WPF 使用 DrawingContext 绘制刻度条 框架使用 大于等于 .NET40 ; Visual Studio 2022 ; 项目使用 MIT 开源许可协议; 定义 Interval 步长、 SpanInterval 间隔步长、 MiddleMask 中间步长。 当步长 / 间隔步
WPF 使用 DrawingContext 绘制刻度条
- 框架使用大于等于
.NET40
; Visual Studio 2022
;- 项目使用 MIT 开源许可协议;
- 定义
Interval
步长、SpanInterval
间隔步长、MiddleMask
中间步长。 - 当步长
/
间隔步长=
需要绘制的小刻度。 - 循环绘制小刻度,判断当前
j
并取中间步长的模,如果模!=
零就绘制中高线。 - 从
StartValue
开始绘制刻度到EndValue
结束刻度。 CurrentGeometry
重新绘制当前刻度的Path
值。CurrentValue
当前值如果发生变化时则去重新CurrentGeometry
。
1) 准备Ruler.cs如下:
using System; using System.Windows; using System.Windows.Controls; using System.Windows.Media; namespace WPFDevelopers.Controls { public class Ruler : Control { public static readonly DependencyProperty IntervalProperty = DependencyProperty.Register("Interval", typeof(double), typeof(Ruler), new UIPropertyMetadata(30.0)); public static readonly DependencyProperty SpanIntervalProperty = DependencyProperty.Register("SpanInterval", typeof(double), typeof(Ruler), new UIPropertyMetadata(5.0)); public static readonly DependencyProperty MiddleMaskProperty = DependencyProperty.Register("MiddleMask", typeof(int), typeof(Ruler), new UIPropertyMetadata(2)); public static readonly DependencyProperty CurrentValueProperty = DependencyProperty.Register("CurrentValue", typeof(double), typeof(Ruler), new UIPropertyMetadata(OnCurrentValueChanged)); public static readonly DependencyProperty StartValueProperty = DependencyProperty.Register("StartValue", typeof(double), typeof(Ruler), new UIPropertyMetadata(120.0)); public static readonly DependencyProperty EndValueProperty = DependencyProperty.Register("EndValue", typeof(double), typeof(Ruler), new UIPropertyMetadata(240.0)); public static readonly DependencyProperty CurrentGeometryProperty = DependencyProperty.Register("CurrentGeometry", typeof(Geometry), typeof(Ruler), new PropertyMetadata(Geometry.Parse("M 257,0 257,25 264,49 250,49 257,25"))); static Ruler() { DefaultStyleKeyProperty.OverrideMetadata(typeof(Ruler), new FrameworkPropertyMetadata(typeof(Ruler))); } public Ruler() { Loaded += Ruler_Loaded; } public double Interval { get => (double)GetValue(IntervalProperty); set => SetValue(IntervalProperty, value); } public double SpanInterval { get => (double)GetValue(SpanIntervalProperty); set => SetValue(SpanIntervalProperty, value); } public int MiddleMask { get => (int)GetValue(MiddleMaskProperty); set => SetValue(MiddleMaskProperty, value); } public double CurrentValue { get => (double)GetValue(CurrentValueProperty); set { SetValue(CurrentValueProperty, value); PaintPath(); } } public double StartValue { get => (double)GetValue(StartValueProperty); set => SetValue(StartValueProperty, value); } public double EndValue { get => (double)GetValue(EndValueProperty); set => SetValue(EndValueProperty, value); } public Geometry CurrentGeometry { get => (Geometry)GetValue(CurrentGeometryProperty); set => SetValue(CurrentGeometryProperty, value); } private static void OnCurrentValueChanged(DependencyObject d, DependencyPropertyChangedEventArgs e) { var ruler = d as Ruler; ruler.CurrentValue = Convert.ToDouble(e.NewValue); } protected override void OnRender(DrawingContext drawingContext) { RenderOptions.SetEdgeMode(this, EdgeMode.Aliased); var nextLineValue = 0d; var one_Width = ActualWidth / ((EndValue - StartValue) / Interval); for (var i = 0; i <= (EndValue - StartValue) / Interval; i++) { var numberText = DrawingContextHelper.GetFormattedText((StartValue + i * Interval).ToString(), (Brush)DrawingContextHelper.BrushConverter.ConvertFromString("#FFFFFF"), FlowDirection.LeftToRight, 10); drawingContext.DrawText(numberText, new Point(i * one_Width - 8, 0)); drawingContext.DrawLine(new Pen(new SolidColorBrush(Colors.White), 1), new Point(i * one_Width, 25), new Point(i * one_Width, ActualHeight - 2)); var cnt = Interval / SpanInterval; for (var j = 1; j <= cnt; j++) if (j % MiddleMask == 0) drawingContext.DrawLine(new Pen(new SolidColorBrush(Colors.White), 1), new Point(j * (one_Width / cnt) + nextLineValue, ActualHeight - 2), new Point(j * (one_Width / cnt) + nextLineValue, ActualHeight - 10)); else drawingContext.DrawLine(new Pen(new SolidColorBrush(Colors.White), 1), new Point(j * (one_Width / cnt) + nextLineValue, ActualHeight - 2), new Point(j * (one_Width / cnt) + nextLineValue, ActualHeight - 5)); nextLineValue = i * one_Width; } } private void Ruler_Loaded(object sender, RoutedEventArgs e) { PaintPath(); } private void PaintPath() { var d_Value = CurrentValue - StartValue; var one_Value = ActualWidth / (EndValue - StartValue); var x_Point = one_Value * d_Value + ((double)Parent.GetValue(ActualWidthProperty) - ActualWidth) / 2d; CurrentGeometry = Geometry.Parse($"M {x_Point},0 {x_Point},25 {x_Point + 7},49 {x_Point - 7},49 {x_Point},25"); } } }
2) 使用RulerControlExample.xaml.cs如下:
<UserControl x:Class="WPFDevelopers.Samples.ExampleViews.RulerControlExample" xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006" xmlns:d="http://schemas.microsoft.com/expression/blend/2008" xmlns:local="clr-namespace:WPFDevelopers.Samples.ExampleViews" xmlns:wpfdev="https://github.com/WPFDevelopersOrg/WPFDevelopers" mc:Ignorable="d" d:DesignHeight="450" d:DesignWidth="800"> <Grid> <Slider x:Name="PART_Slider" IsSnapToTickEnabled="True" Value="40" Minimum="10" Maximum="210"/> <UniformGrid Rows="3"> <Grid Background="{StaticResource CircularDualSolidColorBrush}" Height="51" Margin="40,0"> <Path Stroke="{StaticResource SuccessPressedSolidColorBrush}" StrokeThickness="1" Fill="{StaticResource SuccessPressedSolidColorBrush}" Data="{Binding ElementName=PART_Ruler, Path=CurrentGeometry,Mode=TwoWay}" /> <wpfdev:Ruler x:Name="PART_Ruler" Margin="40,0" Interval="20" StartValue="10" EndValue="210" CurrentValue="{Binding ElementName=PART_Slider,Path=Value,Mode=TwoWay}"/> </Grid> <Grid Background="{StaticResource DangerPressedSolidColorBrush}" Height="51" Margin="40,0"> <Path Stroke="{StaticResource SuccessPressedSolidColorBrush}" StrokeThickness="1" Fill="{StaticResource SuccessPressedSolidColorBrush}" Data="{Binding ElementName=PART_Ruler1, Path=CurrentGeometry,Mode=TwoWay}" /> <wpfdev:Ruler x:Name="PART_Ruler1" Margin="40,0" Interval="20" StartValue="10" EndValue="210" CurrentValue="{Binding ElementName=PART_Slider,Path=Value,Mode=TwoWay}"/> </Grid> <Grid Background="{StaticResource WarningPressedSolidColorBrush}" Height="51" Margin="40,0"> <Path Stroke="{StaticResource SuccessPressedSolidColorBrush}" StrokeThickness="1" Fill="{StaticResource SuccessPressedSolidColorBrush}" Data="{Binding ElementName=PART_Ruler2, Path=CurrentGeometry,Mode=TwoWay}" /> <wpfdev:Ruler x:Name="PART_Ruler2" Margin="40,0" Interval="20" StartValue="10" EndValue="210" CurrentValue="{Binding ElementName=PART_Slider,Path=Value,Mode=TwoWay}"/> </Grid> </UniformGrid> </Grid> </UserControl>
以上就是WPF使用DrawingContext实现绘制刻度条的详细内容,更多关于WPF刻度条的资料请关注自由互联其它相关文章!