一、计算动画开始结束点位置
方法:
- (CGPoint)convertPoint:(CGPoint)point toView:(nullable UIView *)view;
1) 动画开始位置fromCenter
复制代码 代码如下:
CGPoint fromCenter = [animationView convertPoint:CGPointMake(animationView.frame.size.width * 0.5f, animationView.frame.size.height * 0.5f) toView:keyWindow];
2)动画结束位置endCenter
复制代码 代码如下:
CGPoint endCenter = [endView convertPoint:CGPointMake(endView.frame.size.width * 0.5f, endView.frame.size.height * 0.5f) toView:keyWindow];
二、计算贝塞尔曲线(抛物线)的两个控制点
- controlPoint1是控制点1
- controlPoint2是控制点2
- A是controlPoint1和controlPoint2的中点
- controlPointC是fromCenter和B的中点
1)先设置控制点距最高点(fromCenter或endCenter)的水平距离controlPointEY,本篇默认controlPointEY = 100,即图1中点controlPointC到点A的距离。
2)计算控制点相对于点A的距离controlPointEX,即controlPoint1到A距离或controlPoint2到A距离,本篇设置为fromCenter.x到endCenter.x的1/4,即controlPointEX = (endCenter.x - fromCenter.x) * 0.25f;
3)计算两个控制点
CGPoint controlPoint1 = CGPointMake(controlPointCX - controlPointEX, controlPointCY - controlPointEY); CGPoint controlPoint2 = CGPointMake(controlPointCX + controlPointEX, controlPointCY - controlPointEY);
三、复制动画的layer
NSString *str = ((UIButton *)animationView).titleLabel.text; _animationLayer = [CATextLayer layer]; _animationLayer.bounds = animationView.bounds; _animationLayer.position = fromCenter; _animationLayer.alignmentMode = kCAAlignmentCenter;//文字对齐方式 _animationLayer.wrapped = YES; _animationLayer.contentsScale = [UIScreen mainScreen].scale; _animationLayer.string = str; _animationLayer.backgroundColor = [UIColor redColor].CGColor; [keyWindow.layer addSublayer:_animationLayer];
四、动画组合
1)运动轨迹(抛物线)
UIBezierPath *path = [UIBezierPath bezierPath]; [path moveToPoint:fromCenter]; [path addCurveToPoint:endCenter controlPoint1:controlPoint1 controlPoint2:controlPoint2]; CAKeyframeAnimation *pathAnimation = [CAKeyframeAnimation animationWithKeyPath:@"position"]; pathAnimation.path = path.CGPath;
2)旋转起来
CABasicAnimation *rotateAnimation = [CABasicAnimation animationWithKeyPath:@"transform.rotation"]; rotateAnimation.removedOnCompletion = YES; rotateAnimation.fromValue = [NSNumber numberWithFloat:0]; rotateAnimation.toValue = [NSNumber numberWithFloat:10 * M_PI]; rotateAnimation.timingFunction=[CAMediaTimingFunction functionWithName:kCAMediaTimingFunctionEaseIn]
3)缩放动画
CABasicAnimation *scaleAnimation = [CABasicAnimation animationWithKeyPath:@"transform.scale"]; scaleAnimation.removedOnCompletion = NO; scaleAnimation.fromValue = [NSNumber numberWithFloat:1.0]; scaleAnimation.toValue = [NSNumber numberWithFloat:0.2];
4)透明度动画
CABasicAnimation *alphaAnimation = [CABasicAnimation animationWithKeyPath:@"opacity"]; alphaAnimation.removedOnCompletion = NO; alphaAnimation.fromValue = [NSNumber numberWithFloat:1.0]; alphaAnimation.toValue = [NSNumber numberWithFloat:0.1];
5)动画组合
CAAnimationGroup *groups = [CAAnimationGroup animation]; groups.animations = @[pathAnimation,rotateAnimation, scaleAnimation, alphaAnimation]; groups.duration = kShoppingCartDuration; groups.removedOnCompletion=NO; groups.fillMode=kCAFillModeForwards; groups.delegate = self; [_animationLayer addAnimation:groups forKey:@"group"];
动画效果:
下载地址:ShoppingCartAnimation_jb51.rar
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