本文实例为大家分享了Android自定义view制作抽奖转盘的具体代码,供大家参考,具体内容如下 效果图 TurntableActivity package com.bawei.myapplication.turntable;import android.support.v7.app.AppCompatActivity
          本文实例为大家分享了Android自定义view制作抽奖转盘的具体代码,供大家参考,具体内容如下
效果图

TurntableActivity
package com.bawei.myapplication.turntable;
import android.support.v7.app.AppCompatActivity;
import android.os.Bundle;
import android.view.MotionEvent;
import android.view.View;
import android.view.animation.RotateAnimation;
import com.bawei.myapplication.R;
import com.bawei.myapplication.turntable.CustomTurntableView;
/**
 * 转盘
 * @author hasee
 */
public class TurntableActivity extends AppCompatActivity {
 CustomTurntableView customTurntableView;
 boolean isTouchInSide = false;
 float mDownX, mDownY;
 @Override
 protected void onCreate(Bundle savedInstanceState) {
 super.onCreate(savedInstanceState);
 setContentView(R.layout.activity_turntable);
 initView();
 }
 private void initView() {
 customTurntableView = findViewById(R.id.custom);
// findViewById(R.id.custom_inside).setOnClickListener(new View.OnClickListener() {
//  @Override
//  public void onClick(View v) {
//  float degrees = (float)(720 + Math.random() * 1000);
//  RotateAnimation rotateAnimation = new RotateAnimation(0, -degrees, 450, 450);
//  rotateAnimation.setDuration(5000);
//  rotateAnimation.setFillAfter(true);
//  customCircleView.startAnimation(rotateAnimation);
//  }
// });
 findViewById(R.id.custom_inside).setOnTouchListener(new View.OnTouchListener() {
  @Override
  public boolean onTouch(View v, MotionEvent event) {
  if (event.getAction() == MotionEvent.ACTION_DOWN &&
   event.getX() > 200 &&
   event.getX() < 300 &&
   event.getY() > 200 &&
   event.getY() < 300) {
   isTouchInSide = true;
   mDownX = event.getX();
   mDownY = event.getY();
   return true;
  }else if(event.getAction() == MotionEvent.ACTION_MOVE && (
   event.getX() < mDownX -10 ||
   event.getX() > mDownX + 10 ||
   event.getY() < mDownY -10 ||
   event.getY() > mDownY + 10) ){
   isTouchInSide = false;
  } else if (event.getAction() == MotionEvent.ACTION_UP &&
   event.getX() > mDownX -10 &&
   event.getX() < mDownX + 10 &&
   event.getY() > mDownY -10 &&
   event.getY() < mDownY + 10 &&
   isTouchInSide) {
   float degrees = (float) (720 + Math.random() * 1000);
   RotateAnimation rotateAnimation = new RotateAnimation(0, -degrees, 250, 250);
   rotateAnimation.setDuration(5000);
   rotateAnimation.setFillAfter(true);
   customTurntableView.startAnimation(rotateAnimation);
  }
  isTouchInSide = false;
  return false;
  }
 });
 }
}
对应的布局
<?xml version="1.0" encoding="utf-8"?> <RelativeLayout xmlns:android="http://schemas.android.com/apk/res/android" xmlns:app="http://schemas.android.com/apk/res-auto" xmlns:tools="http://schemas.android.com/tools" android:id="@+id/ll" android:layout_width="match_parent" android:layout_height="match_parent" android:orientation="vertical" tools:context=".MainActivity"> <com.bawei.myapplication.turntable.CustomTurntableView android:id="@+id/custom" android:layout_width="wrap_content" android:layout_height="500dp" /> <com.bawei.myapplication.turntable.CustomTurntableInsideView android:id="@+id/custom_inside" android:layout_width="wrap_content" android:layout_height="500dp" app:text="开始" android:background="#3300ff00" /> </RelativeLayout>
自定义CustomTurntableView继承view
package com.bawei.myapplication.turntable;
import android.content.Context;
import android.graphics.Canvas;
import android.graphics.Color;
import android.graphics.Paint;
import android.graphics.Path;
import android.graphics.RectF;
import android.support.annotation.Nullable;
import android.util.AttributeSet;
import android.view.View;
/**
 * 这里是画转盘的
 * @author hasee
 */
public class CustomTurntableView extends View{
 Paint mPaint;
 int mCircleCount = 6;
 float mStartAngle = 0;
 RectF rectF;
 public CustomTurntableView(Context context) {
 super(context);
 init();
 }
 public CustomTurntableView(Context context, @Nullable AttributeSet attrs) {
 super(context, attrs);
 init();
 }
 private void init(){
 mPaint = new Paint();
 mPaint.setColor(Color.BLUE);
 mPaint.setStrokeWidth(10);
 mPaint.setTextSize(60);
 mPaint.setStyle(Paint.Style.FILL);
 rectF = new RectF();
 rectF.top = 100;
 rectF.left = 100;
 rectF.right = 400;
 rectF.bottom = 400;
 }
 String[] textColor = {"一 等 奖","二 等 奖","三 等 奖","四 等 奖","五 等 奖","六 等 奖"};
 @Override
 protected void onDraw(Canvas canvas) {
 super.onDraw(canvas);
 for(int i = 0; i < mCircleCount; i++){
  //按角标单双号设置扇形颜色,
  if(i % 2 == 0 ){
  mPaint.setColor(Color.BLUE);
  }else{
  mPaint.setColor(Color.GREEN);
  }
  canvas.drawArc(rectF, mStartAngle, 60, true, mPaint);
  //设置转盘上的文字
  mPaint.setColor(Color.BLACK);
  mPaint.setTextSize(20);
  Path path = new Path();
  path.addArc(rectF,mStartAngle+20,60);
  canvas.drawTextOnPath(textColor[i],path,-10,40,mPaint);
  mStartAngle += 60;
 }
 }
}
自定义CustomTurntableInsideView继承view
package com.bawei.myapplication.turntable;
import android.content.Context;
import android.content.res.TypedArray;
import android.graphics.Canvas;
import android.graphics.Color;
import android.graphics.Paint;
import android.graphics.RectF;
import android.support.annotation.Nullable;
import android.util.AttributeSet;
import android.view.View;
import com.bawei.myapplication.R;
/**
 * 转盘中间开始按钮和指针
 * @author hasee
 */
public class CustomTurntableInsideView extends View {
 /**
 * 画笔
 */
 Paint mPaint;
 RectF mRectF;
 String mStr;
 public CustomTurntableInsideView(Context context) {
 super(context);
 init();
 }
 public CustomTurntableInsideView(Context context, @Nullable AttributeSet attrs) {
 super(context, attrs);
 //自定义属性,如何添加自定义属性如下(考点)
 //第一步:在values文件夹下创建attrs.xml
 //第二步:详见attrs.xml文件内部
 //第三步:在所在的布局文件的根layout中添加xmlns:app="http://schemas.android.com/apk/res-auto"
 //第四步:在布局文件的控件中添加app:"你在attrs中设置的attr name"="你的值"
 //第五步:调用下面这句话,最后的为R.styleable.你在attrs中设置的declare-styleable name
 TypedArray typedArray = context.obtainStyledAttributes(attrs, R.styleable.CustomTurntableView);
 //第六步:调用下面这句话,根据你在attrs中设置的format,选择getXXX方法,
 //入参为 R.styleable. 加上 你在attrs中设置的declare-styleable name 加上 _ 加上 你在attrs中设置的attr name
 mStr = typedArray.getString(R.styleable.CustomTurntableView_text);
 init();
 }
 private void init() {
 //以下注释请看CustomBingView里面
 mPaint = new Paint();
 mPaint.setColor(Color.RED);
 mPaint.setStrokeWidth(10);
 mPaint.setTextSize(20);
 mPaint.setStyle(Paint.Style.FILL);
 mRectF = new RectF();
 mRectF.top = 50;
 mRectF.bottom = 300;
 mRectF.right = 300;
 mRectF.left = 200;
 }
 @Override
 protected void onMeasure(int widthMeasureSpec, int heightMeasureSpec) {
 super.onMeasure(widthMeasureSpec, heightMeasureSpec);
// setMeasuredDimension(300, 300);
 }
 @Override
 protected void onDraw(Canvas canvas) {
 super.onDraw(canvas);
 //设置画笔颜色为黑色,
 mPaint.setColor(Color.BLACK);
 //画出指针,用一个扇形,然后盖住后面补分来简单表示
 canvas.drawArc(mRectF, 60, 60, true, mPaint);
 mPaint.setColor(Color.RED);
 //画一个红色的圆形,就是中间的大按钮
 canvas.drawCircle(250, 250, 50, mPaint);
 mPaint.setColor(Color.BLACK);
 //添加按钮上的文字
 canvas.drawText(mStr, 230, 260, mPaint);
 //画三角,第一步,创建路径
// Path path = new Path();
 //第二步,moveTo第一个顶点
// path.moveTo(300, 300);
 //后续相继lineTo其他顶点
// path.lineTo(300, 400);
// path.lineTo(400, 400);
 //闭合
// path.close();
// 画
// canvas.drawPath(path, mPaint);
 }
}
自定义属性attrs.xml
<?xml version="1.0" encoding="utf-8"?> <resources> <!-- name为想要调用这个属性的类名即可 --> <declare-styleable name="CustomTurntableView"> <!-- name为属性的名字,可以随意起,只要符合规则看得懂 --> <!-- format为属性内容的类型 --> <attr name="text" format="string"></attr> </declare-styleable> </resources>
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