我正在尝试使用本地通知系统实现应用程序.系统应取消一些不必要的通知. System.scheduleNotification工作正常(它创建通知,它们工作正常),但它返回nil(它应该返回一个ID).所以我无法通过通知
实际上我使用的代码非常简单.任何帮助都会有所帮助……
local nextRefreshTime = 60 -- Not always 60, its just an example local options = { alert = "Some text here.", badge = ( native.getProperty( "applicationIconBadgeNumber" ) or 0 ) + 1, } notifications[#notifications+1] = system.scheduleNotification( nextRefreshTime, options ) print(notifications[#notifications]) -- Prints nil !?! -- Another example (test) print( system.scheduleNotification( nextRefreshTime, options ) ) -- Also prints nil !?!
p.s:我还尝试使用utcTime参数进行system.scheduleNotification.
你正在为电晕模拟器构建应用程序吗?然后它将无法正常工作.为Xcode模拟器构建它以测试本地通知.示例项目(来自电晕样本代码)输出图像如下所示:代码是:
local options = { alert = "Wake up!", badge = 1, sound = "alarm.caf", custom = { msg = "bar" } } notificationID = system.scheduleNotification( time, options ) local displayText = "Notification using Time: " .. tostring( notificationID ) print( displayText ) -- It will print the user data
保持编码…………..