一、效果图 二、代码 ViewController.h #import UIKit/UIKit.h@interface ViewController : UIViewControllerUITextFieldDelegate@end ViewController.m #import "ViewController.h"#define W [UIScreen mainScreen].bounds.size.width#define H [UI
          一、效果图

二、代码
ViewController.h
#import <UIKit/UIKit.h> @interface ViewController : UIViewController <UITextFieldDelegate> @end
ViewController.m
#import "ViewController.h"
#define W [UIScreen mainScreen].bounds.size.width
#define H [UIScreen mainScreen].bounds.size.height
@interface ViewController ()
@end
@implementation ViewController
- (void)viewDidLoad {
  [super viewDidLoad];
  // Do any additional setup after loading the view, typically from a nib.
  
  
  UITextField *field=[[UITextField alloc]initWithFrame:CGRectMake(100, 300, 50, 50)];
  field.backgroundColor=[UIColor redColor];
  field.delegate=self;
  [self.view addSubview:field];
}
#pragma -mark -UITextFieldDelegate
-(BOOL)textFieldShouldReturn:(UITextField *)textField
{
  [textField resignFirstResponder];
  
  //self.view 恢复原位
  NSTimeInterval animationDuration=0.10f;
  [UIView beginAnimations:@"ResizeForKeyboard" context:nil];
  [UIView setAnimationDuration:animationDuration];
  float width = W;
  float height = H;
  float Y = 0.0f;
  CGRect rect=CGRectMake(0.0f,Y,width,height);
  self.view.frame=rect;
  [UIView commitAnimations];
  
  return YES;
}
-(BOOL)textFieldShouldBeginEditing:(UITextField *)textField
{
  NSTimeInterval animationDuration=0.30f;
  [UIView beginAnimations:@"ResizeForKeyboard" context:nil];
  [UIView setAnimationDuration:animationDuration];
  float width = W;
  float height = H;
  //上移100个单位,按实际情况设置
  CGRect rect=CGRectMake(0.0f,-100,width,height);
  self.view.frame=rect;
  [UIView commitAnimations];
  
  return YES;
}
- (void)didReceiveMemoryWarning {
  [super didReceiveMemoryWarning];
  // Dispose of any resources that can be recreated.
}
@end
以上就是本文的全部内容,希望对大家的学习有所帮助,也希望大家多多支持自由互联。
