我创造了一个平台游戏,当我开始游戏时,它直接进入游戏.我希望有一个菜单,其中包含一个启动游戏的按钮和一个可以通往商店的按钮,可以购买不同的背景或角色.如果有人能帮我实现这
          class MenuScene: SKScene {
    override func didMoveToView(view: SKView) {
        addButtons()
    }
    private func addButtons() {
        // TODO layout buttons here
    }
    private func startGame() {
        let gameScene = GameScene(size: view!.bounds.size)
        let transition = SKTransition.fadeWithDuration(0.15)
        view!.presentScene(gameScene, transition: transition)
    }
} 
 并从您的控制器呈现它:
override func viewDidLoad() {
    super.viewDidLoad()
    let sceneView = view as! SKView
    // sceneView.showsFPS = true
    // sceneView.showsNodeCount = true
    sceneView.ignoresSiblingOrder = true
    scene = MenuScene(size: view.bounds.size)
    scene.scaleMode = .ResizeFill
    sceneView.presentScene(scene)
}
        
             