本文实例讲述了Android编程实现图片的颜色处理功能。分享给大家供大家参考,具体如下: 先看效果图: 图片的颜色处理的基本步骤: 1.先拿到一张原图 2.拿到一张和原图一样的纸 3.把
本文实例讲述了Android编程实现图片的颜色处理功能。分享给大家供大家参考,具体如下:
先看效果图:
图片的颜色处理的基本步骤:
1.先拿到一张原图
2.拿到一张和原图一样的纸
3.把纸固定在画板上
4.颜色的取值
5.进度条的拖动与监听
代码编写:
布局:
<LinearLayout xmlns:android="http://schemas.android.com/apk/res/android" xmlns:tools="http://schemas.android.com/tools" android:layout_width="match_parent" android:layout_height="match_parent" android:orientation="vertical"> <TextView android:layout_width="wrap_content" android:layout_height="wrap_content" android:text="青--红" /> <SeekBar android:layout_width="match_parent" android:layout_height="wrap_content" android:id="@+id/red_seekbar"/> <TextView android:layout_width="wrap_content" android:layout_height="wrap_content" android:text="青--绿" /> <SeekBar android:layout_width="match_parent" android:layout_height="wrap_content" android:id="@+id/green_seekbar"/> <TextView android:layout_width="wrap_content" android:layout_height="wrap_content" android:text="青--蓝" /> <SeekBar android:layout_width="match_parent" android:layout_height="wrap_content" android:id="@+id/blue_seekbar"/> <ImageView android:layout_width="wrap_content" android:layout_height="wrap_content" android:id="@+id/im" android:src="@drawable/img_small_1"/> </LinearLayout>
activity:
public class MainActivity extends Activity implements OnSeekBarChangeListener{ private SeekBar red_sb,green_sb,blue_sb; private ImageView imageView; private Canvas canvas; private Paint paint; private Bitmap baseBitmap,copyBitmap; private float red_vector,green_vector,blue_vector; @Override protected void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.activity_main); red_sb=(SeekBar) findViewById(R.id.red_seekbar); green_sb=(SeekBar) findViewById(R.id.green_seekbar); blue_sb=(SeekBar) findViewById(R.id.blue_seekbar); imageView=(ImageView) findViewById(R.id.im); red_sb.setOnSeekBarChangeListener(this); green_sb.setOnSeekBarChangeListener(this); blue_sb.setOnSeekBarChangeListener(this); } @Override public void onProgressChanged(SeekBar seekBar, int progress, boolean fromUser) { // TODO Auto-generated method stub } @Override public void onStartTrackingTouch(SeekBar seekBar) { // TODO Auto-generated method stub } @Override public void onStopTrackingTouch(SeekBar seekBar) { // TODO Auto-generated method stub int progress=seekBar.getProgress(); float count=progress/50f;//使拖动条的取值为0f-2f,满足我们的取值要求 switch (seekBar.getId()) { case R.id.red_seekbar: this.red_vector=count; break; case R.id.green_seekbar: this.green_vector=count; break; case R.id.blue_seekbar: this.blue_vector=count; break; default: break; } //主题代码 baseBitmap=BitmapFactory.decodeResource(getResources(), R.drawable.img_small_1); copyBitmap=Bitmap.createBitmap(baseBitmap.getWidth(), baseBitmap.getHeight(), baseBitmap.getConfig()); canvas=new Canvas(copyBitmap); Matrix matrix=new Matrix(); paint=new Paint(); //vector:取值范围(0-2) float[] colors=new float[]{ red_vector,0,0,0,0, 0,green_vector,0,0,0, 0,0,blue_vector,0,0, 0,0,0,1,0}; paint.setColorFilter(new ColorMatrixColorFilter(colors)); canvas.drawBitmap(baseBitmap, matrix, paint); imageView.setImageBitmap(copyBitmap); } }
更多关于Android相关内容感兴趣的读者可查看本站专题:《Android图形与图像处理技巧总结》、《Android开发入门与进阶教程》、《Android调试技巧与常见问题解决方法汇总》、《Android基本组件用法总结》、《Android视图View技巧总结》、《Android布局layout技巧总结》及《Android控件用法总结》
希望本文所述对大家Android程序设计有所帮助。