NSThread适合简单的耗时任务的执行,它有两种执行方法 - (void)oneClick{ [NSThread detachNewThreadSelector:@selector(doSomething:) toTarget:self withObject:@"oneClick"];}-(void)doSomething:(NSString*) str{ NSLog(@"%@",str);
NSThread适合简单的耗时任务的执行,它有两种执行方法
- (void)oneClick{ [NSThread detachNewThreadSelector:@selector(doSomething:) toTarget:self withObject:@"oneClick"]; } -(void)doSomething:(NSString*) str{ NSLog(@"%@",str); } - (void)twoClick{ NSThread* myThread = [[NSThread alloc] initWithTarget:self selector:@selector(doSomething:) object:@"twoClick"]; [myThread start]; }
NSOperation适合需要复杂的线程调度的方法,然后它默认是使用主线程不会创建子线程
- (void)threeClick{ // 1.创建NSInvocationOperation对象 NSInvocationOperation *op = [[NSInvocationOperation alloc] initWithTarget:self selector:@selector(run) object:nil]; // 2.调用start方法开始执行操作 [op start]; } - (void)run { NSLog(@"------%@", [NSThread currentThread]); } - (void)fourClick{ NSBlockOperation *op = [NSBlockOperation blockOperationWithBlock:^{ // 在主线程 NSLog(@"1------%@", [NSThread currentThread]); }]; // 添加额外的任务(在子线程执行) [op addExecutionBlock:^{ NSLog(@"2------%@", [NSThread currentThread]); }]; [op addExecutionBlock:^{ NSLog(@"3------%@", [NSThread currentThread]); }]; [op addExecutionBlock:^{ NSLog(@"4------%@", [NSThread currentThread]); }]; [op start]; }
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