我想按下按钮时将图像旋转190度.这有效,但是当我再次按下按钮时,动画需要从最后结束的地方开始,而不是从0开始.所以每次按下按钮,动画都需要转动190度. 因为我的fromValue设置为0,所以
          因为我的fromValue设置为0,所以每次都从0开始.
有人知道我如何使我的图像结束的fromValue开始.我的代码在这里.
- (IBAction)buttonPressed
{ 
    CABasicAnimation *imageRotation = [CABasicAnimation animationWithKeyPath:@"transform.rotation"];
    imageRotation.fromValue = [NSNumber numberWithFloat:0];
    imageRotation.toValue = [NSNumber numberWithFloat:((190*M_PI)/ -180)];
    imageRotation.duration = 1.5;
    imageRotation.repeatCount = 1;
    imageRotation.removedOnCompletion = NO;
    imageRotation.autoreverses=NO;
    imageRotation.fillMode = kCAFillModeForwards;
    [image.layer addAnimation:imageRotation forKey:@"imageRotation"];
}
 谢谢你的回答,但这是我如何做到的.希望人们可以使用这个:D 
  
 我的.h文件看起来像这样:
#import <UIKit/UIKit.h>
#import <QuartzCore/QuartzCore.h>
@interface testViewController : UIViewController {
   IBOutlet UIImageView *image;
   NSObject *lastValue;
}
- (IBAction)buttonPressed;
@property(nonatomic, retain) IBOutlet NSObject *lastValue;
@end 
 我的.m文件如下所示:
@synthesize lastValue;
- (void)viewAnimation0 
{
   CABasicAnimation *imageRotation = [CABasicAnimation animationWithKeyPath:@"transform.rotation"];
   imageRotation.fromValue = lastValue;
   imageRotation.toValue = [NSNumber numberWithFloat:((30*M_PI)/ -180)];
   lastValue = imageRotation.toValue;
   imageRotation.duration = 1.5;
   imageRotation.repeatCount = 1;
   imageRotation.removedOnCompletion = NO;
   imageRotation.autoreverses=NO;
   imageRotation.fillMode = kCAFillModeForwards;
   [image.layer addAnimation:imageRotation forKey:@"imageRotation"];
}
- (void)viewAnimation1 
{
   CABasicAnimation *imageRotation = [CABasicAnimation animationWithKeyPath:@"transform.rotation"];
   imageRotation.fromValue = lastValue;
   imageRotation.toValue = [NSNumber numberWithFloat:((60*M_PI)/ -180)];
   lastValue = imageRotation.toValue;
   imageRotation.duration = 1.5;
   imageRotation.repeatCount = 1;
   imageRotation.removedOnCompletion = NO;
   imageRotation.autoreverses=NO;
   imageRotation.fillMode = kCAFillModeForwards;
   [image.layer addAnimation:imageRotation forKey:@"imageRotation"];
}
- (void)viewAnimation2 
{
   CABasicAnimation *imageRotation = [CABasicAnimation animationWithKeyPath:@"transform.rotation"];
   imageRotation.fromValue = lastValue;
   imageRotation.toValue = [NSNumber numberWithFloat:((90*M_PI)/ -180)];
   lastValue = imageRotation.toValue;
   imageRotation.duration = 1.5;
   imageRotation.repeatCount = 1;
   imageRotation.removedOnCompletion = NO;
   imageRotation.autoreverses=NO;
   imageRotation.fillMode = kCAFillModeForwards;
   [image.layer addAnimation:imageRotation forKey:@"imageRotation"];
}
- (IBAction)buttonPressed 
{
   static int counter = 0;
   switch (++counter) {
    case 1:
        [self viewAnimation1];
        break;
    case 2:
        [self viewAnimation2];
        break;
    default:
        [self viewAnimation0];
        counter = 0;
        break;
   }
   //    animateButton.enabled = NO;
}
        
             