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C#wpfCanvas中实现控件拖动调整大小的示例

来源:互联网 收集:自由互联 发布时间:2023-01-31
目录 前言 一、功能说明 二、如何实现? 1.继承Adorner 2.使用Thumb 3.实现拖动逻辑 三、完整代码 四、使用示例 总结 前言 我们做图片编辑工具、视频编辑工具、或者画板有时需要实现控
目录
  • 前言
  • 一、功能说明
  • 二、如何实现?
    • 1.继承Adorner
    • 2.使用Thumb
    • 3.实现拖动逻辑
  • 三、完整代码
    • 四、使用示例
      • 总结

        前言

        我们做图片编辑工具、视频编辑工具、或者画板有时需要实现控件缩放功能,比如图片或图形可以拉伸放大或缩小,实现这种功能通常需要8个点,对应4条边和4个角,在wpf中通常可以使用装饰器实现。

        一、功能说明

        8个点方放置在控件的8个方位上,通过拖动这些点对控件进行拉伸或缩小,示意图如下:

        在这里插入图片描述

        二、如何实现?

        1.继承Adorner

        通过装饰器的方式添加8个点在控件上,这样既可以不影响控件布局,又可以自由摆放8点控件。通过重写方法,给装饰添加控件。必要的重写的方法如下面示例所示:

        public class CanvasAdorner : Adorner
        {
          //获取装饰器的元素个数
          protected override Visual GetVisualChild(int index);
          //指定装饰器子元素个数
          protected override int VisualChildrenCount{get;}
          //布局,添加的子元素需要手动布局。
          protected override Size ArrangeOverride(Size finalSize);      
        }
        

        2.使用Thumb

        因为Thumb实现拖动比较容易,有相关事件获取拖动距离。在装饰器中定义8个Thumb,对应8个方位点。
        示例代码如下:

        //4条边
        Thumb _leftThumb, _topThumb, _rightThumb, _bottomThumb;
        //4个角
        Thumb _lefTopThumb, _rightTopThumb, _rightBottomThumb, _leftbottomThumb;
        

        初始化

         public CanvasAdorner(UIElement adornedElement) : base(adornedElement)
         {
             //初始化thumb
             _leftThumb = new Thumb();
             _leftThumb.HorizontalAlignment = HorizontalAlignment.Left;
             _leftThumb.VerticalAlignment = VerticalAlignment.Center;
             _leftThumb.Cursor = Cursors.SizeWE;
             //其他略...
        }
        

        3.实现拖动逻辑

        在Thumb的DragDelta事件可以获取拖动距离,根据八个方位的不同计算并修改控件的大小。

        private void Thumb_DragDelta(object sender, DragDeltaEventArgs e)
        {
        //1.右侧点HorizontalChange加宽
        //2.左侧点HorizontalChange减宽,加左移
        //3.下侧点VerticalChange加高
        //4.上侧点VerticalChange减高,加上移
        }
        

        三、完整代码

        代码如下:

           public class CanvasAdorner : Adorner
            {
                //4条边
                Thumb _leftThumb, _topThumb, _rightThumb, _bottomThumb;
                //4个角
                Thumb _lefTopThumb, _rightTopThumb, _rightBottomThumb, _leftbottomThumb;
                //布局容器,如果不使用布局容器,则需要给上述8个控件布局,实现和Grid布局定位是一样的,会比较繁琐且意义不大。
                Grid _grid;
                UIElement _adornedElement;
                public CanvasAdorner(UIElement adornedElement) : base(adornedElement)
                {
                    _adornedElement = adornedElement;
                    //初始化thumb
                    _leftThumb = new Thumb();
                    _leftThumb.HorizontalAlignment = HorizontalAlignment.Left;
                    _leftThumb.VerticalAlignment = VerticalAlignment.Center;
                    _leftThumb.Cursor = Cursors.SizeWE;
                    _topThumb = new Thumb();
                    _topThumb.HorizontalAlignment = HorizontalAlignment.Center;
                    _topThumb.VerticalAlignment = VerticalAlignment.Top;
                    _topThumb.Cursor = Cursors.SizeNS;
                    _rightThumb = new Thumb();
                    _rightThumb.HorizontalAlignment = HorizontalAlignment.Right;
                    _rightThumb.VerticalAlignment = VerticalAlignment.Center;
                    _rightThumb.Cursor = Cursors.SizeWE;
                    _bottomThumb = new Thumb();
                    _bottomThumb.HorizontalAlignment = HorizontalAlignment.Center;
                    _bottomThumb.VerticalAlignment = VerticalAlignment.Bottom;
                    _bottomThumb.Cursor = Cursors.SizeNS;
                    _lefTopThumb = new Thumb();
                    _lefTopThumb.HorizontalAlignment = HorizontalAlignment.Left;
                    _lefTopThumb.VerticalAlignment = VerticalAlignment.Top;
                    _lefTopThumb.Cursor = Cursors.SizeNWSE;
                    _rightTopThumb = new Thumb();
                    _rightTopThumb.HorizontalAlignment = HorizontalAlignment.Right;
                    _rightTopThumb.VerticalAlignment = VerticalAlignment.Top;
                    _rightTopThumb.Cursor = Cursors.SizeNESW;
                    _rightBottomThumb = new Thumb();
                    _rightBottomThumb.HorizontalAlignment = HorizontalAlignment.Right;
                    _rightBottomThumb.VerticalAlignment = VerticalAlignment.Bottom;
                    _rightBottomThumb.Cursor = Cursors.SizeNWSE;
                    _leftbottomThumb = new Thumb();
                    _leftbottomThumb.HorizontalAlignment = HorizontalAlignment.Left;
                    _leftbottomThumb.VerticalAlignment = VerticalAlignment.Bottom;
                    _leftbottomThumb.Cursor = Cursors.SizeNESW;
                    _grid = new Grid();
                    _grid.Children.Add(_leftThumb);
                    _grid.Children.Add(_topThumb);
                    _grid.Children.Add(_rightThumb);
                    _grid.Children.Add(_bottomThumb);
                    _grid.Children.Add(_lefTopThumb);
                    _grid.Children.Add(_rightTopThumb);
                    _grid.Children.Add(_rightBottomThumb);
                    _grid.Children.Add(_leftbottomThumb);
                    AddVisualChild(_grid);
                    foreach (Thumb thumb in _grid.Children)
                    {
                        thumb.Width = 16;
                        thumb.Height = 16;
                        thumb.Background = Brushes.Green;
                        thumb.Template = new ControlTemplate(typeof(Thumb))
                        {
                            VisualTree = GetFactory(new SolidColorBrush(Colors.White))
                        };
                        thumb.DragDelta += Thumb_DragDelta;
                    }
                }
                protected override Visual GetVisualChild(int index)
                {
                    return _grid;
                }
                protected override int VisualChildrenCount
                {
                    get
                    {
                        return 1;
                    }
                }
                protected override Size ArrangeOverride(Size finalSize)
                {
                    //直接给grid布局,grid内部的thumb会自动布局。
                    _grid.Arrange(new Rect(new Point(-_leftThumb.Width / 2, -_leftThumb.Height / 2), new Size(finalSize.Width + _leftThumb.Width, finalSize.Height + _leftThumb.Height)));
                    return finalSize;
                }
                //拖动逻辑
                private void Thumb_DragDelta(object sender, DragDeltaEventArgs e)
                {
                    var c = _adornedElement as FrameworkElement;
                    var thumb = sender as FrameworkElement;
                    double left, top, width, height;
                    if (thumb.HorizontalAlignment == HorizontalAlignment.Left)
                    {
        
                        left =double.IsNaN( Canvas.GetLeft(c))?0: Canvas.GetLeft(c) + e.HorizontalChange;
                        width = c.Width - e.HorizontalChange;
                    }
                    else
                    {
                        left = Canvas.GetLeft(c);
                        width = c.Width + e.HorizontalChange;
                    }
                    if (thumb.VerticalAlignment == VerticalAlignment.Top)
                    {
                        top = double.IsNaN(Canvas.GetTop(c)) ? 0 : Canvas.GetTop(c) + e.VerticalChange;
                        height = c.Height - e.VerticalChange;
                    }
                    else
                    {
                        top = Canvas.GetTop(c);
                        height = c.Height + e.VerticalChange;
                    }
                    if (thumb.HorizontalAlignment != HorizontalAlignment.Center)
                    {
                        if (width >= 0)
                        {
                            Canvas.SetLeft(c, left);
                            c.Width = width;
                        }
                    }
                    if (thumb.VerticalAlignment != VerticalAlignment.Center)
                    {
                        if (height >= 0)
                        {
                            Canvas.SetTop(c, top);
                            c.Height = height;
                        }
                    }
                }
                //thumb的样式
                FrameworkElementFactory GetFactory(Brush back)
                {
                    var fef = new FrameworkElementFactory(typeof(Ellipse));
                    fef.SetValue(Ellipse.FillProperty, back);
                    fef.SetValue(Ellipse.StrokeProperty, new SolidColorBrush((Color)ColorConverter.ConvertFromString("#999999")));
                    fef.SetValue(Ellipse.StrokeThicknessProperty, (double)2);
                    return fef;
                }
            }
        

        四、使用示例

        示例代码如下:
        xaml

        <Canvas Margin="20">
            <Border  x:Name="border"  Width="200" Height="200"  Background="Gray"  ></Border>
        </Canvas>
        

        在窗口或控件的Loaded事件中添加装饰器:
        cs

        private void window_Loaded(object sender, RoutedEventArgs e)
        {
            var layer = AdornerLayer.GetAdornerLayer(border);
            layer.Add(new CanvasAdorner(border));
        }
        

        效果预览:

        在这里插入图片描述

        总结

        以上就是今天要讲的内容,本文讲述了控件缩放的方法与实现,都相对较简单,尤其是实现也是特意精简了代码,比如布局直接使用Grid控件,拖动的逻辑也是较为简化,最终呈现的效果还是比较不错的。

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