; } if (broad[0][4] == broad[1][3] && broad[0][4] == broad[2][2] && broad[0][4] == broad[3][1] && broad[0][4] == broad[4][0] && broad[4][0] != ' ') { return broad[4][0]; } if (Isfull(broad)) { return 'p'; } else return ' '; } int main() { srand((unsigned int)time(0)); int input = 0; menu(g_broad); //初始化棋盘,将棋盘初始化成' ' Init(g_broad); scanf("%d", &input); char winner = ' '; while (input) { //第一次打印棋盘 print(g_broad); //玩家输入,提示玩家输入一组坐标,检查游戏是否结束 playermove(g_broad); winner = checkwinner(g_broad); if (winner != ' ') { break; } //电脑输入,瞎下,检查游戏是否结束 computermove(g_broad); winner = checkwinner(g_broad); if (winner != ' ') { break; } } if (winner == 'x') { printf("玩家胜利!\n"); print(g_broad); } if (winner == 'o') { printf("电脑胜利!\n"); print(g_broad); } if (winner == 'p') { printf("和棋!\n"); print(g_broad); } if (winner == ' ') { printf("游戏结束!goodbay~\n"); return 0; } return 0; }
游戏运行结果如下:
注:使用宏定义可以扩充棋盘
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