UIView 的阴影设置主要通过 UIView 的 layer 的相关属性来设置 阴影的颜色 imgView.layer.shadowColor = [UIColor blackColor].CGColor; 阴影的透明度 imgView.layer.shadowOpacity = 0.8f; 阴影的圆角 imgView.layer.shad
UIView
的阴影设置主要通过UIView
的layer
的相关属性来设置
阴影的颜色
imgView.layer.shadowColor = [UIColor blackColor].CGColor;
阴影的透明度
imgView.layer.shadowOpacity = 0.8f;
阴影的圆角
imgView.layer.shadowRadius = 4.f;
阴影偏移量
imgView.layer.shadowOffset = CGSizeMake(4,4);
imgView.layer.shadowOffset = CGSizeMake(0,0);
其实从偏移量上可以看出来,即使偏移量为(0,0)时,围绕view的四周依然能看到一定阴影。
阴影的路径
除了通过上面的操作,我们还可以设定阴影的路径
//路径阴影 UIBezierPath *path = [UIBezierPath bezierPath]; [path moveToPoint:CGPointMake(-5, -5)]; //添加直线 [path addLineToPoint:CGPointMake(paintingWidth /2, -15)]; [path addLineToPoint:CGPointMake(paintingWidth +5, -5)]; [path addLineToPoint:CGPointMake(paintingWidth +15, paintingHeight /2)]; [path addLineToPoint:CGPointMake(paintingWidth +5, paintingHeight +5)]; [path addLineToPoint:CGPointMake(paintingWidth /2, paintingHeight +15)]; [path addLineToPoint:CGPointMake(-5, paintingHeight +5)]; [path addLineToPoint:CGPointMake(-15, paintingHeight /2)]; [path addLineToPoint:CGPointMake(-5, -5)]; //设置阴影路径 imgView.layer.shadowPath = path.CGPath;
总结
以上就是这篇文章的全部内容,希望能对各位iOS开发者们能有所帮助,如果有疑问大家可以留言交流。