视频播放【必须 .ts 格式的视频】(?? 微信微博)安卓苹果都支持任意触发播放 vue用法: 1. 复制文章下面的jsmpegjs引入到页面 2. template代码 div @touchstart ="videoPlay" @touchend ="plays" !-- touc
vue用法:
1. 复制文章下面的jsmpegjs引入到页面
2. template代码
<div @touchstart="videoPlay" @touchend="plays"> <!-- touchend 事件触发 --> <canvas ref="canvas" width="750" height="1452"></canvas> </div>
3. script标签代码
<script> export default { name:‘Video_play‘, data(){ return { player:null } }, mounted(){ let canvas = this.$refs.canvas this.player = new JSMpeg.Player(‘./v.ts‘,{canvas,loop: false}); }, methods:{ videoPlay(){ // 视频音乐播放需要触发 this.player.audioOut.unlock(() => { console.log(‘audio‘); }); }, plays(){ setTimeout(() => { this.player.play() }, 200) } } } </script>
jsmpegjs :
var JSMpeg = { Player: null, VideoElement: null, BitBuffer: null, Source: {}, Demuxer: {}, Decoder: {}, Renderer: {}, AudioOutput: {}, Now: function() { return window.performance ? window.performance.now() / 1e3: Date.now() / 1e3 }, CreateVideoElements: function() { var elements = document.querySelectorAll(".jsmpeg"); for (var i = 0; i < elements.length; i++) { new JSMpeg.VideoElement(elements[i]) } }, Fill: function(array, value) { if (array.fill) { array.fill(value) } else { for (var i = 0; i < array.length; i++) { array[i] = value } } } }; if (document.readyState === "complete") { JSMpeg.CreateVideoElements() } else { document.addEventListener("DOMContentLoaded", JSMpeg.CreateVideoElements) } JSMpeg.VideoElement = function() { "use strict"; var VideoElement = function(element) { var url = element.dataset.url; if (!url) { throw "VideoElement has no `data-url` attribute" } var addStyles = function(element, styles) { for (var name in styles) { element.style[name] = styles[name] } }; this.container = element; addStyles(this.container, { display: "inline-block", position: "relative", minWidth: "80px", minHeight: "80px" }); this.canvas = document.createElement("canvas"); this.canvas.width = 960; this.canvas.height = 540; addStyles(this.canvas, { display: "block", width: "100%" }); this.container.appendChild(this.canvas); this.playButton = document.createElement("div"); this.playButton.innerHTML = VideoElement.PLAY_BUTTON; addStyles(this.playButton, { zIndex: 2, position: "absolute", top: "0", bottom: "0", left: "0", right: "0", maxWidth: "75px", maxHeight: "75px", margin: "auto", opacity: "0.7", cursor: "pointer" }); this.container.appendChild(this.playButton); var options = { canvas: this.canvas }; for (var option in element.dataset) { try { options[option] = JSON.parse(element.dataset[option]) } catch(err) { options[option] = element.dataset[option] } } this.player = new JSMpeg.Player(url, options); if (options.poster && !options.autoplay && !this.player.options.streaming) { options.decodeFirstFrame = false; this.poster = new Image; this.poster.src = options.poster; this.poster.addEventListener("load", this.posterLoaded); addStyles(this.poster, { display: "block", zIndex: 1, position: "absolute", top: 0, left: 0, bottom: 0, right: 0 }); this.container.appendChild(this.poster) } if (!this.player.options.streaming) { this.container.addEventListener("click", this.onClick.bind(this)) } if (options.autoplay || this.player.options.streaming) { this.playButton.style.display = "none" } if (this.player.audioOut && !this.player.audioOut.unlocked) { var unlockAudioElement = this.container; if (options.autoplay || this.player.options.streaming) { this.unmuteButton = document.createElement("div"); this.unmuteButton.innerHTML = VideoElement.UNMUTE_BUTTON; addStyles(this.unmuteButton, { zIndex: 2, position: "absolute", bottom: "10px", right: "20px", width: "75px", height: "75px", margin: "auto", opacity: "0.7", cursor: "pointer" }); this.container.appendChild(this.unmuteButton); unlockAudioElement = this.unmuteButton } this.unlockAudioBound = this.onUnlockAudio.bind(this, unlockAudioElement); unlockAudioElement.addEventListener("touchstart", this.unlockAudioBound, false); unlockAudioElement.addEventListener("click", this.unlockAudioBound, true) } }; VideoElement.prototype.onUnlockAudio = function(element, ev) { if (this.unmuteButton) { ev.preventDefault(); ev.stopPropagation() } this.player.audioOut.unlock(function() { if (this.unmuteButton) { this.unmuteButton.style.display = "none" } element.removeEventListener("touchstart", this.unlockAudioBound); element.removeEventListener("click", this.unlockAudioBound) }.bind(this)) }; VideoElement.prototype.onClick = function(ev) { if (this.player.isPlaying) { this.player.pause(); this.playButton.style.display = "block" } else { this.player.play(); this.playButton.style.display = "none"; if (this.poster) { this.poster.style.display = "none" } } }; VideoElement.PLAY_BUTTON = ‘<svg style="max-width: 75px; max-height: 75px;" ‘ + ‘viewBox="0 0 200 200" alt="Play video">‘ + ‘<circle cx="100" cy="100" r="90" fill="none" ‘ + ‘stroke-width="15" stroke="#fff"/>‘ + ‘<polygon points="70, 55 70, 145 145, 100" fill="#fff"/>‘ + "</svg>"; VideoElement.UNMUTE_BUTTON = ‘<svg style="max-width: 75px; max-height: 75px;" viewBox="0 0 75 75">‘ + ‘<polygon class="audio-speaker" stroke="none" fill="#fff" ‘ + ‘points="39,13 22,28 6,28 6,47 21,47 39,62 39,13"/>‘ + ‘<g stroke="#fff" stroke-width="5">‘ + ‘<path d="M 49,50 69,26"/>‘ + ‘<path d="M 69,50 49,26"/>‘ + "</g>" + "</svg>"; return VideoElement } (); JSMpeg.Player = function() { "use strict"; var Player = function(url, options) { this.options = options || {}; if (options.source) { this.source = new options.source(url, options); options.streaming = !!this.source.streaming } else if (url.match(/^wss?:\/\//)) { this.source = new JSMpeg.Source.WebSocket(url, options); options.streaming = true } else if (options.progressive !== false) { this.source = new JSMpeg.Source.AjaxProgressive(url, options); options.streaming = false } else { this.source = new JSMpeg.Source.Ajax(url, options); options.streaming = false } this.maxAudioLag = options.maxAudioLag || .25; this.loop = options.loop !== false; this.autoplay = !!options.autoplay || options.streaming; this.demuxer = new JSMpeg.Demuxer.TS(options); this.source.connect(this.demuxer); if (options.video !== false) { this.video = new JSMpeg.Decoder.MPEG1Video(options); this.renderer = !options.disableGl && JSMpeg.Renderer.WebGL.IsSupported() ? new JSMpeg.Renderer.WebGL(options) : new JSMpeg.Renderer.Canvas2D(options); this.demuxer.connect(JSMpeg.Demuxer.TS.STREAM.VIDEO_1, this.video); this.video.connect(this.renderer) } if (options.audio !== false && JSMpeg.AudioOutput.WebAudio.IsSupported()) { this.audio = new JSMpeg.Decoder.MP2Audio(options); this.audioOut = new JSMpeg.AudioOutput.WebAudio(options); this.demuxer.connect(JSMpeg.Demuxer.TS.STREAM.AUDIO_1, this.audio); this.audio.connect(this.audioOut) } Object.defineProperty(this, "currentTime", { get: this.getCurrentTime, set: this.setCurrentTime }); Object.defineProperty(this, "volume", { get: this.getVolume, set: this.setVolume }); this.unpauseOnShow = false; if (options.pauseWhenHidden !== false) { document.addEventListener("visibilitychange", this.showHide.bind(this)) } this.source.start(); if (this.autoplay) { this.play() } }; Player.prototype.showHide = function(ev) { if (document.visibilityState === "hidden") { this.unpauseOnShow = this.wantsToPlay; this.pause() } else if (this.unpauseOnShow) { this.play() } }; Player.prototype.play = function(ev) { this.animationId = requestAnimationFrame(this.update.bind(this)); this.wantsToPlay = true }; Player.prototype.pause = function(ev) { cancelAnimationFrame(this.animationId); this.wantsToPlay = false; this.isPlaying = false; if (this.audio && this.audio.canPlay) { this.audioOut.stop(); this.seek(this.currentTime) } }; Player.prototype.getVolume = function() { return this.audioOut ? this.audioOut.volume: 0 }; Player.prototype.setVolume = function(volume) { if (this.audioOut) { this.audioOut.volume = volume } }; Player.prototype.stop = function(ev) { this.pause(); this.seek(0); if (this.video && this.options.decodeFirstFrame !== false) { this.video.decode() } }; Player.prototype.destroy = function() { this.pause(); this.source.destroy(); this.renderer.destroy(); this.audioOut.destroy() }; Player.prototype.seek = function(time) { var startOffset = this.audio && this.audio.canPlay ? this.audio.startTime: this.video.startTime; if (this.video) { this.video.seek(time + startOffset) } if (this.audio) { this.audio.seek(time + startOffset) } this.startTime = JSMpeg.Now() - time }; Player.prototype.getCurrentTime = function() { return this.audio && this.audio.canPlay ? this.audio.currentTime - this.audio.startTime: this.video.currentTime - this.video.startTime }; Player.prototype.setCurrentTime = function(time) { this.seek(time) }; Player.prototype.update = function() { this.animationId = requestAnimationFrame(this.update.bind(this)); if (!this.source.established) { if (this.renderer) { this.renderer.renderProgress(this.source.progress) } return } if (!this.isPlaying) { this.isPlaying = true; this.startTime = JSMpeg.Now() - this.currentTime } if (this.options.streaming) { this.updateForStreaming() } else { this.updateForStaticFile() } }; Player.prototype.updateForStreaming = function() { if (this.video) { this.video.decode() } if (this.audio) { var decoded = false; do { if (this.audioOut.enqueuedTime > this.maxAudioLag) { this.audioOut.resetEnqueuedTime(); this.audioOut.enabled = false } decoded = this.audio.decode() } while ( decoded ); this.audioOut.enabled = true } }; Player.prototype.updateForStaticFile = function() { var notEnoughData = false, headroom = 0; if (this.audio && this.audio.canPlay) { while (!notEnoughData && this.audio.decodedTime - this.audio.currentTime < .25) { notEnoughData = !this.audio.decode() } if (this.video && this.video.currentTime < this.audio.currentTime) { notEnoughData = !this.video.decode() } headroom = this.demuxer.currentTime - this.audio.currentTime } else if (this.video) { var targetTime = JSMpeg.Now() - this.startTime + this.video.startTime, lateTime = targetTime - this.video.currentTime, frameTime = 1 / this.video.frameRate; if (this.video && lateTime > 0) { if (lateTime > frameTime * 2) { this.startTime += lateTime } notEnoughData = !this.video.decode() } headroom = this.demuxer.currentTime - targetTime } this.source.resume(headroom); if (notEnoughData && this.source.completed) { if (this.loop) { this.seek(0) } else { this.pause() } } }; return Player } (); JSMpeg.BitBuffer = function() { "use strict"; var BitBuffer = function(bufferOrLength, mode) { if (typeof bufferOrLength === "object") { this.bytes = bufferOrLength instanceof Uint8Array ? bufferOrLength: new Uint8Array(bufferOrLength); this.byteLength = this.bytes.length } else { this.bytes = new Uint8Array(bufferOrLength || 1024 * 1024); this.byteLength = 0 } this.mode = mode || BitBuffer.MODE.EXPAND; this.index = 0 }; BitBuffer.prototype.resize = function(size) { var newBytes = new Uint8Array(size); if (this.byteLength !== 0) { this.byteLength = Math.min(this.byteLength, size); newBytes.set(this.bytes, 0, this.byteLength) } this.bytes = newBytes; this.index = Math.min(this.index, this.byteLength << 3) }; BitBuffer.prototype.evict = function(sizeNeeded) { var bytePos = this.index >> 3, available = this.bytes.length - this.byteLength; if (this.index === this.byteLength << 3 || sizeNeeded > available + bytePos) { this.byteLength = 0; this.index = 0; return } else if (bytePos === 0) { return } if (this.bytes.copyWithin) { this.bytes.copyWithin(0, bytePos, this.byteLength) } else { this.bytes.set(this.bytes.subarray(bytePos, this.byteLength)) } this.byteLength = this.byteLength - bytePos; this.index -= bytePos << 3; return }; BitBuffer.prototype.write = function(buffers) { var isArrayOfBuffers = typeof buffers[0] === "object", totalLength = 0, available = this.bytes.length - this.byteLength; if (isArrayOfBuffers) { var totalLength = 0; for (var i = 0; i < buffers.length; i++) { totalLength += buffers[i].byteLength } } else { totalLength = buffers.byteLength } if (totalLength > available) { if (this.mode === BitBuffer.MODE.EXPAND) { var newSize = Math.max(this.bytes.length * 2, totalLength - available); this.resize(newSize) } else { this.evict(totalLength) } } if (isArrayOfBuffers) { for (var i = 0; i < buffers.length; i++) { this.appendSingleBuffer(buffers[i]) } } else { this.appendSingleBuffer(buffers) } }; BitBuffer.prototype.appendSingleBuffer = function(buffer) { buffer = buffer instanceof Uint8Array ? buffer: new Uint8Array(buffer); this.bytes.set(buffer, this.byteLength); this.byteLength += buffer.length }; BitBuffer.prototype.findNextStartCode = function() { for (var i = this.index + 7 >> 3; i < this.byteLength; i++) { if (this.bytes[i] == 0 && this.bytes[i + 1] == 0 && this.bytes[i + 2] == 1) { this.index = i + 4 << 3; return this.bytes[i + 3] } } this.index = this.byteLength << 3; return - 1 }; BitBuffer.prototype.findStartCode = function(code) { var current = 0; while (true) { current = this.findNextStartCode(); if (current === code || current === -1) { return current } } return - 1 }; BitBuffer.prototype.nextBytesAreStartCode = function() { var i = this.index + 7 >> 3; return i >= this.byteLength || this.bytes[i] == 0 && this.bytes[i + 1] == 0 && this.bytes[i + 2] == 1 }; BitBuffer.prototype.peek = function(count) { var offset = this.index; var value = 0; while (count) { var currentByte = this.bytes[offset >> 3], remaining = 8 - (offset & 7), read = remaining < count ? remaining: count, shift = remaining - read, mask = 255 >> 8 - read; value = value << read | (currentByte & mask << shift) >> shift; offset += read; count -= read } return value }; BitBuffer.prototype.read = function(count) { var value = this.peek(count); this.index += count; return value }; BitBuffer.prototype.skip = function(count) { return this.index += count }; BitBuffer.prototype.rewind = function(count) { this.index = Math.max(this.index - count, 0) }; BitBuffer.prototype.has = function(count) { return (this.byteLength << 3) - this.index >= count }; BitBuffer.MODE = { EVICT: 1, EXPAND: 2 }; return BitBuffer } (); JSMpeg.Source.Ajax = function() { "use strict"; var AjaxSource = function(url, options) { this.url = url; this.destination = null; this.request = null; this.completed = false; this.established = false; this.progress = 0 }; AjaxSource.prototype.connect = function(destination) { this.destination = destination }; AjaxSource.prototype.start = function() { this.request = new XMLHttpRequest; this.request.onreadystatechange = function() { if (this.request.readyState === this.request.DONE && this.request.status === 200) { this.onLoad(this.request.response) } }.bind(this); this.request.onprogress = this.onProgress.bind(this); this.request.open("GET", this.url); this.request.responseType = "arraybuffer"; this.request.send() }; AjaxSource.prototype.resume = function(secondsHeadroom) {}; AjaxSource.prototype.destroy = function() { this.request.abort() }; AjaxSource.prototype.onProgress = function(ev) { this.progress = ev.loaded / ev.total }; AjaxSource.prototype.onLoad = function(data) { this.established = true; this.completed = true; this.progress = 1; if (this.destination) { this.destination.write(data) } }; return AjaxSource } (); JSMpeg.Source.AjaxProgressive = function() { "use strict"; var AjaxProgressiveSource = function(url, options) { this.url = url; this.destination = null; this.request = null; this.completed = false; this.established = false; this.progress = 0; this.fileSize = 0; this.loadedSize = 0; this.chunkSize = options.chunkSize || 1024 * 1024; this.isLoading = false; this.loadStartTime = 0; this.throttled = options.throttled !== false; this.aborted = false }; AjaxProgressiveSource.prototype.connect = function(destination) { this.destination = destination }; AjaxProgressiveSource.prototype.start = function() { this.request = new XMLHttpRequest; this.request.onreadystatechange = function() { if (this.request.readyState === this.request.DONE) { this.fileSize = parseInt(this.request.getResponseHeader("Content-Length")); this.loadNextChunk() } }.bind(this); this.request.onprogress = this.onProgress.bind(this); this.request.open("HEAD", this.url); this.request.send() }; AjaxProgressiveSource.prototype.resume = function(secondsHeadroom) { if (this.isLoading || !this.throttled) { return } var worstCaseLoadingTime = this.loadTime * 8 + 2; if (worstCaseLoadingTime > secondsHeadroom) { this.loadNextChunk() } }; AjaxProgressiveSource.prototype.destroy = function() { this.request.abort(); this.aborted = true }; AjaxProgressiveSource.prototype.loadNextChunk = function() { var start = this.loadedSize, end = Math.min(this.loadedSize + this.chunkSize - 1, this.fileSize - 1); if (start >= this.fileSize || this.aborted) { this.completed = true; return } this.isLoading = true; this.loadStartTime = JSMpeg.Now(); this.request = new XMLHttpRequest; this.request.onreadystatechange = function() { if (this.request.readyState === this.request.DONE && this.request.status >= 200 && this.request.status < 300) { this.onChunkLoad(this.request.response) } else if (this.request.readyState === this.request.DONE) { if (this.loadFails++<3) { this.loadNextChunk() } } }.bind(this); if (start === 0) { this.request.onprogress = this.onProgress.bind(this) } this.request.open("GET", this.url + "?" + start + "-" + end); this.request.setRequestHeader("Range", "bytes=" + start + "-" + end); this.request.responseType = "arraybuffer"; this.request.send() }; AjaxProgressiveSource.prototype.onProgress = function(ev) { this.progress = ev.loaded / ev.total }; AjaxProgressiveSource.prototype.onChunkLoad = function(data) { this.established = true; this.progress = 1; this.loadedSize += data.byteLength; this.loadFails = 0; this.isLoading = false; if (this.destination) { this.destination.write(data) } this.loadTime = JSMpeg.Now() - this.loadStartTime; if (!this.throttled) { this.loadNextChunk() } }; return AjaxProgressiveSource } (); JSMpeg.Source.WebSocket = function() { "use strict"; var WSSource = function(url, options) { this.url = url; this.socket = null; this.callbacks = { connect: [], data: [] }; this.destination = null; this.reconnectInterval = options.reconnectInterval !== undefined ? options.reconnectInterval: 5; this.shouldAttemptReconnect = !!this.reconnectInterval; this.completed = false; this.established = false; this.progress = 0; this.reconnectTimeoutId = 0 }; WSSource.prototype.connect = function(destination) { this.destination = destination }; WSSource.prototype.destroy = function() { clearTimeout(this.reconnectTimeoutId); this.shouldAttemptReconnect = false; this.socket.close() }; WSSource.prototype.start = function() { this.shouldAttemptReconnect = !!this.reconnectInterval; this.progress = 0; this.established = false; this.socket = new WebSocket(this.url); this.socket.binaryType = "arraybuffer"; this.socket.onmessage = this.onMessage.bind(this); this.socket.onopen = this.onOpen.bind(this); this.socket.onerror = this.onClose.bind(this); this.socket.onclose = this.onClose.bind(this) }; WSSource.prototype.resume = function(secondsHeadroom) {}; WSSource.prototype.onOpen = function() { this.progress = 1; this.established = true }; WSSource.prototype.onClose = function() { if (this.shouldAttemptReconnect) { clearTimeout(this.reconnectTimeoutId); this.reconnectTimeoutId = setTimeout(function() { this.start() }.bind(this), this.reconnectInterval * 1e3) } }; WSSource.prototype.onMessage = function(ev) { if (this.destination) { this.destination.write(ev.data) } }; return WSSource } (); JSMpeg.Demuxer.TS = function() { "use strict"; var TS = function(options) { this.bits = null; this.leftoverBytes = null; this.guessVideoFrameEnd = true; this.pidsToStreamIds = {}; this.pesPacketInfo = {}; this.startTime = 0; this.currentTime = 0 }; TS.prototype.connect = function(streamId, destination) { this.pesPacketInfo[streamId] = { destination: destination, currentLength: 0, totalLength: 0, pts: 0, buffers: [] } }; TS.prototype.write = function(buffer) { if (this.leftoverBytes) { var totalLength = buffer.byteLength + this.leftoverBytes.byteLength; this.bits = new JSMpeg.BitBuffer(totalLength); this.bits.write([this.leftoverBytes, buffer]) } else { this.bits = new JSMpeg.BitBuffer(buffer) } while (this.bits.has(188 << 3) && this.parsePacket()) {} var leftoverCount = this.bits.byteLength - (this.bits.index >> 3); this.leftoverBytes = leftoverCount > 0 ? this.bits.bytes.subarray(this.bits.index >> 3) : null }; TS.prototype.parsePacket = function() { if (this.bits.read(8) !== 71) { if (!this.resync()) { return false } } var end = (this.bits.index >> 3) + 187; var transportError = this.bits.read(1), payloadStart = this.bits.read(1), transportPriority = this.bits.read(1), pid = this.bits.read(13), transportScrambling = this.bits.read(2), adaptationField = this.bits.read(2), continuityCounter = this.bits.read(4); var streamId = this.pidsToStreamIds[pid]; if (payloadStart && streamId) { var pi = this.pesPacketInfo[streamId]; if (pi && pi.currentLength) { this.packetComplete(pi) } } if (adaptationField & 1) { if (adaptationField & 2) { var adaptationFieldLength = this.bits.read(8); this.bits.skip(adaptationFieldLength << 3) } if (payloadStart && this.bits.nextBytesAreStartCode()) { this.bits.skip(24); streamId = this.bits.read(8); this.pidsToStreamIds[pid] = streamId; var packetLength = this.bits.read(16); this.bits.skip(8); var ptsDtsFlag = this.bits.read(2); this.bits.skip(6); var headerLength = this.bits.read(8); var payloadBeginIndex = this.bits.index + (headerLength << 3); var pi = this.pesPacketInfo[streamId]; if (pi) { var pts = 0; if (ptsDtsFlag & 2) { this.bits.skip(4); var p32_30 = this.bits.read(3); this.bits.skip(1); var p29_15 = this.bits.read(15); this.bits.skip(1); var p14_0 = this.bits.read(15); this.bits.skip(1); pts = (p32_30 * 1073741824 + p29_15 * 32768 + p14_0) / 9e4; this.currentTime = pts; if (this.startTime === -1) { this.startTime = pts } } var payloadLength = packetLength ? packetLength - headerLength - 3 : 0; this.packetStart(pi, pts, payloadLength) } this.bits.index = payloadBeginIndex } if (streamId) { var pi = this.pesPacketInfo[streamId]; if (pi) { var start = this.bits.index >> 3; var complete = this.packetAddData(pi, start, end); var hasPadding = !payloadStart && adaptationField & 2; if (complete || this.guessVideoFrameEnd && hasPadding) { this.packetComplete(pi) } } } } this.bits.index = end << 3; return true }; TS.prototype.resync = function() { if (!this.bits.has(188 * 6 << 3)) { return false } var byteIndex = this.bits.index >> 3; for (var i = 0; i < 187; i++) { if (this.bits.bytes[byteIndex + i] === 71) { var foundSync = true; for (var j = 1; j < 5; j++) { if (this.bits.bytes[byteIndex + i + 188 * j] !== 71) { foundSync = false; break } } if (foundSync) { this.bits.index = byteIndex + i + 1 << 3; return true } } } console.warn("JSMpeg: Possible garbage data. Skipping."); this.bits.skip(187 << 3); return false }; TS.prototype.packetStart = function(pi, pts, payloadLength) { pi.totalLength = payloadLength; pi.currentLength = 0; pi.pts = pts }; TS.prototype.packetAddData = function(pi, start, end) { pi.buffers.push(this.bits.bytes.subarray(start, end)); pi.currentLength += end - start; var complete = pi.totalLength !== 0 && pi.currentLength >= pi.totalLength; return complete }; TS.prototype.packetComplete = function(pi) { pi.destination.write(pi.pts, pi.buffers); pi.totalLength = 0; pi.currentLength = 0; pi.buffers = [] }; TS.STREAM = { PACK_HEADER: 186, SYSTEM_HEADER: 187, PROGRAM_MAP: 188, PRIVATE_1: 189, PADDING: 190, PRIVATE_2: 191, AUDIO_1: 192, VIDEO_1: 224, DIRECTORY: 255 }; return TS } (); JSMpeg.Decoder.Base = function() { "use strict"; var BaseDecoder = function(options) { this.destination = null; this.canPlay = false; this.collectTimestamps = !options.streaming; this.timestamps = []; this.timestampIndex = 0; this.startTime = 0; this.decodedTime = 0; Object.defineProperty(this, "currentTime", { get: this.getCurrentTime }) }; BaseDecoder.prototype.connect = function(destination) { this.destination = destination }; BaseDecoder.prototype.write = function(pts, buffers) { if (this.collectTimestamps) { if (this.timestamps.length === 0) { this.startTime = pts; this.decodedTime = pts } this.timestamps.push({ index: this.bits.byteLength << 3, time: pts }) } this.bits.write(buffers); this.canPlay = true }; BaseDecoder.prototype.seek = function(time) { if (!this.collectTimestamps) { return } this.timestampIndex = 0; for (var i = 0; i < this.timestamps.length; i++) { if (this.timestamps[i].time > time) { break } this.timestampIndex = i } var ts = this.timestamps[this.timestampIndex]; if (ts) { this.bits.index = ts.index; this.decodedTime = ts.time } else { this.bits.index = 0; this.decodedTime = this.startTime } }; BaseDecoder.prototype.decode = function() { this.advanceDecodedTime(0) }; BaseDecoder.prototype.advanceDecodedTime = function(seconds) { if (this.collectTimestamps) { var newTimestampIndex = -1; for (var i = this.timestampIndex; i < this.timestamps.length; i++) { if (this.timestamps[i].index > this.bits.index) { break } newTimestampIndex = i } if (newTimestampIndex !== -1 && newTimestampIndex !== this.timestampIndex) { this.timestampIndex = newTimestampIndex; this.decodedTime = this.timestamps[this.timestampIndex].time; return } } this.decodedTime += seconds }; BaseDecoder.prototype.getCurrentTime = function() { return this.decodedTime }; return BaseDecoder } (); JSMpeg.Decoder.MPEG1Video = function() { "use strict"; var MPEG1 = function(options) { JSMpeg.Decoder.Base.call(this, options); var bufferSize = options.videoBufferSize || 512 * 1024; var bufferMode = options.streaming ? JSMpeg.BitBuffer.MODE.EVICT: JSMpeg.BitBuffer.MODE.EXPAND; this.bits = new JSMpeg.BitBuffer(bufferSize, bufferMode); this.customIntraQuantMatrix = new Uint8Array(64); this.customNonIntraQuantMatrix = new Uint8Array(64); this.blockData = new Int32Array(64); this.currentFrame = 0; this.decodeFirstFrame = options.decodeFirstFrame !== false }; MPEG1.prototype = Object.create(JSMpeg.Decoder.Base.prototype); MPEG1.prototype.constructor = MPEG1; MPEG1.prototype.write = function(pts, buffers) { JSMpeg.Decoder.Base.prototype.write.call(this, pts, buffers); if (!this.hasSequenceHeader) { if (this.bits.findStartCode(MPEG1.START.SEQUENCE) === -1) { return false } this.decodeSequenceHeader(); if (this.decodeFirstFrame) { this.decode() } } }; MPEG1.prototype.decode = function() { if (!this.hasSequenceHeader) { return false } if (this.bits.findStartCode(MPEG1.START.PICTURE) === -1) { var bufferedBytes = this.bits.byteLength - (this.bits.index >> 3); return false } this.decodePicture(); this.advanceDecodedTime(1 / this.frameRate); return true }; MPEG1.prototype.readHuffman = function(codeTable) { var state = 0; do { state = codeTable[state + this.bits.read(1)] } while ( state >= 0 && codeTable [ state ] !== 0); return codeTable[state + 2] }; MPEG1.prototype.frameRate = 30; MPEG1.prototype.decodeSequenceHeader = function() { var newWidth = this.bits.read(12), newHeight = this.bits.read(12); this.bits.skip(4); this.frameRate = MPEG1.PICTURE_RATE[this.bits.read(4)]; this.bits.skip(18 + 1 + 10 + 1); if (newWidth !== this.width || newHeight !== this.height) { this.width = newWidth; this.height = newHeight; this.initBuffers(); if (this.destination) { this.destination.resize(newWidth, newHeight) } } if (this.bits.read(1)) { for (var i = 0; i < 64; i++) { this.customIntraQuantMatrix[MPEG1.ZIG_ZAG[i]] = this.bits.read(8) } this.intraQuantMatrix = this.customIntraQuantMatrix } if (this.bits.read(1)) { for (var i = 0; i < 64; i++) { var idx = MPEG1.ZIG_ZAG[i]; this.customNonIntraQuantMatrix[idx] = this.bits.read(8) } this.nonIntraQuantMatrix = this.customNonIntraQuantMatrix } this.hasSequenceHeader = true }; MPEG1.prototype.initBuffers = function() { this.intraQuantMatrix = MPEG1.DEFAULT_INTRA_QUANT_MATRIX; this.nonIntraQuantMatrix = MPEG1.DEFAULT_NON_INTRA_QUANT_MATRIX; this.mbWidth = this.width + 15 >> 4; this.mbHeight = this.height + 15 >> 4; this.mbSize = this.mbWidth * this.mbHeight; this.codedWidth = this.mbWidth << 4; this.codedHeight = this.mbHeight << 4; this.codedSize = this.codedWidth * this.codedHeight; this.halfWidth = this.mbWidth << 3; this.halfHeight = this.mbHeight << 3; this.currentY = new Uint8ClampedArray(this.codedSize); this.currentY32 = new Uint32Array(this.currentY.buffer); this.currentCr = new Uint8ClampedArray(this.codedSize >> 2); this.currentCr32 = new Uint32Array(this.currentCr.buffer); this.currentCb = new Uint8ClampedArray(this.codedSize >> 2); this.currentCb32 = new Uint32Array(this.currentCb.buffer); this.forwardY = new Uint8ClampedArray(this.codedSize); this.forwardY32 = new Uint32Array(this.forwardY.buffer); this.forwardCr = new Uint8ClampedArray(this.codedSize >> 2); this.forwardCr32 = new Uint32Array(this.forwardCr.buffer); this.forwardCb = new Uint8ClampedArray(this.codedSize >> 2); this.forwardCb32 = new Uint32Array(this.forwardCb.buffer) }; MPEG1.prototype.currentY = null; MPEG1.prototype.currentCr = null; MPEG1.prototype.currentCb = null; MPEG1.prototype.pictureType = 0; MPEG1.prototype.forwardY = null; MPEG1.prototype.forwardCr = null; MPEG1.prototype.forwardCb = null; MPEG1.prototype.fullPelForward = false; MPEG1.prototype.forwardFCode = 0; MPEG1.prototype.forwardRSize = 0; MPEG1.prototype.forwardF = 0; MPEG1.prototype.decodePicture = function(skipOutput) { this.currentFrame++; this.bits.skip(10); this.pictureType = this.bits.read(3); this.bits.skip(16); if (this.pictureType <= 0 || this.pictureType >= MPEG1.PICTURE_TYPE.B) { return } if (this.pictureType === MPEG1.PICTURE_TYPE.PREDICTIVE) { this.fullPelForward = this.bits.read(1); this.forwardFCode = this.bits.read(3); if (this.forwardFCode === 0) { return } this.forwardRSize = this.forwardFCode - 1; this.forwardF = 1 << this.forwardRSize } var code = 0; do { code = this.bits.findNextStartCode() } while ( code === MPEG1 . START . EXTENSION || code === MPEG1 . START . USER_DATA ); while (code >= MPEG1.START.SLICE_FIRST && code <= MPEG1.START.SLICE_LAST) { this.decodeSlice(code & 255); code = this.bits.findNextStartCode() } if (code !== -1) { this.bits.rewind(32) } if (this.destination) { this.destination.render(this.currentY, this.currentCr, this.currentCb) } if (this.pictureType === MPEG1.PICTURE_TYPE.INTRA || this.pictureType === MPEG1.PICTURE_TYPE.PREDICTIVE) { var tmpY = this.forwardY, tmpY32 = this.forwardY32, tmpCr = this.forwardCr, tmpCr32 = this.forwardCr32, tmpCb = this.forwardCb, tmpCb32 = this.forwardCb32; this.forwardY = this.currentY; this.forwardY32 = this.currentY32; this.forwardCr = this.currentCr; this.forwardCr32 = this.currentCr32; this.forwardCb = this.currentCb; this.forwardCb32 = this.currentCb32; this.currentY = tmpY; this.currentY32 = tmpY32; this.currentCr = tmpCr; this.currentCr32 = tmpCr32; this.currentCb = tmpCb; this.currentCb32 = tmpCb32 } }; MPEG1.prototype.quantizerScale = 0; MPEG1.prototype.sliceBegin = false; MPEG1.prototype.decodeSlice = function(slice) { this.sliceBegin = true; this.macroblockAddress = (slice - 1) * this.mbWidth - 1; this.motionFwH = this.motionFwHPrev = 0; this.motionFwV = this.motionFwVPrev = 0; this.dcPredictorY = 128; this.dcPredictorCr = 128; this.dcPredictorCb = 128; this.quantizerScale = this.bits.read(5); while (this.bits.read(1)) { this.bits.skip(8) } do { this.decodeMacroblock() } while (! this . bits . nextBytesAreStartCode ()) }; MPEG1.prototype.macroblockAddress = 0; MPEG1.prototype.mbRow = 0; MPEG1.prototype.mbCol = 0; MPEG1.prototype.macroblockType = 0; MPEG1.prototype.macroblockIntra = false; MPEG1.prototype.macroblockMotFw = false; MPEG1.prototype.motionFwH = 0; MPEG1.prototype.motionFwV = 0; MPEG1.prototype.motionFwHPrev = 0; MPEG1.prototype.motionFwVPrev = 0; MPEG1.prototype.decodeMacroblock = function() { var increment = 0, t = this.readHuffman(MPEG1.MACROBLOCK_ADDRESS_INCREMENT); while (t === 34) { t = this.readHuffman(MPEG1.MACROBLOCK_ADDRESS_INCREMENT) } while (t === 35) { increment += 33; t = this.readHuffman(MPEG1.MACROBLOCK_ADDRESS_INCREMENT) } increment += t; if (this.sliceBegin) { this.sliceBegin = false; this.macroblockAddress += increment } else { if (this.macroblockAddress + increment >= this.mbSize) { return } if (increment > 1) { this.dcPredictorY = 128; this.dcPredictorCr = 128; this.dcPredictorCb = 128; if (this.pictureType === MPEG1.PICTURE_TYPE.PREDICTIVE) { this.motionFwH = this.motionFwHPrev = 0; this.motionFwV = this.motionFwVPrev = 0 } } while (increment > 1) { this.macroblockAddress++; this.mbRow = this.macroblockAddress / this.mbWidth | 0; this.mbCol = this.macroblockAddress % this.mbWidth; this.copyMacroblock(this.motionFwH, this.motionFwV, this.forwardY, this.forwardCr, this.forwardCb); increment-- } this.macroblockAddress++ } this.mbRow = this.macroblockAddress / this.mbWidth | 0; this.mbCol = this.macroblockAddress % this.mbWidth; var mbTable = MPEG1.MACROBLOCK_TYPE[this.pictureType]; this.macroblockType = this.readHuffman(mbTable); this.macroblockIntra = this.macroblockType & 1; this.macroblockMotFw = this.macroblockType & 8; if ((this.macroblockType & 16) !== 0) { this.quantizerScale = this.bits.read(5) } if (this.macroblockIntra) { this.motionFwH = this.motionFwHPrev = 0; this.motionFwV = this.motionFwVPrev = 0 } else { this.dcPredictorY = 128; this.dcPredictorCr = 128; this.dcPredictorCb = 128; this.decodeMotionVectors(); this.copyMacroblock(this.motionFwH, this.motionFwV, this.forwardY, this.forwardCr, this.forwardCb) } var cbp = (this.macroblockType & 2) !== 0 ? this.readHuffman(MPEG1.CODE_BLOCK_PATTERN) : this.macroblockIntra ? 63 : 0; for (var block = 0, mask = 32; block < 6; block++) { if ((cbp & mask) !== 0) { this.decodeBlock(block) } mask >>= 1 } }; MPEG1.prototype.decodeMotionVectors = function() { var code, d, r = 0; if (this.macroblockMotFw) { code = this.readHuffman(MPEG1.MOTION); if (code !== 0 && this.forwardF !== 1) { r = this.bits.read(this.forwardRSize); d = (Math.abs(code) - 1 << this.forwardRSize) + r + 1; if (code < 0) { d = -d } } else { d = code } this.motionFwHPrev += d; if (this.motionFwHPrev > (this.forwardF << 4) - 1) { this.motionFwHPrev -= this.forwardF << 5 } else if (this.motionFwHPrev < -this.forwardF << 4) { this.motionFwHPrev += this.forwardF << 5 } this.motionFwH = this.motionFwHPrev; if (this.fullPelForward) { this.motionFwH <<= 1 } code = this.readHuffman(MPEG1.MOTION); if (code !== 0 && this.forwardF !== 1) { r = this.bits.read(this.forwardRSize); d = (Math.abs(code) - 1 << this.forwardRSize) + r + 1; if (code < 0) { d = -d } } else { d = code } this.motionFwVPrev += d; if (this.motionFwVPrev > (this.forwardF << 4) - 1) { this.motionFwVPrev -= this.forwardF << 5 } else if (this.motionFwVPrev < -this.forwardF << 4) { this.motionFwVPrev += this.forwardF << 5 } this.motionFwV = this.motionFwVPrev; if (this.fullPelForward) { this.motionFwV <<= 1 } } else if (this.pictureType === MPEG1.PICTURE_TYPE.PREDICTIVE) { this.motionFwH = this.motionFwHPrev = 0; this.motionFwV = this.motionFwVPrev = 0 } }; MPEG1.prototype.copyMacroblock = function(motionH, motionV, sY, sCr, sCb) { var width, scan, H, V, oddH, oddV, src, dest, last; var dY = this.currentY32, dCb = this.currentCb32, dCr = this.currentCr32; width = this.codedWidth; scan = width - 16; H = motionH >> 1; V = motionV >> 1; oddH = (motionH & 1) === 1; oddV = (motionV & 1) === 1; src = ((this.mbRow << 4) + V) * width + (this.mbCol << 4) + H; dest = this.mbRow * width + this.mbCol << 2; last = dest + (width << 2); var x, y1, y2, y; if (oddH) { if (oddV) { while (dest < last) { y1 = sY[src] + sY[src + width]; src++; for (x = 0; x < 4; x++) { y2 = sY[src] + sY[src + width]; src++; y = y1 + y2 + 2 >> 2 & 255; y1 = sY[src] + sY[src + width]; src++; y |= y1 + y2 + 2 << 6 & 65280; y2 = sY[src] + sY[src + width]; src++; y |= y1 + y2 + 2 << 14 & 16711680; y1 = sY[src] + sY[src + width]; src++; y |= y1 + y2 + 2 << 22 & 4278190080; dY[dest++] = y } dest += scan >> 2; src += scan - 1 } } else { while (dest < last) { y1 = sY[src++]; for (x = 0; x < 4; x++) { y2 = sY[src++]; y = y1 + y2 + 1 >> 1 & 255; y1 = sY[src++]; y |= y1 + y2 + 1 << 7 & 65280; y2 = sY[src++]; y |= y1 + y2 + 1 << 15 & 16711680; y1 = sY[src++]; y |= y1 + y2 + 1 << 23 & 4278190080; dY[dest++] = y } dest += scan >> 2; src += scan - 1 } } } else { if (oddV) { while (dest < last) { for (x = 0; x < 4; x++) { y = sY[src] + sY[src + width] + 1 >> 1 & 255; src++; y |= sY[src] + sY[src + width] + 1 << 7 & 65280; src++; y |= sY[src] + sY[src + width] + 1 << 15 & 16711680; src++; y |= sY[src] + sY[src + width] + 1 << 23 & 4278190080; src++; dY[dest++] = y } dest += scan >> 2; src += scan } } else { while (dest < last) { for (x = 0; x < 4; x++) { y = sY[src]; src++; y |= sY[src] << 8; src++; y |= sY[src] << 16; src++; y |= sY[src] << 24; src++; dY[dest++] = y } dest += scan >> 2; src += scan; } } } width = this.halfWidth; scan = width - 8; H = motionH / 2 >> 1; V = motionV / 2 >> 1; oddH = (motionH / 2 & 1) === 1; oddV = (motionV / 2 & 1) === 1; src = ((this.mbRow << 3) + V) * width + (this.mbCol << 3) + H; dest = this.mbRow * width + this.mbCol << 1; last = dest + (width << 1); var cr1, cr2, cr, cb1, cb2, cb; if (oddH) { if (oddV) { while (dest < last) { cr1 = sCr[src] + sCr[src + width]; cb1 = sCb[src] + sCb[src + width]; src++; for (x = 0; x < 2; x++) { cr2 = sCr[src] + sCr[src + width]; cb2 = sCb[src] + sCb[src + width]; src++; cr = cr1 + cr2 + 2 >> 2 & 255; cb = cb1 + cb2 + 2 >> 2 & 255; cr1 = sCr[src] + sCr[src + width]; cb1 = sCb[src] + sCb[src + width]; src++; cr |= cr1 + cr2 + 2 << 6 & 65280; cb |= cb1 + cb2 + 2 << 6 & 65280; cr2 = sCr[src] + sCr[src + width]; cb2 = sCb[src] + sCb[src + width]; src++; cr |= cr1 + cr2 + 2 << 14 & 16711680; cb |= cb1 + cb2 + 2 << 14 & 16711680; cr1 = sCr[src] + sCr[src + width]; cb1 = sCb[src] + sCb[src + width]; src++; cr |= cr1 + cr2 + 2 << 22 & 4278190080; cb |= cb1 + cb2 + 2 << 22 & 4278190080; dCr[dest] = cr; dCb[dest] = cb; dest++ } dest += scan >> 2; src += scan - 1 } } else { while (dest < last) { cr1 = sCr[src]; cb1 = sCb[src]; src++; for (x = 0; x < 2; x++) { cr2 = sCr[src]; cb2 = sCb[src++]; cr = cr1 + cr2 + 1 >> 1 & 255; cb = cb1 + cb2 + 1 >> 1 & 255; cr1 = sCr[src]; cb1 = sCb[src++]; cr |= cr1 + cr2 + 1 << 7 & 65280; cb |= cb1 + cb2 + 1 << 7 & 65280; cr2 = sCr[src]; cb2 = sCb[src++]; cr |= cr1 + cr2 + 1 << 15 & 16711680; cb |= cb1 + cb2 + 1 << 15 & 16711680; cr1 = sCr[src]; cb1 = sCb[src++]; cr |= cr1 + cr2 + 1 << 23 & 4278190080; cb |= cb1 + cb2 + 1 << 23 & 4278190080; dCr[dest] = cr; dCb[dest] = cb; dest++ } dest += scan >> 2; src += scan - 1 } } } else { if (oddV) { while (dest < last) { for (x = 0; x < 2; x++) { cr = sCr[src] + sCr[src + width] + 1 >> 1 & 255; cb = sCb[src] + sCb[src + width] + 1 >> 1 & 255; src++; cr |= sCr[src] + sCr[src + width] + 1 << 7 & 65280; cb |= sCb[src] + sCb[src + width] + 1 << 7 & 65280; src++; cr |= sCr[src] + sCr[src + width] + 1 << 15 & 16711680; cb |= sCb[src] + sCb[src + width] + 1 << 15 & 16711680; src++; cr |= sCr[src] + sCr[src + width] + 1 << 23 & 4278190080; cb |= sCb[src] + sCb[src + width] + 1 << 23 & 4278190080; src++; dCr[dest] = cr; dCb[dest] = cb; dest++ } dest += scan >> 2; src += scan } } else { while (dest < last) { for (x = 0; x < 2; x++) { cr = sCr[src]; cb = sCb[src]; src++; cr |= sCr[src] << 8; cb |= sCb[src] << 8; src++; cr |= sCr[src] << 16; cb |= sCb[src] << 16; src++; cr |= sCr[src] << 24; cb |= sCb[src] << 24; src++; dCr[dest] = cr; dCb[dest] = cb; dest++ } dest += scan >> 2; src += scan } } } }; MPEG1.prototype.dcPredictorY = 0; MPEG1.prototype.dcPredictorCr = 0; MPEG1.prototype.dcPredictorCb = 0; MPEG1.prototype.blockData = null; MPEG1.prototype.decodeBlock = function(block) { var n = 0, quantMatrix; if (this.macroblockIntra) { var predictor, dctSize; if (block < 4) { predictor = this.dcPredictorY; dctSize = this.readHuffman(MPEG1.DCT_DC_SIZE_LUMINANCE) } else { predictor = block === 4 ? this.dcPredictorCr: this.dcPredictorCb; dctSize = this.readHuffman(MPEG1.DCT_DC_SIZE_CHROMINANCE) } if (dctSize > 0) { var differential = this.bits.read(dctSize); if ((differential & 1 << dctSize - 1) !== 0) { this.blockData[0] = predictor + differential } else { this.blockData[0] = predictor + ( - 1 << dctSize | differential + 1) } } else { this.blockData[0] = predictor } if (block < 4) { this.dcPredictorY = this.blockData[0] } else if (block === 4) { this.dcPredictorCr = this.blockData[0] } else { this.dcPredictorCb = this.blockData[0] } this.blockData[0] <<= 3 + 5; quantMatrix = this.intraQuantMatrix; n = 1 } else { quantMatrix = this.nonIntraQuantMatrix } var level = 0; while (true) { var run = 0, coeff = this.readHuffman(MPEG1.DCT_COEFF); if (coeff === 1 && n > 0 && this.bits.read(1) === 0) { break } if (coeff === 65535) { run = this.bits.read(6); level = this.bits.read(8); if (level === 0) { level = this.bits.read(8) } else if (level === 128) { level = this.bits.read(8) - 256 } else if (level > 128) { level = level - 256 } } else { run = coeff >> 8; level = coeff & 255; if (this.bits.read(1)) { level = -level } } n += run; var dezigZagged = MPEG1.ZIG_ZAG[n]; n++; level <<= 1; if (!this.macroblockIntra) { level += level < 0 ? -1 : 1 } level = level * this.quantizerScale * quantMatrix[dezigZagged] >> 4; if ((level & 1) === 0) { level -= level > 0 ? 1 : -1 } if (level > 2047) { level = 2047 } else if (level < -2048) { level = -2048 } this.blockData[dezigZagged] = level * MPEG1.PREMULTIPLIER_MATRIX[dezigZagged] } var destArray, destIndex, scan; if (block < 4) { destArray = this.currentY; scan = this.codedWidth - 8; destIndex = this.mbRow * this.codedWidth + this.mbCol << 4; if ((block & 1) !== 0) { destIndex += 8 } if ((block & 2) !== 0) { destIndex += this.codedWidth << 3 } } else { destArray = block === 4 ? this.currentCb: this.currentCr; scan = (this.codedWidth >> 1) - 8; destIndex = (this.mbRow * this.codedWidth << 2) + (this.mbCol << 3) } if (this.macroblockIntra) { if (n === 1) { MPEG1.CopyValueToDestination(this.blockData[0] + 128 >> 8, destArray, destIndex, scan); this.blockData[0] = 0 } else { MPEG1.IDCT(this.blockData); MPEG1.CopyBlockToDestination(this.blockData, destArray, destIndex, scan); JSMpeg.Fill(this.blockData, 0) } } else { if (n === 1) { MPEG1.AddValueToDestination(this.blockData[0] + 128 >> 8, destArray, destIndex, scan); this.blockData[0] = 0 } else { MPEG1.IDCT(this.blockData); MPEG1.AddBlockToDestination(this.blockData, destArray, destIndex, scan); JSMpeg.Fill(this.blockData, 0) } } n = 0 }; MPEG1.CopyBlockToDestination = function(block, dest, index, scan) { for (var n = 0; n < 64; n += 8, index += scan + 8) { dest[index + 0] = block[n + 0]; dest[index + 1] = block[n + 1]; dest[index + 2] = block[n + 2]; dest[index + 3] = block[n + 3]; dest[index + 4] = block[n + 4]; dest[index + 5] = block[n + 5]; dest[index + 6] = block[n + 6]; dest[index + 7] = block[n + 7] } }; MPEG1.AddBlockToDestination = function(block, dest, index, scan) { for (var n = 0; n < 64; n += 8, index += scan + 8) { dest[index + 0] += block[n + 0]; dest[index + 1] += block[n + 1]; dest[index + 2] += block[n + 2]; dest[index + 3] += block[n + 3]; dest[index + 4] += block[n + 4]; dest[index + 5] += block[n + 5]; dest[index + 6] += block[n + 6]; dest[index + 7] += block[n + 7] } }; MPEG1.CopyValueToDestination = function(value, dest, index, scan) { for (var n = 0; n < 64; n += 8, index += scan + 8) { dest[index + 0] = value; dest[index + 1] = value; dest[index + 2] = value; dest[index + 3] = value; dest[index + 4] = value; dest[index + 5] = value; dest[index + 6] = value; dest[index + 7] = value } }; MPEG1.AddValueToDestination = function(value, dest, index, scan) { for (var n = 0; n < 64; n += 8, index += scan + 8) { dest[index + 0] += value; dest[index + 1] += value; dest[index + 2] += value; dest[index + 3] += value; dest[index + 4] += value; dest[index + 5] += value; dest[index + 6] += value; dest[index + 7] += value } }; MPEG1.IDCT = function(block) { var b1, b3, b4, b6, b7, tmp1, tmp2, m0, x0, x1, x2, x3, x4, y3, y4, y5, y6, y7; for (var i = 0; i < 8; ++i) { b1 = block[4 * 8 + i]; b3 = block[2 * 8 + i] + block[6 * 8 + i]; b4 = block[5 * 8 + i] - block[3 * 8 + i]; tmp1 = block[1 * 8 + i] + block[7 * 8 + i]; tmp2 = block[3 * 8 + i] + block[5 * 8 + i]; b6 = block[1 * 8 + i] - block[7 * 8 + i]; b7 = tmp1 + tmp2; m0 = block[0 * 8 + i]; x4 = (b6 * 473 - b4 * 196 + 128 >> 8) - b7; x0 = x4 - ((tmp1 - tmp2) * 362 + 128 >> 8); x1 = m0 - b1; x2 = ((block[2 * 8 + i] - block[6 * 8 + i]) * 362 + 128 >> 8) - b3; x3 = m0 + b1; y3 = x1 + x2; y4 = x3 + b3; y5 = x1 - x2; y6 = x3 - b3; y7 = -x0 - (b4 * 473 + b6 * 196 + 128 >> 8); block[0 * 8 + i] = b7 + y4; block[1 * 8 + i] = x4 + y3; block[2 * 8 + i] = y5 - x0; block[3 * 8 + i] = y6 - y7; block[4 * 8 + i] = y6 + y7; block[5 * 8 + i] = x0 + y5; block[6 * 8 + i] = y3 - x4; block[7 * 8 + i] = y4 - b7 } for (var i = 0; i < 64; i += 8) { b1 = block[4 + i]; b3 = block[2 + i] + block[6 + i]; b4 = block[5 + i] - block[3 + i]; tmp1 = block[1 + i] + block[7 + i]; tmp2 = block[3 + i] + block[5 + i]; b6 = block[1 + i] - block[7 + i]; b7 = tmp1 + tmp2; m0 = block[0 + i]; x4 = (b6 * 473 - b4 * 196 + 128 >> 8) - b7; x0 = x4 - ((tmp1 - tmp2) * 362 + 128 >> 8); x1 = m0 - b1; x2 = ((block[2 + i] - block[6 + i]) * 362 + 128 >> 8) - b3; x3 = m0 + b1; y3 = x1 + x2; y4 = x3 + b3; y5 = x1 - x2; y6 = x3 - b3; y7 = -x0 - (b4 * 473 + b6 * 196 + 128 >> 8); block[0 + i] = b7 + y4 + 128 >> 8; block[1 + i] = x4 + y3 + 128 >> 8; block[2 + i] = y5 - x0 + 128 >> 8; block[3 + i] = y6 - y7 + 128 >> 8; block[4 + i] = y6 + y7 + 128 >> 8; block[5 + i] = x0 + y5 + 128 >> 8; block[6 + i] = y3 - x4 + 128 >> 8; block[7 + i] = y4 - b7 + 128 >> 8 } }; MPEG1.PICTURE_RATE = [0, 23.976, 24, 25, 29.97, 30, 50, 59.94, 60, 0, 0, 0, 0, 0, 0, 0]; MPEG1.ZIG_ZAG = new Uint8Array([0, 1, 8, 16, 9, 2, 3, 10, 17, 24, 32, 25, 18, 11, 4, 5, 12, 19, 26, 33, 40, 48, 41, 34, 27, 20, 13, 6, 7, 14, 21, 28, 35, 42, 49, 56, 57, 50, 43, 36, 29, 22, 15, 23, 30, 37, 44, 51, 58, 59, 52, 45, 38, 31, 39, 46, 53, 60, 61, 54, 47, 55, 62, 63]); MPEG1.DEFAULT_INTRA_QUANT_MATRIX = new Uint8Array([8, 16, 19, 22, 26, 27, 29, 34, 16, 16, 22, 24, 27, 29, 34, 37, 19, 22, 26, 27, 29, 34, 34, 38, 22, 22, 26, 27, 29, 34, 37, 40, 22, 26, 27, 29, 32, 35, 40, 48, 26, 27, 29, 32, 35, 40, 48, 58, 26, 27, 29, 34, 38, 46, 56, 69, 27, 29, 35, 38, 46, 56, 69, 83]); MPEG1.DEFAULT_NON_INTRA_QUANT_MATRIX = new Uint8Array([16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16]); MPEG1.PREMULTIPLIER_MATRIX = new Uint8Array([32, 44, 42, 38, 32, 25, 17, 9, 44, 62, 58, 52, 44, 35, 24, 12, 42, 58, 55, 49, 42, 33, 23, 12, 38, 52, 49, 44, 38, 30, 20, 10, 32, 44, 42, 38, 32, 25, 17, 9, 25, 35, 33, 30, 25, 20, 14, 7, 17, 24, 23, 20, 17, 14, 9, 5, 9, 12, 12, 10, 9, 7, 5, 2]); MPEG1.MACROBLOCK_ADDRESS_INCREMENT = new Int16Array([1 * 3, 2 * 3, 0, 3 * 3, 4 * 3, 0, 0, 0, 1, 5 * 3, 6 * 3, 0, 7 * 3, 8 * 3, 0, 9 * 3, 10 * 3, 0, 11 * 3, 12 * 3, 0, 0, 0, 3, 0, 0, 2, 13 * 3, 14 * 3, 0, 15 * 3, 16 * 3, 0, 0, 0, 5, 0, 0, 4, 17 * 3, 18 * 3, 0, 19 * 3, 20 * 3, 0, 0, 0, 7, 0, 0, 6, 21 * 3, 22 * 3, 0, 23 * 3, 24 * 3, 0, 25 * 3, 26 * 3, 0, 27 * 3, 28 * 3, 0, -1, 29 * 3, 0, -1, 30 * 3, 0, 31 * 3, 32 * 3, 0, 33 * 3, 34 * 3, 0, 35 * 3, 36 * 3, 0, 37 * 3, 38 * 3, 0, 0, 0, 9, 0, 0, 8, 39 * 3, 40 * 3, 0, 41 * 3, 42 * 3, 0, 43 * 3, 44 * 3, 0, 45 * 3, 46 * 3, 0, 0, 0, 15, 0, 0, 14, 0, 0, 13, 0, 0, 12, 0, 0, 11, 0, 0, 10, 47 * 3, -1, 0, -1, 48 * 3, 0, 49 * 3, 50 * 3, 0, 51 * 3, 52 * 3, 0, 53 * 3, 54 * 3, 0, 55 * 3, 56 * 3, 0, 57 * 3, 58 * 3, 0, 59 * 3, 60 * 3, 0, 61 * 3, -1, 0, -1, 62 * 3, 0, 63 * 3, 64 * 3, 0, 65 * 3, 66 * 3, 0, 67 * 3, 68 * 3, 0, 69 * 3, 70 * 3, 0, 71 * 3, 72 * 3, 0, 73 * 3, 74 * 3, 0, 0, 0, 21, 0, 0, 20, 0, 0, 19, 0, 0, 18, 0, 0, 17, 0, 0, 16, 0, 0, 35, 0, 0, 34, 0, 0, 33, 0, 0, 32, 0, 0, 31, 0, 0, 30, 0, 0, 29, 0, 0, 28, 0, 0, 27, 0, 0, 26, 0, 0, 25, 0, 0, 24, 0, 0, 23, 0, 0, 22]); MPEG1.MACROBLOCK_TYPE_INTRA = new Int8Array([1 * 3, 2 * 3, 0, -1, 3 * 3, 0, 0, 0, 1, 0, 0, 17]); MPEG1.MACROBLOCK_TYPE_PREDICTIVE = new Int8Array([1 * 3, 2 * 3, 0, 3 * 3, 4 * 3, 0, 0, 0, 10, 5 * 3, 6 * 3, 0, 0, 0, 2, 7 * 3, 8 * 3, 0, 0, 0, 8, 9 * 3, 10 * 3, 0, 11 * 3, 12 * 3, 0, -1, 13 * 3, 0, 0, 0, 18, 0, 0, 26, 0, 0, 1, 0, 0, 17]); MPEG1.MACROBLOCK_TYPE_B = new Int8Array([1 * 3, 2 * 3, 0, 3 * 3, 5 * 3, 0, 4 * 3, 6 * 3, 0, 8 * 3, 7 * 3, 0, 0, 0, 12, 9 * 3, 10 * 3, 0, 0, 0, 14, 13 * 3, 14 * 3, 0, 12 * 3, 11 * 3, 0, 0, 0, 4, 0, 0, 6, 18 * 3, 16 * 3, 0, 15 * 3, 17 * 3, 0, 0, 0, 8, 0, 0, 10, -1, 19 * 3, 0, 0, 0, 1, 20 * 3, 21 * 3, 0, 0, 0, 30, 0, 0, 17, 0, 0, 22, 0, 0, 26]); MPEG1.MACROBLOCK_TYPE = [null, MPEG1.MACROBLOCK_TYPE_INTRA, MPEG1.MACROBLOCK_TYPE_PREDICTIVE, MPEG1.MACROBLOCK_TYPE_B]; MPEG1.CODE_BLOCK_PATTERN = new Int16Array([2 * 3, 1 * 3, 0, 3 * 3, 6 * 3, 0, 4 * 3, 5 * 3, 0, 8 * 3, 11 * 3, 0, 12 * 3, 13 * 3, 0, 9 * 3, 7 * 3, 0, 10 * 3, 14 * 3, 0, 20 * 3, 19 * 3, 0, 18 * 3, 16 * 3, 0, 23 * 3, 17 * 3, 0, 27 * 3, 25 * 3, 0, 21 * 3, 28 * 3, 0, 15 * 3, 22 * 3, 0, 24 * 3, 26 * 3, 0, 0, 0, 60, 35 * 3, 40 * 3, 0, 44 * 3, 48 * 3, 0, 38 * 3, 36 * 3, 0, 42 * 3, 47 * 3, 0, 29 * 3, 31 * 3, 0, 39 * 3, 32 * 3, 0, 0, 0, 32, 45 * 3, 46 * 3, 0, 33 * 3, 41 * 3, 0, 43 * 3, 34 * 3, 0, 0, 0, 4, 30 * 3, 37 * 3, 0, 0, 0, 8, 0, 0, 16, 0, 0, 44, 50 * 3, 56 * 3, 0, 0, 0, 28, 0, 0, 52, 0, 0, 62, 61 * 3, 59 * 3, 0, 52 * 3, 60 * 3, 0, 0, 0, 1, 55 * 3, 54 * 3, 0, 0, 0, 61, 0, 0, 56, 57 * 3, 58 * 3, 0, 0, 0, 2, 0, 0, 40, 51 * 3, 62 * 3, 0, 0, 0, 48, 64 * 3, 63 * 3, 0, 49 * 3, 53 * 3, 0, 0, 0, 20, 0, 0, 12, 80 * 3, 83 * 3, 0, 0, 0, 63, 77 * 3, 75 * 3, 0, 65 * 3, 73 * 3, 0, 84 * 3, 66 * 3, 0, 0, 0, 24, 0, 0, 36, 0, 0, 3, 69 * 3, 87 * 3, 0, 81 * 3, 79 * 3, 0, 68 * 3, 71 * 3, 0, 70 * 3, 78 * 3, 0, 67 * 3, 76 * 3, 0, 72 * 3, 74 * 3, 0, 86 * 3, 85 * 3, 0, 88 * 3, 82 * 3, 0, -1, 94 * 3, 0, 95 * 3, 97 * 3, 0, 0, 0, 33, 0, 0, 9, 106 * 3, 110 * 3, 0, 102 * 3, 116 * 3, 0, 0, 0, 5, 0, 0, 10, 93 * 3, 89 * 3, 0, 0, 0, 6, 0, 0, 18, 0, 0, 17, 0, 0, 34, 113 * 3, 119 * 3, 0, 103 * 3, 104 * 3, 0, 90 * 3, 92 * 3, 0, 109 * 3, 107 * 3, 0, 117 * 3, 118 * 3, 0, 101 * 3, 99 * 3, 0, 98 * 3, 96 * 3, 0, 100 * 3, 91 * 3, 0, 114 * 3, 115 * 3, 0, 105 * 3, 108 * 3, 0, 112 * 3, 111 * 3, 0, 121 * 3, 125 * 3, 0, 0, 0, 41, 0, 0, 14, 0, 0, 21, 124 * 3, 122 * 3, 0, 120 * 3, 123 * 3, 0, 0, 0, 11, 0, 0, 19, 0, 0, 7, 0, 0, 35, 0, 0, 13, 0, 0, 50, 0, 0, 49, 0, 0, 58, 0, 0, 37, 0, 0, 25, 0, 0, 45, 0, 0, 57, 0, 0, 26, 0, 0, 29, 0, 0, 38, 0, 0, 53, 0, 0, 23, 0, 0, 43, 0, 0, 46, 0, 0, 42, 0, 0, 22, 0, 0, 54, 0, 0, 51, 0, 0, 15, 0, 0, 30, 0, 0, 39, 0, 0, 47, 0, 0, 55, 0, 0, 27, 0, 0, 59, 0, 0, 31]); MPEG1.MOTION = new Int16Array([1 * 3, 2 * 3, 0, 4 * 3, 3 * 3, 0, 0, 0, 0, 6 * 3, 5 * 3, 0, 8 * 3, 7 * 3, 0, 0, 0, -1, 0, 0, 1, 9 * 3, 10 * 3, 0, 12 * 3, 11 * 3, 0, 0, 0, 2, 0, 0, -2, 14 * 3, 15 * 3, 0, 16 * 3, 13 * 3, 0, 20 * 3, 18 * 3, 0, 0, 0, 3, 0, 0, -3, 17 * 3, 19 * 3, 0, -1, 23 * 3, 0, 27 * 3, 25 * 3, 0, 26 * 3, 21 * 3, 0, 24 * 3, 22 * 3, 0, 32 * 3, 28 * 3, 0, 29 * 3, 31 * 3, 0, -1, 33 * 3, 0, 36 * 3, 35 * 3, 0, 0, 0, -4, 30 * 3, 34 * 3, 0, 0, 0, 4, 0, 0, -7, 0, 0, 5, 37 * 3, 41 * 3, 0, 0, 0, -5, 0, 0, 7, 38 * 3, 40 * 3, 0, 42 * 3, 39 * 3, 0, 0, 0, -6, 0, 0, 6, 51 * 3, 54 * 3, 0, 50 * 3, 49 * 3, 0, 45 * 3, 46 * 3, 0, 52 * 3, 47 * 3, 0, 43 * 3, 53 * 3, 0, 44 * 3, 48 * 3, 0, 0, 0, 10, 0, 0, 9, 0, 0, 8, 0, 0, -8, 57 * 3, 66 * 3, 0, 0, 0, -9, 60 * 3, 64 * 3, 0, 56 * 3, 61 * 3, 0, 55 * 3, 62 * 3, 0, 58 * 3, 63 * 3, 0, 0, 0, -10, 59 * 3, 65 * 3, 0, 0, 0, 12, 0, 0, 16, 0, 0, 13, 0, 0, 14, 0, 0, 11, 0, 0, 15, 0, 0, -16, 0, 0, -12, 0, 0, -14, 0, 0, -15, 0, 0, -11, 0, 0, -13]); MPEG1.DCT_DC_SIZE_LUMINANCE = new Int8Array([2 * 3, 1 * 3, 0, 6 * 3, 5 * 3, 0, 3 * 3, 4 * 3, 0, 0, 0, 1, 0, 0, 2, 9 * 3, 8 * 3, 0, 7 * 3, 10 * 3, 0, 0, 0, 0, 12 * 3, 11 * 3, 0, 0, 0, 4, 0, 0, 3, 13 * 3, 14 * 3, 0, 0, 0, 5, 0, 0, 6, 16 * 3, 15 * 3, 0, 17 * 3, -1, 0, 0, 0, 7, 0, 0, 8]); MPEG1.DCT_DC_SIZE_CHROMINANCE = new Int8Array([2 * 3, 1 * 3, 0, 4 * 3, 3 * 3, 0, 6 * 3, 5 * 3, 0, 8 * 3, 7 * 3, 0, 0, 0, 2, 0, 0, 1, 0, 0, 0, 10 * 3, 9 * 3, 0, 0, 0, 3, 12 * 3, 11 * 3, 0, 0, 0, 4, 14 * 3, 13 * 3, 0, 0, 0, 5, 16 * 3, 15 * 3, 0, 0, 0, 6, 17 * 3, -1, 0, 0, 0, 7, 0, 0, 8]); MPEG1.DCT_COEFF = new Int32Array([1 * 3, 2 * 3, 0, 4 * 3, 3 * 3, 0, 0, 0, 1, 7 * 3, 8 * 3, 0, 6 * 3, 5 * 3, 0, 13 * 3, 9 * 3, 0, 11 * 3, 10 * 3, 0, 14 * 3, 12 * 3, 0, 0, 0, 257, 20 * 3, 22 * 3, 0, 18 * 3, 21 * 3, 0, 16 * 3, 19 * 3, 0, 0, 0, 513, 17 * 3, 15 * 3, 0, 0, 0, 2, 0, 0, 3, 27 * 3, 25 * 3, 0, 29 * 3, 31 * 3, 0, 24 * 3, 26 * 3, 0, 32 * 3, 30 * 3, 0, 0, 0, 1025, 23 * 3, 28 * 3, 0, 0, 0, 769, 0, 0, 258, 0, 0, 1793, 0, 0, 65535, 0, 0, 1537, 37 * 3, 36 * 3, 0, 0, 0, 1281, 35 * 3, 34 * 3, 0, 39 * 3, 38 * 3, 0, 33 * 3, 42 * 3, 0, 40 * 3, 41 * 3, 0, 52 * 3, 50 * 3, 0, 54 * 3, 53 * 3, 0, 48 * 3, 49 * 3, 0, 43 * 3, 45 * 3, 0, 46 * 3, 44 * 3, 0, 0, 0, 2049, 0, 0, 4, 0, 0, 514, 0, 0, 2305, 51 * 3, 47 * 3, 0, 55 * 3, 57 * 3, 0, 60 * 3, 56 * 3, 0, 59 * 3, 58 * 3, 0, 61 * 3, 62 * 3, 0, 0, 0, 2561, 0, 0, 3329, 0, 0, 6, 0, 0, 259, 0, 0, 5, 0, 0, 770, 0, 0, 2817, 0, 0, 3073, 76 * 3, 75 * 3, 0, 67 * 3, 70 * 3, 0, 73 * 3, 71 * 3, 0, 78 * 3, 74 * 3, 0, 72 * 3, 77 * 3, 0, 69 * 3, 64 * 3, 0, 68 * 3, 63 * 3, 0, 66 * 3, 65 * 3, 0, 81 * 3, 87 * 3, 0, 91 * 3, 80 * 3, 0, 82 * 3, 79 * 3, 0, 83 * 3, 86 * 3, 0, 93 * 3, 92 * 3, 0, 84 * 3, 85 * 3, 0, 90 * 3, 94 * 3, 0, 88 * 3, 89 * 3, 0, 0, 0, 515, 0, 0, 260, 0, 0, 7, 0, 0, 1026, 0, 0, 1282, 0, 0, 4097, 0, 0, 3841, 0, 0, 3585, 105 * 3, 107 * 3, 0, 111 * 3, 114 * 3, 0, 104 * 3, 97 * 3, 0, 125 * 3, 119 * 3, 0, 96 * 3, 98 * 3, 0, -1, 123 * 3, 0, 95 * 3, 101 * 3, 0, 106 * 3, 121 * 3, 0, 99 * 3, 102 * 3, 0, 113 * 3, 103 * 3, 0, 112 * 3, 116 * 3, 0, 110 * 3, 100 * 3, 0, 124 * 3, 115 * 3, 0, 117 * 3, 122 * 3, 0, 109 * 3, 118 * 3, 0, 120 * 3, 108 * 3, 0, 127 * 3, 136 * 3, 0, 139 * 3, 140 * 3, 0, 130 * 3, 126 * 3, 0, 145 * 3, 146 * 3, 0, 128 * 3, 129 * 3, 0, 0, 0, 2050, 132 * 3, 134 * 3, 0, 155 * 3, 154 * 3, 0, 0, 0, 8, 137 * 3, 133 * 3, 0, 143 * 3, 144 * 3, 0, 151 * 3, 138 * 3, 0, 142 * 3, 141 * 3, 0, 0, 0, 10, 0, 0, 9, 0, 0, 11, 0, 0, 5377, 0, 0, 1538, 0, 0, 771, 0, 0, 5121, 0, 0, 1794, 0, 0, 4353, 0, 0, 4609, 0, 0, 4865, 148 * 3, 152 * 3, 0, 0, 0, 1027, 153 * 3, 150 * 3, 0, 0, 0, 261, 131 * 3, 135 * 3, 0, 0, 0, 516, 149 * 3, 147 * 3, 0, 172 * 3, 173 * 3, 0, 162 * 3, 158 * 3, 0, 170 * 3, 161 * 3, 0, 168 * 3, 166 * 3, 0, 157 * 3, 179 * 3, 0, 169 * 3, 167 * 3, 0, 174 * 3, 171 * 3, 0, 178 * 3, 177 * 3, 0, 156 * 3, 159 * 3, 0, 164 * 3, 165 * 3, 0, 183 * 3, 182 * 3, 0, 175 * 3, 176 * 3, 0, 0, 0, 263, 0, 0, 2562, 0, 0, 2306, 0, 0, 5633, 0, 0, 5889, 0, 0, 6401, 0, 0, 6145, 0, 0, 1283, 0, 0, 772, 0, 0, 13, 0, 0, 12, 0, 0, 14, 0, 0, 15, 0, 0, 517, 0, 0, 6657, 0, 0, 262, 180 * 3, 181 * 3, 0, 160 * 3, 163 * 3, 0, 196 * 3, 199 * 3, 0, 0, 0, 27, 203 * 3, 185 * 3, 0, 202 * 3, 201 * 3, 0, 0, 0, 19, 0, 0, 22, 197 * 3, 207 * 3, 0, 0, 0, 18, 191 * 3, 192 * 3, 0, 188 * 3, 190 * 3, 0, 0, 0, 20, 184 * 3, 194 * 3, 0, 0, 0, 21, 186 * 3, 193 * 3, 0, 0, 0, 23, 204 * 3, 198 * 3, 0, 0, 0, 25, 0, 0, 24, 200 * 3, 205 * 3, 0, 0, 0, 31, 0, 0, 30, 0, 0, 28, 0, 0, 29, 0, 0, 26, 0, 0, 17, 0, 0, 16, 189 * 3, 206 * 3, 0, 187 * 3, 195 * 3, 0, 218 * 3, 211 * 3, 0, 0, 0, 37, 215 * 3, 216 * 3, 0, 0, 0, 36, 210 * 3, 212 * 3, 0, 0, 0, 34, 213 * 3, 209 * 3, 0, 221 * 3, 222 * 3, 0, 219 * 3, 208 * 3, 0, 217 * 3, 214 * 3, 0, 223 * 3, 220 * 3, 0, 0, 0, 35, 0, 0, 267, 0, 0, 40, 0, 0, 268, 0, 0, 266, 0, 0, 32, 0, 0, 264, 0, 0, 265, 0, 0, 38, 0, 0, 269, 0, 0, 270, 0, 0, 33, 0, 0, 39, 0, 0, 7937, 0, 0, 6913, 0, 0, 7681, 0, 0, 4098, 0, 0, 7425, 0, 0, 7169, 0, 0, 271, 0, 0, 274, 0, 0, 273, 0, 0, 272, 0, 0, 1539, 0, 0, 2818, 0, 0, 3586, 0, 0, 3330, 0, 0, 3074, 0, 0, 3842]); MPEG1.PICTURE_TYPE = { INTRA: 1, PREDICTIVE: 2, B: 3 }; MPEG1.START = { SEQUENCE: 179, SLICE_FIRST: 1, SLICE_LAST: 175, PICTURE: 0, EXTENSION: 181, USER_DATA: 178 }; return MPEG1 } (); JSMpeg.Decoder.MP2Audio = function() { "use strict"; var MP2 = function(options) { JSMpeg.Decoder.Base.call(this, options); var bufferSize = options.audioBufferSize || 128 * 1024; var bufferMode = options.streaming ? JSMpeg.BitBuffer.MODE.EVICT: JSMpeg.BitBuffer.MODE.EXPAND; this.bits = new JSMpeg.BitBuffer(bufferSize, bufferMode); this.left = new Float32Array(1152); this.right = new Float32Array(1152); this.sampleRate = 44100; this.D = new Float32Array(1024); this.D.set(MP2.SYNTHESIS_WINDOW, 0); this.D.set(MP2.SYNTHESIS_WINDOW, 512); this.V = new Float32Array(1024); this.U = new Int32Array(32); this.VPos = 0; this.allocation = [new Array(32), new Array(32)]; this.scaleFactorInfo = [new Uint8Array(32), new Uint8Array(32)]; this.scaleFactor = [new Array(32), new Array(32)]; this.sample = [new Array(32), new Array(32)]; for (var j = 0; j < 2; j++) { for (var i = 0; i < 32; i++) { this.scaleFactor[j][i] = [0, 0, 0]; this.sample[j][i] = [0, 0, 0] } } }; MP2.prototype = Object.create(JSMpeg.Decoder.Base.prototype); MP2.prototype.constructor = MP2; MP2.prototype.decode = function() { var pos = this.bits.index >> 3; if (pos >= this.bits.byteLength) { return false } var decoded = this.decodeFrame(this.left, this.right); this.bits.index = pos + decoded << 3; if (!decoded) { return false } if (this.destination) { this.destination.play(this.sampleRate, this.left, this.right) } this.advanceDecodedTime(this.left.length / this.sampleRate); return true }; MP2.prototype.getCurrentTime = function() { var enqueuedTime = this.destination ? this.destination.enqueuedTime: 0; return this.decodedTime - enqueuedTime }; MP2.prototype.decodeFrame = function(left, right) { var sync = this.bits.read(11), version = this.bits.read(2), layer = this.bits.read(2), hasCRC = !this.bits.read(1); if (sync !== MP2.FRAME_SYNC || version !== MP2.VERSION.MPEG_1 || layer !== MP2.LAYER.II) { return 0 } var bitrateIndex = this.bits.read(4) - 1; if (bitrateIndex > 13) { return 0 } var sampleRateIndex = this.bits.read(2); var sampleRate = MP2.SAMPLE_RATE[sampleRateIndex]; if (sampleRateIndex === 3) { return 0 } if (version === MP2.VERSION.MPEG_2) { sampleRateIndex += 4; bitrateIndex += 14 } var padding = this.bits.read(1), privat = this.bits.read(1), mode = this.bits.read(2); var bound = 0; if (mode === MP2.MODE.JOINT_STEREO) { bound = this.bits.read(2) + 1 << 2 } else { this.bits.skip(2); bound = mode === MP2.MODE.MONO ? 0 : 32 } this.bits.skip(4); if (hasCRC) { this.bits.skip(16) } var bitrate = MP2.BIT_RATE[bitrateIndex], sampleRate = MP2.SAMPLE_RATE[sampleRateIndex], frameSize = 144e3 * bitrate / sampleRate + padding | 0; var tab3 = 0; var sblimit = 0; if (version === MP2.VERSION.MPEG_2) { tab3 = 2; sblimit = 30 } else { var tab1 = mode === MP2.MODE.MONO ? 0 : 1; var tab2 = MP2.QUANT_LUT_STEP_1[tab1][bitrateIndex]; tab3 = MP2.QUANT_LUT_STEP_2[tab2][sampleRateIndex]; sblimit = tab3 & 63; tab3 >>= 6 } if (bound > sblimit) { bound = sblimit } for (var sb = 0; sb < bound; sb++) { this.allocation[0][sb] = this.readAllocation(sb, tab3); this.allocation[1][sb] = this.readAllocation(sb, tab3) } for (var sb = bound; sb < sblimit; sb++) { this.allocation[0][sb] = this.allocation[1][sb] = this.readAllocation(sb, tab3) } var channels = mode === MP2.MODE.MONO ? 1 : 2; for (var sb = 0; sb < sblimit; sb++) { for (ch = 0; ch < channels; ch++) { if (this.allocation[ch][sb]) { this.scaleFactorInfo[ch][sb] = this.bits.read(2) } } if (mode === MP2.MODE.MONO) { this.scaleFactorInfo[1][sb] = this.scaleFactorInfo[0][sb] } } for (var sb = 0; sb < sblimit; sb++) { for (var ch = 0; ch < channels; ch++) { if (this.allocation[ch][sb]) { var sf = this.scaleFactor[ch][sb]; switch (this.scaleFactorInfo[ch][sb]) { case 0: sf[0] = this.bits.read(6); sf[1] = this.bits.read(6); sf[2] = this.bits.read(6); break; case 1: sf[0] = sf[1] = this.bits.read(6); sf[2] = this.bits.read(6); break; case 2: sf[0] = sf[1] = sf[2] = this.bits.read(6); break; case 3: sf[0] = this.bits.read(6); sf[1] = sf[2] = this.bits.read(6); break } } } if (mode === MP2.MODE.MONO) { this.scaleFactor[1][sb][0] = this.scaleFactor[0][sb][0]; this.scaleFactor[1][sb][1] = this.scaleFactor[0][sb][1]; this.scaleFactor[1][sb][2] = this.scaleFactor[0][sb][2] } } var outPos = 0; for (var part = 0; part < 3; part++) { for (var granule = 0; granule < 4; granule++) { for (var sb = 0; sb < bound; sb++) { this.readSamples(0, sb, part); this.readSamples(1, sb, part) } for (var sb = bound; sb < sblimit; sb++) { this.readSamples(0, sb, part); this.sample[1][sb][0] = this.sample[0][sb][0]; this.sample[1][sb][1] = this.sample[0][sb][1]; this.sample[1][sb][2] = this.sample[0][sb][2] } for (var sb = sblimit; sb < 32; sb++) { this.sample[0][sb][0] = 0; this.sample[0][sb][1] = 0; this.sample[0][sb][2] = 0; this.sample[1][sb][0] = 0; this.sample[1][sb][1] = 0; this.sample[1][sb][2] = 0 } for (var p = 0; p < 3; p++) { this.VPos = this.VPos - 64 & 1023; for (var ch = 0; ch < 2; ch++) { MP2.MatrixTransform(this.sample[ch], p, this.V, this.VPos); JSMpeg.Fill(this.U, 0); var dIndex = 512 - (this.VPos >> 1); var vIndex = this.VPos % 128 >> 1; while (vIndex < 1024) { for (var i = 0; i < 32; ++i) { this.U[i] += this.D[dIndex++] * this.V[vIndex++] } vIndex += 128 - 32; dIndex += 64 - 32 } vIndex = 128 - 32 + 1024 - vIndex; dIndex -= 512 - 32; while (vIndex < 1024) { for (var i = 0; i < 32; ++i) { this.U[i] += this.D[dIndex++] * this.V[vIndex++] } vIndex += 128 - 32; dIndex += 64 - 32 } var outChannel = ch === 0 ? left: right; for (var j = 0; j < 32; j++) { outChannel[outPos + j] = this.U[j] / 2147418112 } } outPos += 32 } } } this.sampleRate = sampleRate; return frameSize }; MP2.prototype.readAllocation = function(sb, tab3) { var tab4 = MP2.QUANT_LUT_STEP_3[tab3][sb]; var qtab = MP2.QUANT_LUT_STEP4[tab4 & 15][this.bits.read(tab4 >> 4)]; return qtab ? MP2.QUANT_TAB[qtab - 1] : 0 }; MP2.prototype.readSamples = function(ch, sb, part) { var q = this.allocation[ch][sb], sf = this.scaleFactor[ch][sb][part], sample = this.sample[ch][sb], val = 0; if (!q) { sample[0] = sample[1] = sample[2] = 0; return } if (sf === 63) { sf = 0 } else { var shift = sf / 3 | 0; sf = MP2.SCALEFACTOR_BASE[sf % 3] + (1 << shift >> 1) >> shift } var adj = q.levels; if (q.group) { val = this.bits.read(q.bits); sample[0] = val % adj; val = val / adj | 0; sample[1] = val % adj; sample[2] = val / adj | 0 } else { sample[0] = this.bits.read(q.bits); sample[1] = this.bits.read(q.bits); sample[2] = this.bits.read(q.bits) } var scale = 65536 / (adj + 1) | 0; adj = (adj + 1 >> 1) - 1; val = (adj - sample[0]) * scale; sample[0] = val * (sf >> 12) + (val * (sf & 4095) + 2048 >> 12) >> 12; val = (adj - sample[1]) * scale; sample[1] = val * (sf >> 12) + (val * (sf & 4095) + 2048 >> 12) >> 12; val = (adj - sample[2]) * scale; sample[2] = val * (sf >> 12) + (val * (sf & 4095) + 2048 >> 12) >> 12 }; MP2.MatrixTransform = function(s, ss, d, dp) { var t01, t02, t03, t04, t05, t06, t07, t08, t09, t10, t11, t12, t13, t14, t15, t16, t17, t18, t19, t20, t21, t22, t23, t24, t25, t26, t27, t28, t29, t30, t31, t32, t33; t01 = s[0][ss] + s[31][ss]; t02 = (s[0][ss] - s[31][ss]) * .500602998235; t03 = s[1][ss] + s[30][ss]; t04 = (s[1][ss] - s[30][ss]) * .505470959898; t05 = s[2][ss] + s[29][ss]; t06 = (s[2][ss] - s[29][ss]) * .515447309923; t07 = s[3][ss] + s[28][ss]; t08 = (s[3][ss] - s[28][ss]) * .53104259109; t09 = s[4][ss] + s[27][ss]; t10 = (s[4][ss] - s[27][ss]) * .553103896034; t11 = s[5][ss] + s[26][ss]; t12 = (s[5][ss] - s[26][ss]) * .582934968206; t13 = s[6][ss] + s[25][ss]; t14 = (s[6][ss] - s[25][ss]) * .622504123036; t15 = s[7][ss] + s[24][ss]; t16 = (s[7][ss] - s[24][ss]) * .674808341455; t17 = s[8][ss] + s[23][ss]; t18 = (s[8][ss] - s[23][ss]) * .744536271002; t19 = s[9][ss] + s[22][ss]; t20 = (s[9][ss] - s[22][ss]) * .839349645416; t21 = s[10][ss] + s[21][ss]; t22 = (s[10][ss] - s[21][ss]) * .972568237862; t23 = s[11][ss] + s[20][ss]; t24 = (s[11][ss] - s[20][ss]) * 1.16943993343; t25 = s[12][ss] + s[19][ss]; t26 = (s[12][ss] - s[19][ss]) * 1.48416461631; t27 = s[13][ss] + s[18][ss]; t28 = (s[13][ss] - s[18][ss]) * 2.05778100995; t29 = s[14][ss] + s[17][ss]; t30 = (s[14][ss] - s[17][ss]) * 3.40760841847; t31 = s[15][ss] + s[16][ss]; t32 = (s[15][ss] - s[16][ss]) * 10.1900081235; t33 = t01 + t31; t31 = (t01 - t31) * .502419286188; t01 = t03 + t29; t29 = (t03 - t29) * .52249861494; t03 = t05 + t27; t27 = (t05 - t27) * .566944034816; t05 = t07 + t25; t25 = (t07 - t25) * .64682178336; t07 = t09 + t23; t23 = (t09 - t23) * .788154623451; t09 = t11 + t21; t21 = (t11 - t21) * 1.06067768599; t11 = t13 + t19; t19 = (t13 - t19) * 1.72244709824; t13 = t15 + t17; t17 = (t15 - t17) * 5.10114861869; t15 = t33 + t13; t13 = (t33 - t13) * .509795579104; t33 = t01 + t11; t01 = (t01 - t11) * .601344886935; t11 = t03 + t09; t09 = (t03 - t09) * .899976223136; t03 = t05 + t07; t07 = (t05 - t07) * 2.56291544774; t05 = t15 + t03; t15 = (t15 - t03) * .541196100146; t03 = t33 + t11; t11 = (t33 - t11) * 1.30656296488; t33 = t05 + t03; t05 = (t05 - t03) * .707106781187; t03 = t15 + t11; t15 = (t15 - t11) * .707106781187; t03 += t15; t11 = t13 + t07; t13 = (t13 - t07) * .541196100146; t07 = t01 + t09; t09 = (t01 - t09) * 1.30656296488; t01 = t11 + t07; t07 = (t11 - t07) * .707106781187; t11 = t13 + t09; t13 = (t13 - t09) * .707106781187; t11 += t13; t01 += t11; t11 += t07; t07 += t13; t09 = t31 + t17; t31 = (t31 - t17) * .509795579104; t17 = t29 + t19; t29 = (t29 - t19) * .601344886935; t19 = t27 + t21; t21 = (t27 - t21) * .899976223136; t27 = t25 + t23; t23 = (t25 - t23) * 2.56291544774; t25 = t09 + t27; t09 = (t09 - t27) * .541196100146; t27 = t17 + t19; t19 = (t17 - t19) * 1.30656296488; t17 = t25 + t27; t27 = (t25 - t27) * .707106781187; t25 = t09 + t19; t19 = (t09 - t19) * .707106781187; t25 += t19; t09 = t31 + t23; t31 = (t31 - t23) * .541196100146; t23 = t29 + t21; t21 = (t29 - t21) * 1.30656296488; t29 = t09 + t23; t23 = (t09 - t23) * .707106781187; t09 = t31 + t21; t31 = (t31 - t21) * .707106781187; t09 += t31; t29 += t09; t09 += t23; t23 += t31; t17 += t29; t29 += t25; t25 += t09; t09 += t27; t27 += t23; t23 += t19; t19 += t31; t21 = t02 + t32; t02 = (t02 - t32) * .502419286188; t32 = t04 + t30; t04 = (t04 - t30) * .52249861494; t30 = t06 + t28; t28 = (t06 - t28) * .566944034816; t06 = t08 + t26; t08 = (t08 - t26) * .64682178336; t26 = t10 + t24; t10 = (t10 - t24) * .788154623451; t24 = t12 + t22; t22 = (t12 - t22) * 1.06067768599; t12 = t14 + t20; t20 = (t14 - t20) * 1.72244709824; t14 = t16 + t18; t16 = (t16 - t18) * 5.10114861869; t18 = t21 + t14; t14 = (t21 - t14) * .509795579104; t21 = t32 + t12; t32 = (t32 - t12) * .601344886935; t12 = t30 + t24; t24 = (t30 - t24) * .899976223136; t30 = t06 + t26; t26 = (t06 - t26) * 2.56291544774; t06 = t18 + t30; t18 = (t18 - t30) * .541196100146; t30 = t21 + t12; t12 = (t21 - t12) * 1.30656296488; t21 = t06 + t30; t30 = (t06 - t30) * .707106781187; t06 = t18 + t12; t12 = (t18 - t12) * .707106781187; t06 += t12; t18 = t14 + t26; t26 = (t14 - t26) * .541196100146; t14 = t32 + t24; t24 = (t32 - t24) * 1.30656296488; t32 = t18 + t14; t14 = (t18 - t14) * .707106781187; t18 = t26 + t24; t24 = (t26 - t24) * .707106781187; t18 += t24; t32 += t18; t18 += t14; t26 = t14 + t24; t14 = t02 + t16; t02 = (t02 - t16) * .509795579104; t16 = t04 + t20; t04 = (t04 - t20) * .601344886935; t20 = t28 + t22; t22 = (t28 - t22) * .899976223136; t28 = t08 + t10; t10 = (t08 - t10) * 2.56291544774; t08 = t14 + t28; t14 = (t14 - t28) * .541196100146; t28 = t16 + t20; t20 = (t16 - t20) * 1.30656296488; t16 = t08 + t28; t28 = (t08 - t28) * .707106781187; t08 = t14 + t20; t20 = (t14 - t20) * .707106781187; t08 += t20; t14 = t02 + t10; t02 = (t02 - t10) * .541196100146; t10 = t04 + t22; t22 = (t04 - t22) * 1.30656296488; t04 = t14 + t10; t10 = (t14 - t10) * .707106781187; t14 = t02 + t22; t02 = (t02 - t22) * .707106781187; t14 += t02; t04 += t14; t14 += t10; t10 += t02; t16 += t04; t04 += t08; t08 += t14; t14 += t28; t28 += t10; t10 += t20; t20 += t02; t21 += t16; t16 += t32; t32 += t04; t04 += t06; t06 += t08; t08 += t18; t18 += t14; t14 += t30; t30 += t28; t28 += t26; t26 += t10; t10 += t12; t12 += t20; t20 += t24; t24 += t02; d[dp + 48] = -t33; d[dp + 49] = d[dp + 47] = -t21; d[dp + 50] = d[dp + 46] = -t17; d[dp + 51] = d[dp + 45] = -t16; d[dp + 52] = d[dp + 44] = -t01; d[dp + 53] = d[dp + 43] = -t32; d[dp + 54] = d[dp + 42] = -t29; d[dp + 55] = d[dp + 41] = -t04; d[dp + 56] = d[dp + 40] = -t03; d[dp + 57] = d[dp + 39] = -t06; d[dp + 58] = d[dp + 38] = -t25; d[dp + 59] = d[dp + 37] = -t08; d[dp + 60] = d[dp + 36] = -t11; d[dp + 61] = d[dp + 35] = -t18; d[dp + 62] = d[dp + 34] = -t09; d[dp + 63] = d[dp + 33] = -t14; d[dp + 32] = -t05; d[dp + 0] = t05; d[dp + 31] = -t30; d[dp + 1] = t30; d[dp + 30] = -t27; d[dp + 2] = t27; d[dp + 29] = -t28; d[dp + 3] = t28; d[dp + 28] = -t07; d[dp + 4] = t07; d[dp + 27] = -t26; d[dp + 5] = t26; d[dp + 26] = -t23; d[dp + 6] = t23; d[dp + 25] = -t10; d[dp + 7] = t10; d[dp + 24] = -t15; d[dp + 8] = t15; d[dp + 23] = -t12; d[dp + 9] = t12; d[dp + 22] = -t19; d[dp + 10] = t19; d[dp + 21] = -t20; d[dp + 11] = t20; d[dp + 20] = -t13; d[dp + 12] = t13; d[dp + 19] = -t24; d[dp + 13] = t24; d[dp + 18] = -t31; d[dp + 14] = t31; d[dp + 17] = -t02; d[dp + 15] = t02; d[dp + 16] = 0 }; MP2.FRAME_SYNC = 2047; MP2.VERSION = { MPEG_2_5: 0, MPEG_2: 2, MPEG_1: 3 }; MP2.LAYER = { III: 1, II: 2, I: 3 }; MP2.MODE = { STEREO: 0, JOINT_STEREO: 1, DUAL_CHANNEL: 2, MONO: 3 }; MP2.SAMPLE_RATE = new Uint16Array([44100, 48e3, 32e3, 0, 22050, 24e3, 16e3, 0]); MP2.BIT_RATE = new Uint16Array([32, 48, 56, 64, 80, 96, 112, 128, 160, 192, 224, 256, 320, 384, 8, 16, 24, 32, 40, 48, 56, 64, 80, 96, 112, 128, 144, 160]); MP2.SCALEFACTOR_BASE = new Uint32Array([33554432, 26632170, 21137968]); MP2.SYNTHESIS_WINDOW = new Float32Array([0, -.5, -.5, -.5, -.5, -.5, -.5, -1, -1, -1, -1, -1.5, -1.5, -2, -2, -2.5, -2.5, -3, -3.5, -3.5, -4, -4.5, -5, -5.5, -6.5, -7, -8, -8.5, -9.5, -10.5, -12, -13, -14.5, -15.5, -17.5, -19, -20.5, -22.5, -24.5, -26.5, -29, -31.5, -34, -36.5, -39.5, -42.5, -45.5, -48.5, -52, -55.5, -58.5, -62.5, -66, -69.5, -73.5, -77, -80.5, -84.5, -88, -91.5, -95, -98, -101, -104, 106.5, 109, 111, 112.5, 113.5, 114, 114, 113.5, 112, 110.5, 107.5, 104, 100, 94.5, 88.5, 81.5, 73, 63.5, 53, 41.5, 28.5, 14.5, -1, -18, -36, -55.5, -76.5, -98.5, -122, -147, -173.5, -200.5, -229.5, -259.5, -290.5, -322.5, -355.5, -389.5, -424, -459.5, -495.5, -532, -568.5, -605, -641.5, -678, -714, -749, -783.5, -817, -849, -879.5, -908.5, -935, -959.5, -981, -1000.5, -1016, -1028.5, -1037.5, -1042.5, -1043.5, -1040, -1031.5, 1018.5, 1e3, 976, 946.5, 911, 869.5, 822, 767.5, 707, 640, 565.5, 485, 397, 302.5, 201, 92.5, -22.5, -144, -272.5, -407, -547.5, -694, -846, -1003, -1165, -1331.5, -1502, -1675.5, -1852.5, -2031.5, -2212.5, -2394, -2576.5, -2758.5, -2939.5, -3118.5, -3294.5, -3467.5, -3635.5, -3798.5, -3955, -4104.5, -4245.5, -4377.5, -4499, -4609.5, -4708, -4792.5, -4863.5, -4919, -4958, -4979.5, -4983, -4967.5, -4931.5, -4875, -4796, -4694.5, -4569.5, -4420, -4246, -4046, -3820, -3567, 3287, 2979.5, 2644, 2280.5, 1888, 1467.5, 1018.5, 541, 35, -499, -1061, -1650, -2266.5, -2909, -3577, -4270, -4987.5, -5727.5, -6490, -7274, -8077.5, -8899.5, -9739, -10594.5, -11464.5, -12347, -13241, -14144.5, -15056, -15973.5, -16895.5, -17820, -18744.5, -19668, -20588, -21503, -22410.5, -23308.5, -24195, -25068.5, -25926.5, -26767, -27589, -28389, -29166.5, -29919, -30644.5, -31342, -32009.5, -32645, -33247, -33814.5, -34346, -34839.5, -35295, -35710, -36084.5, -36417.5, -36707.5, -36954, -37156.5, -37315, -37428, -37496, 37519, 37496, 37428, 37315, 37156.5, 36954, 36707.5, 36417.5, 36084.5, 35710, 35295, 34839.5, 34346, 33814.5, 33247, 32645, 32009.5, 31342, 30644.5, 29919, 29166.5, 28389, 27589, 26767, 25926.5, 25068.5, 24195, 23308.5, 22410.5, 21503, 20588, 19668, 18744.5, 17820, 16895.5, 15973.5, 15056, 14144.5, 13241, 12347, 11464.5, 10594.5, 9739, 8899.5, 8077.5, 7274, 6490, 5727.5, 4987.5, 4270, 3577, 2909, 2266.5, 1650, 1061, 499, -35, -541, -1018.5, -1467.5, -1888, -2280.5, -2644, -2979.5, 3287, 3567, 3820, 4046, 4246, 4420, 4569.5, 4694.5, 4796, 4875, 4931.5, 4967.5, 4983, 4979.5, 4958, 4919, 4863.5, 4792.5, 4708, 4609.5, 4499, 4377.5, 4245.5, 4104.5, 3955, 3798.5, 3635.5, 3467.5, 3294.5, 3118.5, 2939.5, 2758.5, 2576.5, 2394, 2212.5, 2031.5, 1852.5, 1675.5, 1502, 1331.5, 1165, 1003, 846, 694, 547.5, 407, 272.5, 144, 22.5, -92.5, -201, -302.5, -397, -485, -565.5, -640, -707, -767.5, -822, -869.5, -911, -946.5, -976, -1e3, 1018.5, 1031.5, 1040, 1043.5, 1042.5, 1037.5, 1028.5, 1016, 1000.5, 981, 959.5, 935, 908.5, 879.5, 849, 817, 783.5, 749, 714, 678, 641.5, 605, 568.5, 532, 495.5, 459.5, 424, 389.5, 355.5, 322.5, 290.5, 259.5, 229.5, 200.5, 173.5, 147, 122, 98.5, 76.5, 55.5, 36, 18, 1, -14.5, -28.5, -41.5, -53, -63.5, -73, -81.5, -88.5, -94.5, -100, -104, -107.5, -110.5, -112, -113.5, -114, -114, -113.5, -112.5, -111, -109, 106.5, 104, 101, 98, 95, 91.5, 88, 84.5, 80.5, 77, 73.5, 69.5, 66, 62.5, 58.5, 55.5, 52, 48.5, 45.5, 42.5, 39.5, 36.5, 34, 31.5, 29, 26.5, 24.5, 22.5, 20.5, 19, 17.5, 15.5, 14.5, 13, 12, 10.5, 9.5, 8.5, 8, 7, 6.5, 5.5, 5, 4.5, 4, 3.5, 3.5, 3, 2.5, 2.5, 2, 2, 1.5, 1.5, 1, 1, 1, 1, .5, .5, .5, .5, .5, .5]); MP2.QUANT_LUT_STEP_1 = [[0, 0, 1, 1, 1, 2, 2, 2, 2, 2, 2, 2, 2, 2], [0, 0, 0, 0, 0, 0, 1, 1, 1, 2, 2, 2, 2, 2]]; MP2.QUANT_TAB = { A: 27 | 64, B: 30 | 64, C: 8, D: 12 }; MP2.QUANT_LUT_STEP_2 = [[MP2.QUANT_TAB.C, MP2.QUANT_TAB.C, MP2.QUANT_TAB.D], [MP2.QUANT_TAB.A, MP2.QUANT_TAB.A, MP2.QUANT_TAB.A], [MP2.QUANT_TAB.B, MP2.QUANT_TAB.A, MP2.QUANT_TAB.B]]; MP2.QUANT_LUT_STEP_3 = [[68, 68, 52, 52, 52, 52, 52, 52, 52, 52, 52, 52], [67, 67, 67, 66, 66, 66, 66, 66, 66, 66, 66, 49, 49, 49, 49, 49, 49, 49, 49, 49, 49, 49, 49, 32, 32, 32, 32, 32, 32, 32], [69, 69, 69, 69, 52, 52, 52, 52, 52, 52, 52, 36, 36, 36, 36, 36, 36, 36, 36, 36, 36, 36, 36, 36, 36, 36, 36, 36, 36, 36]]; MP2.QUANT_LUT_STEP4 = [[0, 1, 2, 17], [0, 1, 2, 3, 4, 5, 6, 17], [0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 17], [0, 1, 3, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17], [0, 1, 2, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 17], [0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]]; MP2.QUANT_TAB = [{ levels: 3, group: 1, bits: 5 }, { levels: 5, group: 1, bits: 7 }, { levels: 7, group: 0, bits: 3 }, { levels: 9, group: 1, bits: 10 }, { levels: 15, group: 0, bits: 4 }, { levels: 31, group: 0, bits: 5 }, { levels: 63, group: 0, bits: 6 }, { levels: 127, group: 0, bits: 7 }, { levels: 255, group: 0, bits: 8 }, { levels: 511, group: 0, bits: 9 }, { levels: 1023, group: 0, bits: 10 }, { levels: 2047, group: 0, bits: 11 }, { levels: 4095, group: 0, bits: 12 }, { levels: 8191, group: 0, bits: 13 }, { levels: 16383, group: 0, bits: 14 }, { levels: 32767, group: 0, bits: 15 }, { levels: 65535, group: 0, bits: 16 }]; return MP2 } (); JSMpeg.Renderer.WebGL = function() { "use strict"; var WebGLRenderer = function(options) { this.canvas = options.canvas || document.createElement("canvas"); this.width = this.canvas.width; this.height = this.canvas.height; this.enabled = true; var contextCreateOptions = { preserveDrawingBuffer: !!options.preserveDrawingBuffer, alpha: false, depth: false, stencil: false, antialias: false }; this.gl = this.canvas.getContext("webgl", contextCreateOptions) || this.canvas.getContext("experimental-webgl", contextCreateOptions); if (!this.gl) { throw new Error("Failed to get WebGL Context") } var gl = this.gl; var vertexAttr = null; this.vertexBuffer = gl.createBuffer(); var vertexCoords = new Float32Array([0, 0, 0, 1, 1, 0, 1, 1]); gl.bindBuffer(gl.ARRAY_BUFFER, this.vertexBuffer); gl.bufferData(gl.ARRAY_BUFFER, vertexCoords, gl.STATIC_DRAW); this.program = this.createProgram(WebGLRenderer.SHADER.VERTEX_IDENTITY, WebGLRenderer.SHADER.FRAGMENT_YCRCB_TO_RGBA); vertexAttr = gl.getAttribLocation(this.program, "vertex"); gl.enableVertexAttribArray(vertexAttr); gl.vertexAttribPointer(vertexAttr, 2, gl.FLOAT, false, 0, 0); this.textureY = this.createTexture(0, "textureY"); this.textureCb = this.createTexture(1, "textureCb"); this.textureCr = this.createTexture(2, "textureCr"); this.loadingProgram = this.createProgram(WebGLRenderer.SHADER.VERTEX_IDENTITY, WebGLRenderer.SHADER.FRAGMENT_LOADING); vertexAttr = gl.getAttribLocation(this.loadingProgram, "vertex"); gl.enableVertexAttribArray(vertexAttr); gl.vertexAttribPointer(vertexAttr, 2, gl.FLOAT, false, 0, 0); this.shouldCreateUnclampedViews = !this.allowsClampedTextureData() }; WebGLRenderer.prototype.destroy = function() { var gl = this.gl; gl.deleteTexture(this.textureY); gl.deleteTexture(this.textureCb); gl.deleteTexture(this.textureCr); gl.deleteProgram(this.program); gl.deleteProgram(this.loadingProgram); gl.deleteBuffer(this.vertexBuffer) }; WebGLRenderer.prototype.resize = function(width, height) { this.width = width | 0; this.height = height | 0; this.canvas.width = this.width; this.canvas.height = this.height; this.gl.useProgram(this.program); this.gl.viewport(0, 0, this.width, this.height) }; WebGLRenderer.prototype.createTexture = function(index, name) { var gl = this.gl; var texture = gl.createTexture(); gl.bindTexture(gl.TEXTURE_2D, texture); gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MAG_FILTER, gl.LINEAR); gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MIN_FILTER, gl.LINEAR); gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE); gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE); gl.uniform1i(gl.getUniformLocation(this.program, name), index); return texture }; WebGLRenderer.prototype.createProgram = function(vsh, fsh) { var gl = this.gl; var program = gl.createProgram(); gl.attachShader(program, this.compileShader(gl.VERTEX_SHADER, vsh)); gl.attachShader(program, this.compileShader(gl.FRAGMENT_SHADER, fsh)); gl.linkProgram(program); gl.useProgram(program); return program }; WebGLRenderer.prototype.compileShader = function(type, source) { var gl = this.gl; var shader = gl.createShader(type); gl.shaderSource(shader, source); gl.compileShader(shader); if (!gl.getShaderParameter(shader, gl.COMPILE_STATUS)) { throw new Error(gl.getShaderInfoLog(shader)) } return shader }; WebGLRenderer.prototype.allowsClampedTextureData = function() { var gl = this.gl; var texture = gl.createTexture(); gl.bindTexture(gl.TEXTURE_2D, texture); gl.texImage2D(gl.TEXTURE_2D, 0, gl.LUMINANCE, 1, 1, 0, gl.LUMINANCE, gl.UNSIGNED_BYTE, new Uint8ClampedArray([0])); return gl.getError() === 0 }; WebGLRenderer.prototype.renderProgress = function(progress) { var gl = this.gl; gl.useProgram(this.loadingProgram); var loc = gl.getUniformLocation(this.loadingProgram, "progress"); gl.uniform1f(loc, progress); gl.drawArrays(gl.TRIANGLE_STRIP, 0, 4) }; WebGLRenderer.prototype.render = function(y, cb, cr) { if (!this.enabled) { return } var gl = this.gl; var w = this.width + 15 >> 4 << 4, h = this.height, w2 = w >> 1, h2 = h >> 1; if (this.shouldCreateUnclampedViews) { y = new Uint8Array(y.buffer), cb = new Uint8Array(cb.buffer), cr = new Uint8Array(cr.buffer) } gl.useProgram(this.program); this.updateTexture(gl.TEXTURE0, this.textureY, w, h, y); this.updateTexture(gl.TEXTURE1, this.textureCb, w2, h2, cb); this.updateTexture(gl.TEXTURE2, this.textureCr, w2, h2, cr); gl.drawArrays(gl.TRIANGLE_STRIP, 0, 4) }; WebGLRenderer.prototype.updateTexture = function(unit, texture, w, h, data) { var gl = this.gl; gl.activeTexture(unit); gl.bindTexture(gl.TEXTURE_2D, texture); gl.texImage2D(gl.TEXTURE_2D, 0, gl.LUMINANCE, w, h, 0, gl.LUMINANCE, gl.UNSIGNED_BYTE, data) }; WebGLRenderer.IsSupported = function() { try { if (!window.WebGLRenderingContext) { return false } var canvas = document.createElement("canvas"); return !! (canvas.getContext("webgl") || canvas.getContext("experimental-webgl")) } catch(err) { return false } }; WebGLRenderer.SHADER = { FRAGMENT_YCRCB_TO_RGBA: ["precision mediump float;", "uniform sampler2D textureY;", "uniform sampler2D textureCb;", "uniform sampler2D textureCr;", "varying vec2 texCoord;", "mat4 rec601 = mat4(", "1.16438, 0.00000, 1.59603, -0.87079,", "1.16438, -0.39176, -0.81297, 0.52959,", "1.16438, 2.01723, 0.00000, -1.08139,", "0, 0, 0, 1", ");", "void main() {", "float y = texture2D(textureY, texCoord).r;", "float cb = texture2D(textureCb, texCoord).r;", "float cr = texture2D(textureCr, texCoord).r;", "gl_FragColor = vec4(y, cr, cb, 1.0) * rec601;", "}"].join("\n"), FRAGMENT_LOADING: ["precision mediump float;", "uniform float progress;", "varying vec2 texCoord;", "void main() {", "float c = ceil(progress-(1.0-texCoord.y));", "gl_FragColor = vec4(c,c,c,1);", "}"].join("\n"), VERTEX_IDENTITY: ["attribute vec2 vertex;", "varying vec2 texCoord;", "void main() {", "texCoord = vertex;", "gl_Position = vec4((vertex * 2.0 - 1.0) * vec2(1, -1), 0.0, 1.0);", "}"].join("\n") }; return WebGLRenderer } (); JSMpeg.Renderer.Canvas2D = function() { "use strict"; var CanvasRenderer = function(options) { this.canvas = options.canvas || document.createElement("canvas"); this.width = this.canvas.width; this.height = this.canvas.height; this.enabled = true; this.context = this.canvas.getContext("2d") }; CanvasRenderer.prototype.destroy = function() {}; CanvasRenderer.prototype.resize = function(width, height) { this.width = width | 0; this.height = height | 0; this.canvas.width = this.width; this.canvas.height = this.height; this.imageData = this.context.getImageData(0, 0, this.width, this.height); JSMpeg.Fill(this.imageData.data, 255) }; CanvasRenderer.prototype.renderProgress = function(progress) { var w = this.canvas.width, h = this.canvas.height, ctx = this.context; ctx.fillStyle = "#222"; ctx.fillRect(0, 0, w, h); ctx.fillStyle = "#fff"; ctx.fillRect(0, h - h * progress, w, h * progress) }; CanvasRenderer.prototype.render = function(y, cb, cr) { this.YCbCrToRGBA(y, cb, cr, this.imageData.data); this.context.putImageData(this.imageData, 0, 0) }; CanvasRenderer.prototype.YCbCrToRGBA = function(y, cb, cr, rgba) { if (!this.enabled) { return } var w = this.width + 15 >> 4 << 4, w2 = w >> 1; var yIndex1 = 0, yIndex2 = w, yNext2Lines = w + (w - this.width); var cIndex = 0, cNextLine = w2 - (this.width >> 1); var rgbaIndex1 = 0, rgbaIndex2 = this.width * 4, rgbaNext2Lines = this.width * 4; var cols = this.width >> 1, rows = this.height >> 1; var ccb, ccr, r, g, b; for (var row = 0; row < rows; row++) { for (var col = 0; col < cols; col++) { ccb = cb[cIndex]; ccr = cr[cIndex]; cIndex++; r = ccb + (ccb * 103 >> 8) - 179; g = (ccr * 88 >> 8) - 44 + (ccb * 183 >> 8) - 91; b = ccr + (ccr * 198 >> 8) - 227; var y1 = y[yIndex1++]; var y2 = y[yIndex1++]; rgba[rgbaIndex1] = y1 + r; rgba[rgbaIndex1 + 1] = y1 - g; rgba[rgbaIndex1 + 2] = y1 + b; rgba[rgbaIndex1 + 4] = y2 + r; rgba[rgbaIndex1 + 5] = y2 - g; rgba[rgbaIndex1 + 6] = y2 + b; rgbaIndex1 += 8; var y3 = y[yIndex2++]; var y4 = y[yIndex2++]; rgba[rgbaIndex2] = y3 + r; rgba[rgbaIndex2 + 1] = y3 - g; rgba[rgbaIndex2 + 2] = y3 + b; rgba[rgbaIndex2 + 4] = y4 + r; rgba[rgbaIndex2 + 5] = y4 - g; rgba[rgbaIndex2 + 6] = y4 + b; rgbaIndex2 += 8 } yIndex1 += yNext2Lines; yIndex2 += yNext2Lines; rgbaIndex1 += rgbaNext2Lines; rgbaIndex2 += rgbaNext2Lines; cIndex += cNextLine } }; return CanvasRenderer } (); JSMpeg.AudioOutput.WebAudio = function() { "use strict"; var WebAudioOut = function(options) { this.context = WebAudioOut.CachedContext = WebAudioOut.CachedContext || new(window.AudioContext || window.webkitAudioContext); this.gain = this.context.createGain(); this.destination = this.gain; this.gain.connect(this.context.destination); this.context._connections = (this.context._connections || 0) + 1; this.startTime = 0; this.buffer = null; this.wallclockStartTime = 0; this.volume = 1; this.enabled = true; this.unlocked = !WebAudioOut.NeedsUnlocking(); Object.defineProperty(this, "enqueuedTime", { get: this.getEnqueuedTime }) }; WebAudioOut.prototype.destroy = function() { this.gain.disconnect(); this.context._connections--; if (this.context._connections === 0) { this.context.close(); WebAudioOut.CachedContext = null } }; WebAudioOut.prototype.play = function(sampleRate, left, right) { if (!this.enabled) { return } if (!this.unlocked) { var ts = JSMpeg.Now(); if (this.wallclockStartTime < ts) { this.wallclockStartTime = ts } this.wallclockStartTime += left.length / sampleRate; return } this.gain.gain.value = this.volume; var buffer = this.context.createBuffer(2, left.length, sampleRate); buffer.getChannelData(0).set(left); buffer.getChannelData(1).set(right); var source = this.context.createBufferSource(); source.buffer = buffer; source.connect(this.destination); var now = this.context.currentTime; var duration = buffer.duration; if (this.startTime < now) { this.startTime = now; this.wallclockStartTime = JSMpeg.Now() } source.start(this.startTime); this.startTime += duration; this.wallclockStartTime += duration }; WebAudioOut.prototype.stop = function() { this.gain.gain.value = 0 }; WebAudioOut.prototype.getEnqueuedTime = function() { return Math.max(this.wallclockStartTime - JSMpeg.Now(), 0) }; WebAudioOut.prototype.resetEnqueuedTime = function() { this.startTime = this.context.currentTime; this.wallclockStartTime = JSMpeg.Now() }; WebAudioOut.prototype.unlock = function(callback) { if (this.unlocked) { if (callback) { callback() } return } this.unlockCallback = callback; var buffer = this.context.createBuffer(1, 1, 22050); var source = this.context.createBufferSource(); source.buffer = buffer; source.connect(this.destination); source.start(0); setTimeout(this.checkIfUnlocked.bind(this, source, 0), 0) }; WebAudioOut.prototype.checkIfUnlocked = function(source, attempt) { if (source.playbackState === source.PLAYING_STATE || source.playbackState === source.FINISHED_STATE) { this.unlocked = true; if (this.unlockCallback) { this.unlockCallback(); this.unlockCallback = null } } else if (attempt < 10) { setTimeout(this.checkIfUnlocked.bind(this, source, attempt + 1), 100) } }; WebAudioOut.NeedsUnlocking = function() { return /iPhone|iPad|iPod/i.test(navigator.userAgent) }; WebAudioOut.IsSupported = function() { return window.AudioContext || window.webkitAudioContext }; WebAudioOut.CachedContext = null; return WebAudioOut } ();