我想使用 android在cocos2d中动画一个移动的精灵,请帮助 这是我的代码: public void setMoveAnimation(CCSprite target) { //CCSprite target = CCSprite.sprite("Target.png"); CCAnimation OpenAnim = CCAnimation.animation("",
这是我的代码:
public void setMoveAnimation(CCSprite target) {
//CCSprite target = CCSprite.sprite("Target.png");
CCAnimation OpenAnim = CCAnimation.animation("", 0.1f);
for (int i = 1; i <= 2; i++) {
OpenAnim.addFrame(CCSpriteFrameCache.sharedSpriteFrameCache().spriteFrameByName("target.0" + i + ".png"));
CCAction MoveAction = CCAnimate.action(1, OpenAnim, false);
target.runAction(MoveAction);
}
}
你可以这样做这对我有用. devil1.png,devil2.png像这样upto devil4.png
CCAnimation animation = CCAnimation.animation("dance", 0.2f);
for (int i = 1; i < 5; i++) {
animation.addFrame(CCFormatter.format(devil%d.png, i));
}
CCIntervalAction action = CCAnimate.action(animation);
target.runAction(CCRepeat.action(action, 9));
