枚举
- 枚举使用场景
- 枚举语法及特性
- 特性:
- 手动给枚举赋值
- 手动赋值项和未手动赋值项重复
- 手动赋值项智能赋值数字?NO
- 常数项和计算项
- 常数枚举
- 外部枚举
枚举使用场景
枚举类型 用于取值被限定在一定范围内的场景。
demo: 一周只能有七天,颜色限定为红黄绿
枚举语法及特性
// 简单例子
enum Days {
Monday,
Tuesday,
Wednesday,
Thursday,
Friday,
Saturday,
Sunday,
}
特性:
枚举成员会被赋值为从0开始递增的数字,同时也会对枚举值到枚举名进行反向映射
enum Days {
Monday,
Tuesday,
Wednesday,
Thursday,
Friday,
Saturday,
Sunday,
}
console.log(Days['Monday']=== 0) // true
console.log(Days['Tuesday']=== 1) // true
console.log(Days[5] === 'Saturday') // true
console.log(Days[6] === 'Sunday') // true
enum Days {
Monday,
Tuesday,
Wednesday,
Thursday,
Friday,
Saturday,
Sunday,
}
// js输出为
var Days;
(function (Days) {
Days[Days["Monday"] = 0] = "Monday";
Days[Days["Tuesday"] = 1] = "Tuesday";
Days[Days["Wednesday"] = 2] = "Wednesday";
Days[Days["Thursday"] = 3] = "Thursday";
Days[Days["Friday"] = 4] = "Friday";
Days[Days["Saturday"] = 5] = "Saturday";
Days[Days["Sunday"] = 6] = "Sunday";
})(Days || (Days = {}));
// 上述函数自执行后,得到如下对象
{
0: "Monday"
1: "Tuesday"
2: "Wednesday"
3: "Thursday"
4: "Friday"
5: "Saturday"
6: "Sunday"
Friday: 4
Monday: 0
Saturday: 5
Sunday: 6
Thursday: 3
Tuesday: 1
Wednesday: 2
}
手动给枚举赋值
1、未手动赋值的枚举项会接着上一个枚举项递增,如下demo
enum Color {
A = 7,
B = 1,
C,
D,
E,
F,
G
}
console.log(Color['A'] === 7) // true
console.log(Color['B'] === 1) // true
console.log(Color['C'] === 2) // true
console.log(Color['G'] === 6) // true
手动赋值项和未手动赋值项重复
未手动赋值的枚举项与手动赋值的重复了,TypeScript 是不会察觉到这一点,并没有什么报错,也没有进行一些相关的提示
enum Color {
A = 3,
B = 1,
C,
D,
E,
F,
G
}
console.log(Color['A'] === 3) // true
console.log(Color['D'] === 3) // true
console.log(Color[3] === 'A') // false
console.log(Color[3] === 'D') // true
上面的例子中,递增到 3 的时候与前面的 A 的取值重复了,但是 TypeScript 并没有报错,导致 Days[3] 的值先是 “A”,而后又被 “D” 覆盖了。编译的结果是
上述的ts编译为js,如下:
var Color;
(function (Color) {
Color[Color["A"] = 3] = "A";
Color[Color["B"] = 1] = "B";
Color[Color["C"] = 2] = "C";
Color[Color["D"] = 3] = "D";
Color[Color["E"] = 4] = "E";
Color[Color["F"] = 5] = "F";
Color[Color["G"] = 6] = "G";
})(Color || (Color = {}));
所以实际使用中,要避免上述情况的出现
手动赋值项智能赋值数字?NO
手动赋值的枚举项可以不是数字,此时需要使用类型断言来让 tsc 无视类型检查 (编译出的 js 仍然是可用的)
enum Color1 {
A = 1,
B ,
C ,
D ,
E ,
F = <any>'S'
}
console.log(Color1['A'] === 1) // true
console.log(Color1['D'] === 4) // true
console.log(Color1[4] === 'D') // true
console.log(Color1['F'] === 'S') // true
console.log(Color1['S'] === 'F') // true
// 会报错:TS2367: This comparison appears to be unintentional because the types 'Color1' and 'string' have no overlap
// 这种比较似乎是无意的,因为类型'Color1'和'string'没有重叠
// 编译后
var Color1;
(function (Color1) {
Color1[Color1["A"] = 1] = "A";
Color1[Color1["B"] = 2] = "B";
Color1[Color1["C"] = 3] = "C";
Color1[Color1["D"] = 4] = "D";
Color1[Color1["E"] = 5] = "E";
Color1[Color1["F"] = 'S'] = "F";
})(Color1 || (Color1 = {}));
console.log(Color1['A'] === 1);
console.log(Color1['D'] === 4);
console.log(Color1[4] === 'D');
console.log(Color1['F'] === 'S');
console.log(Color1['S'] === 'F');
当给枚举值赋值小数时,依次递增的特性是正常的,步长为1
enum Color2 {
A = 7,
B = 1.3,
C ,
D
}
console.log(Color2['A'] === 7) // true
console.log(Color2['C'] === 2.3) // true
console.log(Color2['D'] === 3.3)// true
// 编译后的js
var Color2;
(function (Color2) {
Color2[Color2["A"] = 7] = "A";
Color2[Color2["B"] = 1.3] = "B";
Color2[Color2["C"] = 2.3] = "C";
Color2[Color2["D"] = 3.3] = "D";
})(Color2 || (Color2 = {}));
常数项和计算项
前面的demo一直都是常数项
下方demo中 ‘zhang’.length就是一个计算项
计算属性放在枚举最后面是没问题,通过js可以看到,还是正常的
enum Color3 {
A ,
B ,
C ,
D = 'zhang'.length
}
console.log(Color3['A'] === 0) // true
console.log(Color3['D'] === 5) // true
// 编译后
var Color3;
(function (Color3) {
Color3[Color3["A"] = 0] = "A";
Color3[Color3["B"] = 1] = "B";
Color3[Color3["C"] = 2] = "C";
Color3[Color3["D"] = 'zhang'.length] = "D";
})(Color3 || (Color3 = {}));
console.log(Color3['A'] === 0);
console.log(Color3['D'] === 5);
计算属性放在枚举最前面,可能会导致一些问题:如果紧接在计算所得项后面的是未手动赋值的项,那么它就会因为无法获得初始值而报错(ts提示枚举值必须有初始值)
enum Color3 {
A = 'zhang'.length,
B ,
C ,
D
}
console.log(Color3['A'] === 5) // true
console.log(Color3['D'] === 8) // false
// 编译报错:Enum member must have initializer 枚举成员必须有初始化式
// 编译后
var Color3;
(function (Color3) {
Color3[Color3["A"] = 'zhang'.length] = "A";
Color3[Color3["B"] = void 0] = "B";
Color3[Color3["C"] = void 0] = "C";
Color3[Color3["D"] = void 0] = "D";
})(Color3 || (Color3 = {}));
console.log(Color3['A'] === 5);
console.log(Color3['D'] === 8);
下面是常数项和计算所得项的完整定义:
当满足以下条件时,枚举成员被当作是常数:
1、不具有初始化函数并且之前的枚举成员是常数。在这种情况下,当前枚举成员的值为上一个枚举成员的值加 1。但第一个枚举元素是个例外。如果它没有初始化方法,那么它的初始值为 0。
2、枚举成员使用常数枚举表达式初始化。常数枚举表达式是 TypeScript 表达式的子集,它可以在编译阶段求值。当一个表达式满足下面条件之一时,它就是一个常数枚举表达式:
- 数字字面量
- 引用之前定义的常数枚举成员(可以是在不同的枚举类型中定义的)如果这个成员是在同一个枚举类型中定义的,可以使用非限定名来引用
- 带括号的常数枚举表达式
- +, -, ~ 一元运算符应用于常数枚举表达式
- +, -, *, /, %, <<, >>, >>>, &, |, ^ 二元运算符,常数枚举表达式做为其一个操作对象。若常数枚举表达式求值后为 NaN 或 Infinity,则会在编译阶段报错
所有其它情况的枚举成员被当作是需要计算得出的值。
常数枚举
常数枚举是使用 const enum 定义的枚举类型
常数枚举与普通枚举的区别是,它会在编译阶段被删除,并且不能包含计算成员,如下编译后的代码可以看下(普通枚举编译后是一个自执行函数)
Red ,
Green ,
Blue
}
let kate = [Color4.Red, Color4.Green, Color4.Blue]
console.log(kate)
// 编译之后
let kate = [0 /* Color4.Red */, 1 /* Color4.Green */, 2 /* Color4.Blue */];
console.log(kate);
常数枚举中,不能含有计算计算成员
以下情况会报错:
const enum Color4 {
Red ,
Green ,
Blue = 'blue'.length
}
let kate = [Color4.Red, Color4.Green, Color4.Blue]
console.log(kate)
// 编译会报错
// error TS2474: const enum member initializers must be constant expressions.
// 编译后 编译后的js也是没办法运行的
let kate = [0 /* Color4.Red */, 1 /* Color4.Green */, Color4.Blue];
console.log(kate);
外部枚举
1、外部枚举(Ambient Enums)是使用 declare enum 定义的枚举类型
2、declare定义的类型只会用于编译时的检查,编译结果实际是会被删除的
3、外部枚举与声明语句一样,常出现的声明文件中
declare enum Color5 {
A,
B,
C,
D
}
let Dire =[Color5.A, Color5.B, Color5.C, Color5.D]
console.log(Dire)
// 编译后
let Dire = [Color5.A, Color5.B, Color5.C, Color5.D];
console.log(Dire);
// 编译后的上述文件,肯定是运行失败的,Color就没有去定义怎么成功?
同时使用 declare 和 const 也是可以外部枚举的
declare const enum Color6 {
A,
B,
C
}
let kate = [Color6.A, Color6.B, Color6.C]
// 编译后
let kate = [0 /* Color6.A */, 1 /* Color6.B */, 2 /* Color6.C */];
最后备注一下:其实枚举类型的概念是来源于c#