需要实现如下图所示的人机猜拳小游戏: 我们需要建立一个玩家类Player、一个电脑类Computer、一个裁判类Judge来分别模拟各自的操作: 【Player.cs】 /* * 作者:JeronZhou * 时间:2021-11-01 *
需要实现如下图所示的人机猜拳小游戏:
我们需要建立一个玩家类Player、一个电脑类Computer、一个裁判类Judge来分别模拟各自的操作:
【Player.cs】
/* * 作者:JeronZhou * 时间:2021-11-01 * 功能:石头剪刀布游戏 */ using System; namespace Test2_2 { public class Player { public string FistName { get; set; } public int Play(string name) { FistName = name; switch (FistName) { case "石头": return 1; case "剪刀": return 2; case "布": return 3; default: return 0; } } } }
【Computer.cs】
/* * 作者:JeronZhou * 时间:2021-11-01 * 功能:石头剪刀布游戏 */ using System; namespace Test2_2 { public class Computer { public string FistName { get; set; } public int RandomPlay() { Random random = new Random(Guid.NewGuid().GetHashCode()); int num = random.Next(1, 4); switch (num) { case 1: FistName = "石头"; break; case 2: FistName = "剪刀"; break; case 3: FistName = "布"; break; } return num; } } }
【Judge.cs】
/* * 作者:JeronZhou * 时间:2021-11-01 * 功能:石头剪刀布游戏 */ using System; namespace Test2_2 { public class Judge { public string Win(int play, int computer) { int result = play - computer; switch (result) { case -1: return "你赢了"; case 2: return "你赢了"; case -2: return "你输了"; case 1: return "你输了"; default: return "平手"; } } } }
【窗体设计】
共有5个标签(3个空标签),三个按钮。
【MainForm.cs】
/* * 作者:JeronZhou * 时间:2021-11-01 * 功能:石头剪刀布游戏 */ using System; using System.Windows.Forms; namespace Test2_2 { public partial class MainForm : Form { public MainForm() { InitializeComponent(); } void Button1Click(object sender, EventArgs e) { Player p = new Player(); int playerName = p.Play(button1.Text); label3.Text = p.FistName; Computer c = new Computer(); int computerName = c.RandomPlay(); label4.Text = c.FistName; Judge judge = new Judge(); label5.Text = judge.Win(playerName, computerName); } void Button2Click(object sender, EventArgs e) { Player p = new Player(); int playerName = p.Play(button2.Text); label3.Text = p.FistName; Computer c = new Computer(); int computerName = c.RandomPlay(); label4.Text = c.FistName; Judge judge = new Judge(); label5.Text = judge.Win(playerName, computerName); } void Button3Click(object sender, EventArgs e) { Player p = new Player(); int playerName = p.Play(button3.Text); label3.Text = p.FistName; Computer c = new Computer(); int computerName = c.RandomPlay(); label4.Text = c.FistName; Judge judge = new Judge(); label5.Text = judge.Win(playerName, computerName); } } }
【Program.cs】
/* * 作者:JeronZhou * 时间:2021-11-01 * 功能:石头剪刀布游戏 */ using System; using System.Windows.Forms; namespace Test2_2 { internal sealed class Program { [STAThread] private static void Main(string[] args) { Application.EnableVisualStyles(); Application.SetCompatibleTextRenderingDefault(false); Application.Run(new MainForm()); } } }
【测试结果】
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