WPF 实现弹幕效果 框架使用 大于等于 .NET40 ; Visual Studio 2022 ; 项目使用 MIT 开源许可协议; 此篇代码目的只是为了分享思路 实现基础弹幕一定是要使用 Canvas 比较简单,只需实现 Left 动
WPF 实现弹幕效果
框架使用大于等于.NET40
;
Visual Studio 2022
;
项目使用 MIT 开源许可协议;
此篇代码目的只是为了分享思路
实现基础弹幕一定是要使用Canvas
比较简单,只需实现Left
动画从右到左。
- 弹幕消息使用
Border
做弹幕背景。 - 内容使用
TextBlock
做消息文本展示。 - 当动画执行完成默认移除
Canvas
中的弹幕控件。 - 使用这种方式去加载弹幕
GPU
会占较高。
1) 准备BarrageExample.xaml如下:
<UserControl x:Class="WPFDevelopers.Samples.ExampleViews.BarrageExample" xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006" xmlns:d="http://schemas.microsoft.com/expression/blend/2008" xmlns:wpfdev="https://github.com/WPFDevelopersOrg/WPFDevelopers" xmlns:local="clr-namespace:WPFDevelopers.Samples.ExampleViews" mc:Ignorable="d" d:DesignHeight="450" d:DesignWidth="800"> <Grid> <Grid.RowDefinitions> <RowDefinition/> <RowDefinition Height="Auto"/> </Grid.RowDefinitions> <Canvas Name="MyCanvas" Background="Transparent"> </Canvas> <Grid Grid.Row="1" Name="MyGrid"> <Grid.ColumnDefinitions> <ColumnDefinition/> <ColumnDefinition Width="Auto"/> </Grid.ColumnDefinitions> <TextBox wpfdev:ElementHelper.IsWatermark="True" x:Name="tbBarrage" wpfdev:ElementHelper.Watermark="请弹幕内容"/> <Button Grid.Column="1" Style="{StaticResource PrimaryButton}" Content="发射弹幕" Margin="4,0,0,0" Click="ButtonBase_OnClick"/> </Grid> </Grid> </UserControl>
2) 逻辑BarrageExample.xaml.cs如下:
using System; using System.Collections.Generic; using System.Windows; using System.Windows.Controls; using System.Windows.Media; using System.Windows.Media.Animation; namespace WPFDevelopers.Samples.ExampleViews { /// <summary> /// BarrageExample.xaml 的交互逻辑 /// </summary> public partial class BarrageExample : UserControl { private Dictionary<TimeSpan, List<Border>> _dicBorder; private long _num, _index; private double _right, _top; private Random _random = new Random(); public BarrageExample() { InitializeComponent(); _dicBorder = new Dictionary<TimeSpan, List<Border>>(); Loaded += delegate { _num = (int)(ActualHeight - MyGrid.ActualHeight) / 40; var list = new List<string>(); list.Add("2333"); list.Add("测试弹幕"); list.Add("很难开心"); list.Add("map"); list.Add("map加载"); list.Add("bing"); list.Add("地图"); foreach (var item in list) { SolidColorBrush brush = new SolidColorBrush(Color.FromRgb((byte)_random.Next(1, 255), (byte)_random.Next(1, 255), (byte)_random.Next(1, 233))); AddBarrage(brush.Color, item); } }; } void AddBarrage(Color color, string text) { _index++; TimeSpan time = default; var linearGradientBrush = new LinearGradientBrush() { StartPoint = new Point(0, 0), EndPoint = new Point(1, 1), MappingMode = BrushMappingMode.RelativeToBoundingBox, GradientStops = new GradientStopCollection { new GradientStop { Color = Colors.Transparent, Offset = 2}, new GradientStop { Color = color }, }, }; var border = new Border() { Background = linearGradientBrush, Height = 40, CornerRadius = new CornerRadius(20), Padding = new Thickness(40, 0, 40, 0) }; var textBlock = new TextBlock() { Text = text, Foreground = Brushes.White, VerticalAlignment = VerticalAlignment.Center, }; border.Child = textBlock; MyCanvas.Children.Add(border); border.Loaded += delegate { time = TimeSpan.FromMilliseconds(border.ActualWidth * 60); _right = _right == 0 ? ActualWidth + border.ActualWidth : _right; var y = ActualHeight - MyGrid.ActualHeight - border.ActualHeight; _top = _top + 40 >= y ? border.ActualHeight : _top; Canvas.SetLeft(border, _right); Canvas.SetTop(border, _top); var doubleAnimation = new DoubleAnimation { From = _right, To = -(ActualWidth + border.ActualWidth), Duration = time }; doubleAnimation.Completed += (s, e) => { var animationClock = s as AnimationClock; if (animationClock == null) return; var duration = animationClock.Timeline.Duration; var bordersList = new List<Border>(); _dicBorder.TryGetValue(duration.TimeSpan, out bordersList); if (bordersList != null && bordersList.Count > 0) { foreach (var item in bordersList) { MyCanvas.Children.Remove(item); } _dicBorder.Remove(duration.TimeSpan); } }; border.BeginAnimation(Canvas.LeftProperty, doubleAnimation); _top += border.ActualHeight + 20; if (!_dicBorder.ContainsKey(time)) _dicBorder.Add(time, new List<Border> { border }); else { var bordersList = new List<Border>(); _dicBorder.TryGetValue(time, out bordersList); bordersList.Add(border); } }; if (_index > _num) { _index = 0; } } private void ButtonBase_OnClick(object sender, RoutedEventArgs e) { SolidColorBrush brush = new SolidColorBrush(Color.FromRgb((byte)_random.Next(1, 255), (byte)_random.Next(1, 255), (byte)_random.Next(1, 233))); AddBarrage(brush.Color, tbBarrage.Text); } } }
以上就是基于WPF实现弹幕效果的示例代码的详细内容,更多关于WPF弹幕的资料请关注自由互联其它相关文章!