本文实例为大家分享了Android实现简单旋转动画的具体代码,供大家参考,具体内容如下 核心方法 public void startAnimation(Animation animation) 执行动画,参数可以是各种动画的对象,Animation的
本文实例为大家分享了Android实现简单旋转动画的具体代码,供大家参考,具体内容如下
核心方法
public void startAnimation(Animation animation)
执行动画,参数可以是各种动画的对象,Animation的多态,也可以是组合动画,后面会有。
2个参数的构造方法
/** * Constructor to use when building a RotateAnimation from code. * Default pivotX/pivotY point is (0,0). * * @param fromDegrees Rotation offset to apply at the start of the animation. * @param toDegrees Rotation offset to apply at the end of the animation. */ public RotateAnimation(float fromDegrees, float toDegrees) { mFromDegrees = fromDegrees; mToDegrees = toDegrees; mPivotX = 0.0f; mPivotY = 0.0f; }
- 第一个参数是图片旋转的起始度数
- 第二个参数是图片旋转结束的度数
用法
RotateAnimation ta = new RotateAnimation(0, 360); // 设置动画播放的时间 ta.setDuration(1000); // 开始播放动画 iv.startAnimation(ta);
效果
以图片左上角为旋转中心,顺时针旋转360度
4个参数的构造方法
/** * Constructor to use when building a RotateAnimation from code * * @param fromDegrees Rotation offset to apply at the start of the animation. * @param toDegrees Rotation offset to apply at the end of the animation. * @param pivotX The X coordinate of the point about which the object is being rotated, specified as an absolute number where 0 is the left edge. * @param pivotY The Y coordinate of the point about which the object is being rotated, specified as an absolute number where 0 is the top edge. */ public RotateAnimation(float fromDegrees, float toDegrees, float pivotX, float pivotY) { mFromDegrees = fromDegrees; mToDegrees = toDegrees; mPivotXType = ABSOLUTE; mPivotYType = ABSOLUTE; mPivotXValue = pivotX; mPivotYValue = pivotY; initializePivotPoint(); }
- 头两个参数和上面两个参数的构造方法一样,是开始和结束的角度
- 后两个参数是设置图片的旋转中心
用法
RotateAnimation ta = new RotateAnimation(0, 360, iv.getWidth() / 2, iv.getHeight() / 2); // 设置动画播放的时间 ta.setDuration(1000); // 开始播放动画 iv.startAnimation(ta);
效果
以图片中心为旋转中心,顺时针旋转360度
6个参数的构造方法
/** * Constructor to use when building a RotateAnimation from code * * @param fromDegrees Rotation offset to apply at the start of the animation. * @param toDegrees Rotation offset to apply at the end of the animation. * @param pivotXType Specifies how pivotXValue should be interpreted. One of Animation.ABSOLUTE, Animation.RELATIVE_TO_SELF, or Animation.RELATIVE_TO_PARENT. * @param pivotXValue The X coordinate of the point about which the object is being rotated, specified as an absolute number where 0 is the left edge. This value can either be an absolute number if pivotXType is ABSOLUTE, or a percentage (where 1.0 is 100%) otherwise. * @param pivotYType Specifies how pivotYValue should be interpreted. One of Animation.ABSOLUTE, Animation.RELATIVE_TO_SELF, or Animation.RELATIVE_TO_PARENT. * @param pivotYValue The Y coordinate of the point about which the object is being rotated, specified as an absolute number where 0 is the top edge. This value can either be an absolute number if pivotYType is ABSOLUTE, or a percentage (where 1.0 is 100%) otherwise. */ public RotateAnimation(float fromDegrees, float toDegrees, int pivotXType, float pivotXValue, int pivotYType, float pivotYValue) { mFromDegrees = fromDegrees; mToDegrees = toDegrees; mPivotXValue = pivotXValue; mPivotXType = pivotXType; mPivotYValue = pivotYValue; mPivotYType = pivotYType; initializePivotPoint(); }
比4个参数的构造方法多了第三个和第五个参数,其他用法一样,第三个和四五个参数分别设置第四个和第六个参数的类型,四个参数的构造没有设置,是默认设置了Animation.ABSOLUTE类型
用法
// 创建旋转的动画对象 RotateAnimation ta = new RotateAnimation(0, 360, RotateAnimation.RELATIVE_TO_SELF, 0.5f, RotateAnimation.RELATIVE_TO_SELF, 0.5f); // 设置动画播放的时间 ta.setDuration(1000); // 开始播放动画 iv.startAnimation(ta);
效果
和上面一样,以图片中心为旋转中心,顺时针旋转360度。
设置动画重复播放的次数的方法
/** * Sets how many times the animation should be repeated. If the repeat * count is 0, the animation is never repeated. If the repeat count is * greater than 0 or {@link #INFINITE}, the repeat mode will be taken * into account. The repeat count is 0 by default. * * @param repeatCount the number of times the animation should be repeated * @attr ref android.R.styleable#Animation_repeatCount */ public void setRepeatCount(int repeatCount) { if (repeatCount < 0) { repeatCount = INFINITE; } mRepeatCount = repeatCount; }
使用
sa.setRepeatCount(2);
一直重复
sa.setRepeatCount(Animation.INFINITE);
设置动画重复播放的模式的方法
/** * Defines what this animation should do when it reaches the end. This * setting is applied only when the repeat count is either greater than * 0 or {@link #INFINITE}. Defaults to {@link #RESTART}. * * @param repeatMode {@link #RESTART} or {@link #REVERSE} * @attr ref android.R.styleable#Animation_repeatMode */ public void setRepeatMode(int repeatMode) { mRepeatMode = repeatMode; }
使用
sa.setRepeatMode(ScaleAnimation.REVERSE);
动画的监听
rotateAnimation.setAnimationListener(new AnimationListener() { @Override public void onAnimationStart(Animation animation) { // TODO Auto-generated method stub } @Override public void onAnimationRepeat(Animation animation) { // TODO Auto-generated method stub } @Override public void onAnimationEnd(Animation animation) { // TODO Auto-generated method stub } });
以上就是本文的全部内容,希望对大家的学习有所帮助,也希望大家多多支持自由互联。