所以我试图以编程方式获取我的应用程序的大小.该应用程序下载了大量的音频文件,我正在尝试检查当我删除文件时,应用程序大小会按预期减少.到目前为止,我知道如何做到这一点的唯
func getAppSize(){ let paths : NSArray = NSSearchPathForDirectoriesInDomains(.LibraryDirectory, .UserDomainMask, true) var errorP = NSErrorPointer() let pathDictionary: NSDictionary = NSFileManager.defaultManager().attributesOfFileSystemForPath(paths.firstObject as String, error: errorP)! if(pathDictionary.count != 0){ var fileSystemSizeInBytes: Double = pathDictionary.objectForKey("NSFileSystemSize") as Double var fileSystemSizeInMegaBytes : Double = fileSystemSizeInBytes/1000000 println("Total Space: \(fileSystemSizeInMegaBytes) MB") }else{ } }
目前我只使用File-System Attirbute Key作为文件系统大小,我希望它是我当前应用程序的大小,但由于它返回249 GB,它显然只读取我的整个MacBook文件系统大小,而不是模拟器的文档路径.
我查找了其他属性键选项,发现:
let NSFileSystemSize: NSString! let NSFileSystemFreeSize: NSString! let NSFileSystemNodes: NSString! let NSFileSystemFreeNodes: NSString! let NSFileSystemNumber: NSString!
但是,我没有找到一个指定我的应用程序占用的实际空间大小的键.我想也许有办法获得所有节点,然后加上他们的大小,但我不太清楚如何做到这一点.
提前致谢
编辑:
因此捆绑包似乎给了我我的应用程序大小,但没有我保存到文档路径中的任何mp3文件.我猜我可能会将它们保存到错误的位置或者其他东西,这里是我将它们保存到应用程序的简化版本.
//Make HTTP Request Ect... before here... if(data.length > 1000){ let documentPath = NSSearchPathForDirectoriesInDomains(.LibraryDirectory, .UserDomainMask, true) let uuid = NSUUID().UUIDString let localUrl = uuid + ".mp3" let destPath = (documentPath[0] as String) + "/" + localUrl data.writeToFile(destPath, atomically: true) var error: NSErrorPointer = nil data.writeToFile(destPath, options: NSDataWritingOptions.DataWritingAtomic, error: error) if(error != nil){ println("data write error: \(error.memory?.localizedDescription)") } }According to the docs,“OS X和iOS中的文件系统处理数据文件,应用程序以及与操作系统本身相关的文件的持久存储.”同样是 according to the docs,“NSBundle对象表示文件系统中可以在程序中使用的代码和资源的位置”,因此您的应用程序的主包是其文件所在的位置.根据 this link,每个iOS应用程序都包含一个包,文档目录,库和tmp.
要获取应用程序的总大小,请枚举包,文档,库和tmp子路径,例如:
func appSize() { // Go through the app's bundle let bundlePath = NSBundle.mainBundle().bundlePath let bundleArray:NSArray = NSFileManager.defaultManager().subpathsOfDirectoryAtPath(bundlePath, error: nil)! let bundleEnumerator = bundleArray.objectEnumerator() var fileSize: UInt64 = 0 while let fileName:String = bundleEnumerator.nextObject() as? String { let fileDictionary:NSDictionary = NSFileManager.defaultManager().attributesOfItemAtPath(bundlePath.stringByAppendingPathComponent(fileName), error: nil)! fileSize += fileDictionary.fileSize(); } // Go through the app's document directory let documentDirectory:NSArray = NSSearchPathForDirectoriesInDomains(NSSearchPathDirectory.DocumentDirectory, .UserDomainMask, true) let documentDirectoryPath:NSString = documentDirectory[0] as NSString let documentDirectoryArray:NSArray = NSFileManager.defaultManager().subpathsOfDirectoryAtPath(documentDirectoryPath, error: nil)! let documentDirectoryEnumerator = documentDirectoryArray.objectEnumerator() while let file:String = documentDirectoryEnumerator.nextObject() as? String { let attributes:NSDictionary = NSFileManager.defaultManager().attributesOfItemAtPath(documentDirectoryPath.stringByAppendingPathComponent(file), error: nil)! fileSize += attributes.fileSize(); } // Go through the app's library directory let libraryDirectory:NSArray = NSSearchPathForDirectoriesInDomains(NSSearchPathDirectory.LibraryDirectory, NSSearchPathDomainMask.UserDomainMask, true) let libraryDirectoryPath:NSString = libraryDirectory[0] as NSString let libraryDirectoryArray:NSArray = NSFileManager.defaultManager().subpathsOfDirectoryAtPath(libraryDirectoryPath, error: nil)! let libraryDirectoryEnumerator = libraryDirectoryArray.objectEnumerator() while let file:String = libraryDirectoryEnumerator.nextObject() as? String { let attributes:NSDictionary = NSFileManager.defaultManager().attributesOfItemAtPath(libraryDirectoryPath.stringByAppendingPathComponent(file), error: nil)! fileSize += attributes.fileSize(); } // Go through the app's tmp directory let tmpDirectoryPath:NSString = NSTemporaryDirectory() let tmpDirectoryArray:NSArray = NSFileManager.defaultManager().subpathsOfDirectoryAtPath(tmpDirectoryPath, error: nil)! let tmpDirectoryEnumerator = tmpDirectoryArray.objectEnumerator() while let file:String = tmpDirectoryEnumerator.nextObject() as? String { let attributes:NSDictionary = NSFileManager.defaultManager().attributesOfItemAtPath(tmpDirectoryPath.stringByAppendingPathComponent(file), error: nil)! fileSize += attributes.fileSize(); } var fileSystemSizeInMegaBytes : Double = Double(fileSize)/1000000 println("Total App Space: \(fileSystemSizeInMegaBytes) MB") }