我想要做的是模拟我的按钮周围的脉冲.我可以使用发光效果来改变按钮图层的属性.但是,我无法让它变得生动. 这是我到目前为止所尝试的: UIColor *confirmButtonColor = self.btnConfirm.currentT
这是我到目前为止所尝试的:
UIColor *confirmButtonColor = self.btnConfirm.currentTitleColor; self.btnConfirm.layer.shadowOffset = CGSizeZero; self.btnConfirm.layer.masksToBounds = NO; self.btnConfirm.layer.shadowColor = confirmButtonColor.CGColor; self.btnConfirm.layer.shadowRadius = 6.0f; self.btnConfirm.layer.shadowOpacity = .0f; [UIView animateWithDuration:1.2 delay:5 options:UIViewAnimationCurveLinear animations:^{ self.btnConfirm.layer.shadowOpacity = 1.0f; }completion:nil];
发光没有动画;
我还尝试将所有代码放在动画中并且没有改变.
是的,我导入Quartz.
谢谢
我不清楚你为什么没有工作(也许有人可以启发我们),但这有效:UIColor *confirmButtonColor = self.btnConfirm.currentTitleColor; self.btnConfirm.layer.shadowOffset = CGSizeZero; self.btnConfirm.layer.masksToBounds = NO; self.btnConfirm.layer.shadowColor = confirmButtonColor.CGColor; self.btnConfirm.layer.shadowRadius = 6.0f; self.btnConfirm.layer.shadowOpacity = 1.0f; // Note: You need the final value here CABasicAnimation* animation = [CABasicAnimation animationWithKeyPath:@"shadowOpacity"]; animation.fromValue = [NSNumber numberWithFloat:.0]; animation.toValue = [NSNumber numberWithFloat:1.0]; [self.btnConfirm.layer addAnimation:animation forKey:@"shadowOpacity"];